Designer Surfaces

Designer Surfaces
Author: Alexei A. Maradudin
Publisher: Elsevier
Total Pages: 351
Release: 2011-04-18
Genre: Technology & Engineering
ISBN: 0080559735

Designer Surfaces presents an approach to the design and fabrication of optical elements that are based on the use of one- or two-dimensional randomly rough surfaces to reflect or transmit light in specified ways. The reader is provided with an introduction to analytical methods for the solution of direct problems in rough surface scattering, and fabrication techniques. These can be useful in contexts outside the scope of this book. The advantages and disadvantages of this stochastic approach compared to the diffractive optics approach are discussed. Finally, experimental results that verify the predictions of the theories developed in this book are presented. - Authority of authors - The only book on the topic - Derivations are given in detail, with many figures illustrating results

Web Designer's Reference

Web Designer's Reference
Author: Craig Grannell
Publisher: Apress
Total Pages: 410
Release: 2007-03-01
Genre: Computers
ISBN: 1430204125

*Functions as two books in one: twelve tutorials chapters combined with thorough reference to XHTML and CSS syntax. *"Integrates design, theory, and practical exercises"—working on a modular basis, just as a real-world designer must. *Each chapter is self-contained, enabling readers to dip in and out and learn specific techniques, without necessarily reading through the entire book.

Designing with Type, 5th Edition

Designing with Type, 5th Edition
Author: James Craig
Publisher: Watson-Guptill
Total Pages: 178
Release: 2006-05-01
Genre: Design
ISBN: 0823014134

The classic Designing with Type has been completely redesigned, with an updated format and full color throughout. New information and new images make this perennial best-seller an even more valuable tool for anyone interested in learning about typography. The fifth edition has been integrated with a convenient website, www.designingwithtype.com, where students and teachers can examine hundreds of design solutions and explore a world of typographic information. First published more than thirty-five years ago, Designing with Type has sold more than 250,000 copies—and this fully updated edition, with its new online resource, will educate and inspire a new generation of designers.

By Its Cover

By Its Cover
Author: Ned Drew
Publisher: Princeton Architectural Press
Total Pages: 204
Release: 2005-08-11
Genre: Art
ISBN: 9781568984971

We all know we're not supposed to judge books by their covers, but the truth is that we do just that nearly every time we walk into a bookstore or pull a book off a tightly packed shelf. It's really not something we should be ashamed about, for it reinforces something we sincerely believe: design matters. At its best, book cover design is an art that transcends the publisher's commercial imperativesto reflect both an author's ideas and contemporary cultural values in a vital, intelligent, and beautiful way. In this groundbreaking and lavishly illustrated history, authors Ned Drew and Paul Sternberger establish American book cover design as a tradition of sophisticated, visual excellence that has put shape to our literary landscape. By Its Cover traces the story of the American book cover from its inception as a means of utilitarian protection for the book to its current status as an elaborately produced form of communication art. It is, at once, the intertwined story of American graphic design and American literature, and features the work of such legendary figures as Rockwell Kent, E. McKnight Kauffer, Paul Rand, Alvin Lustig, Rudy deHarak, and Roy Kuhlman along with more recent and contemporary innovators including Push Pin Studios, Chermayeff & Geismar, Karen Goldberg, Chip Kidd, and John Gall.

$1,000,000 Web Designer Guide

$1,000,000 Web Designer Guide
Author: Rob Anthony O'Rourke
Publisher: Fox Web School
Total Pages: 127
Release: 2021-03-04
Genre: Business & Economics
ISBN:

Don’t leave your web design journey up to chance. There are some times in life where it is fun to not plan ahead. For example a random day hanging out with friends or a spontaneous holiday trip to some new place. Web design though is not one of those times! If you leave your web design journey to chance—expect to fail. What this book covers is what I wish I knew when I first started web design. It is the big lessons that make a big difference. Knowing these lessons will help you avoid becoming yet another burnout who is overworked and underpaid. I will be sharing with you clear steps to get more profitable, move forward quickly, and set yourself up for a shot at real success. This book isn't just about money though—it looks at an overall smart approach to having a great business that supports a great life. This is about working smarter—not harder—to enjoy more of what life is all about. If you are ready to go then let’s get started!

The Boardgamer Volume 7

The Boardgamer Volume 7
Author: Bruce A. Monnin
Publisher: Past Into Print Publishing
Total Pages: 224
Release:
Genre: Games & Activities
ISBN:

The Boardgamer magazine was a quarterly magazine devoted primarily, but not exclusively, to the coverage of Avalon Hill / Victory Games titles and to other aspects of the boardgaming hobby. Initially, The Boardgamer’s publication ran concurrently with Avalon Hill’s house magazine, The General, but instead of focusing on new releases, it devoted coverage to those classic, Avalon Hill games which no longer graced the pages of The General. Following the cessation of The General in June 1998, The Boardgamer was the primary periodical dedicated to the titles from AH/VG, until its final issue in 2004. The contents of this volume consists of: Color War In Gangsters - Strategies of Tournament Champions New Optional Rules For Gangsters - Bombs, Shootouts & Cops BOARDGAMER’s Special Panzerblitz Issue - Errata Blackbeard PBeM Series Replay - High Adventure on the Cyber Seas Sailing The Cyber-Seas - Blackbeard PBeM Dreams Of Empire - Freedom In The Galaxy Revisited Poland On A Budget - An Alternate Opening In 4th Edition Third Reich Saratoga Campaign - A Revised 1776 Scenario A New “Young Kid” Is On The Horizon - Conquest 2001 Victory In The Pacific Report War And Peace - Question Box Yom Kipper - A Scenario For Flashpoint: Golan Solving The Polish Problem - Alternative Opening Attacks For Third Reich 4th Ed Common Errors In The Play Of Gunslinger - A Schizophrenic Look The Showdowns Of Gunslinger - Analysis Of Showdown #5: The Ambush What Are Those Indians Doing In My Backyard? - An Analysis Of Gunslinger Showdown #6: The Raid The Australian Strategy - Another Path To IJN Dominance In Victory In The Pacific Atlantic Fleet - Variant For Victory In The Pacific Great Thoroughbreds Of The Past - More Races For Win Place & Show Rules Clarifications For Dune Tokyo Express Clarifications - Question Box A Gunnery Facing Device - For Jutland Insert: Countersheet for Flashpoint: Golan Variant Scenario New Scenarios For Israeli Defense Force - Also Errata For IDF Italy On A Budget - Early Italian Play In 4th Edition Third Reich Third Reich Workshop - A Little Quiz I Joins dah Mob. Whattah I Do Now? - Strategies For Gangsters In The King's Service - An Addition To Down With The King Handicapping The 2002-2003 Caesar Awards - Who Will Wear The Laurels? 2002 Masters - Augusta Course Updated Inserts: Pro Golf Course Booklets for Arrowhead Park, Augusta National, Blackhawk, Eagle