Rapidly Prototyping Interfaces with InDesign

Rapidly Prototyping Interfaces with InDesign
Author: Carla Viviana Coleman
Publisher: CRC Press
Total Pages: 528
Release: 2018-04-17
Genre: Computers
ISBN: 0429869711

Rapidly Prototyping Interfaces with InDesign guides readers to learn to create a wide range of interfaces, from mobile to desktop. With InDesign, interface prototyping takes minutes instead of days. This book is code-free and entirely hands-on with InDesign tools. This book acts as a guide for how to prototype user interfaces with InDesign, using diagrams, illustrations, and screen shots. This illustrated book concerns the creation and prototyping of eBooks, eMagazines, websites, desktop apps and movile apps. InDesign is an important tool for rapid prototyping, as no coding is involved. Key Features No available book provides this information. The reader will learn how to prototype a wide range of interfaces for both desktop and movile platforms. The book will include software screen shots and guide the reader step by step. The example prototypes will be interactive. Users can test them using interactive devices, such as desktop computers, tablets or mobile phones. The reader will learn how to prepare an effective portfolio and resume.

Handbook of Research on User Interface Design and Evaluation for Mobile Technology

Handbook of Research on User Interface Design and Evaluation for Mobile Technology
Author: Lumsden, Joanna
Publisher: IGI Global
Total Pages: 1166
Release: 2008-02-28
Genre: Computers
ISBN: 1599048728

"This book compiles authoritative research from scholars worldwide, covering the issues surrounding the influx of information technology to the office environment, from choice and effective use of technologies to necessary participants in the virtual workplace"--Provided by publisher.

Handbook of Human-Computer Interaction

Handbook of Human-Computer Interaction
Author: M.G. Helander
Publisher: Elsevier
Total Pages: 1202
Release: 2014-06-28
Genre: Computers
ISBN: 1483295133

This Handbook is concerned with principles of human factors engineering for design of the human-computer interface. It has both academic and practical purposes; it summarizes the research and provides recommendations for how the information can be used by designers of computer systems. The articles are written primarily for the professional from another discipline who is seeking an understanding of human-computer interaction, and secondarily as a reference book for the professional in the area, and should particularly serve the following: computer scientists, human factors engineers, designers and design engineers, cognitive scientists and experimental psychologists, systems engineers, managers and executives working with systems development.The work consists of 52 chapters by 73 authors and is organized into seven sections. In the first section, the cognitive and information-processing aspects of HCI are summarized. The following group of papers deals with design principles for software and hardware. The third section is devoted to differences in performance between different users, and computer-aided training and principles for design of effective manuals. The next part presents important applications: text editors and systems for information retrieval, as well as issues in computer-aided engineering, drawing and design, and robotics. The fifth section introduces methods for designing the user interface. The following section examines those issues in the AI field that are currently of greatest interest to designers and human factors specialists, including such problems as natural language interface and methods for knowledge acquisition. The last section includes social aspects in computer usage, the impact on work organizations and work at home.

Paper Prototyping

Paper Prototyping
Author: Carolyn Snyder
Publisher: Elsevier
Total Pages: 403
Release: 2003-05-12
Genre: Computers
ISBN: 0080513506

Do you spend a lot of time during the design process wondering what users really need? Do you hate those endless meetings where you argue how the interface should work? Have you ever developed something that later had to be completely redesigned? Paper Prototyping can help. Written by a usability engineer with a long and successful paper prototyping history, this book is a practical, how-to guide that will prepare you to create and test paper prototypes of all kinds of user interfaces. You'll see how to simulate various kinds of interface elements and interactions. You'll learn about the practical aspects of paper prototyping, such as deciding when the technique is appropriate, scheduling the activities, and handling the skepticism of others in your organization. Numerous case studies and images throughout the book show you real world examples of paper prototyping at work. Learn how to use this powerful technique to develop products that are more useful, intuitive, efficient, and pleasing: * Save time and money - solve key problems before implementation begins * Get user feedback early - use it to focus the development process * Communicate better - involve development team members from a variety of disciplines * Be more creative - experiment with many ideas before committing to one*Enables designers to solve design problems before implementation begins *Five case studies provide real world examples of paper prototyping at work *Delves into the specifics of what types of projects paper prototyping is and isn't good for.

The Human-Computer Interaction Handbook

The Human-Computer Interaction Handbook
Author: Andrew Sears
Publisher: CRC Press
Total Pages: 1330
Release: 2002-09-01
Genre: Technology & Engineering
ISBN: 9781410606723

The Human-Computer Interaction Handbook: Fundamentals, Evolving Technologies, and Emerging Applications is a comprehensive survey of this fast-paced field that is of interest to all HCI practitioners, educators, consultants, and researchers. This includes computer scientists; industrial, electrical, and computer engineers; cognitive scientists; exp

Defense Innovation Handbook

Defense Innovation Handbook
Author: Adedeji B. Badiru
Publisher: CRC Press
Total Pages: 415
Release: 2018-09-03
Genre: Technology & Engineering
ISBN: 1351686518

Innovation is the lifeline of national development. This handbook is a collection of chapters that provide techniques and methodologies for achieving the transfer of defense-targeted science and technology development for general industrial applications. The handbook shows how to translate theory and ideas into practical applications. Experts from national defense institutions, government laboratories, business, and industry contributed chapters to this handbook. The handbook also serves as an archival guide for nations, communities, and businesses expecting to embark upon science and technology transfer to industry. Included are several domestic and international case examples of practical innovation. Since the dawn of history, nations have engrossed themselves in developing new tools, techniques, and methodologies to protect their geographical boundaries. From the crude implements used by prehistorical people to very modern technologies, the end game has been the same. That is, to protect the homeland. Even in times of peace, efforts must be made to develop new machinery, equipment, processes, and devices targeted for the protection of the nation. The emergence of organized nations and structured communities facilitated even more innovative techniques of national defense. Evolution, revolution, and innovation have defined human existence for millennia. From the Ice Age to the Stone Age, the Bronze Age, the Iron Age, and to the modern age, innovation, rudimentary as it may be in many cases, has determined how humans move from one stage to the next. This comprehensive handbook provides a clear guide on the nuances of initiating and actualizing innovation. Both the qualitative and quantitative aspects of innovation are covered in the handbook. Features: Uses a systems framework to zero in on science and technology transfer Focuses on leveraging technical developments in defense organizations for general societal applications Coalesces the transfer strategies collated from various sources and practical applications Represents a world-class diverse collection of science and technology development, utilization, and transfer Highlights a strategy for government, academia, and industry partnerships

INCOSE Systems Engineering Handbook

INCOSE Systems Engineering Handbook
Author: INCOSE
Publisher: John Wiley & Sons
Total Pages: 309
Release: 2015-07-07
Genre: Technology & Engineering
ISBN: 1118999401

A detailed and thorough reference on the discipline and practice of systems engineering The objective of the International Council on Systems Engineering (INCOSE) Systems Engineering Handbook is to describe key process activities performed by systems engineers and other engineering professionals throughout the life cycle of a system. The book covers a wide range of fundamental system concepts that broaden the thinking of the systems engineering practitioner, such as system thinking, system science, life cycle management, specialty engineering, system of systems, and agile and iterative methods. This book also defines the discipline and practice of systems engineering for students and practicing professionals alike, providing an authoritative reference that is acknowledged worldwide. The latest edition of the INCOSE Systems Engineering Handbook: Is consistent with ISO/IEC/IEEE 15288:2015 Systems and software engineering—System life cycle processes and the Guide to the Systems Engineering Body of Knowledge (SEBoK) Has been updated to include the latest concepts of the INCOSE working groups Is the body of knowledge for the INCOSE Certification Process This book is ideal for any engineering professional who has an interest in or needs to apply systems engineering practices. This includes the experienced systems engineer who needs a convenient reference, a product engineer or engineer in another discipline who needs to perform systems engineering, a new systems engineer, or anyone interested in learning more about systems engineering.

Telecommunications Engineer's Reference Book

Telecommunications Engineer's Reference Book
Author: Fraidoon Mazda
Publisher: Butterworth-Heinemann
Total Pages: 1140
Release: 2014-06-28
Genre: Technology & Engineering
ISBN: 1483193799

Telecommunications Engineer's Reference Book maintains a balance between developments and established technology in telecommunications. This book consists of four parts. Part 1 introduces mathematical techniques that are required for the analysis of telecommunication systems. The physical environment of telecommunications and basic principles such as the teletraffic theory, electromagnetic waves, optics and vision, ionosphere and troposphere, and signals and noise are described in Part 2. Part 3 covers the political and regulatory environment of the telecommunications industry, telecommunication standards, open system interconnect reference model, multiple access techniques, and network management. The last part deliberates telecommunication applications that includes synchronous digital hierarchy, asynchronous transfer mode, integrated services digital network, switching systems, centrex, and call management. This publication is intended for practicing engineers, and as a supplementary text for undergraduate courses in telecommunications.

Handbook of Medical Device Design

Handbook of Medical Device Design
Author: Richard C. Fries
Publisher: CRC Press
Total Pages: 450
Release: 2019-08-15
Genre: Medical
ISBN: 1000696952

First published in 2001: This handbook has been written to give those professionals working in the development and use of medical devices practical knowledge about biomedical technology, regulations, and their relationship to quality health care.

Rapid Prototyping of Digital Systems

Rapid Prototyping of Digital Systems
Author: James O. Hamblen
Publisher: Springer Science & Business Media
Total Pages: 417
Release: 2007-10-31
Genre: Technology & Engineering
ISBN: 0387726705

Here is a laboratory workbook filled with interesting and challenging projects for digital logic design and embedded systems classes. The workbook introduces you to fully integrated modern CAD tools, logic simulation, logic synthesis using hardware description languages, design hierarchy, current generation field programmable gate array technology, and SoPC design. Projects cover such areas as serial communications, state machines with video output, video games and graphics, robotics, pipelined RISC processor cores, and designing computer systems using a commercial processor core.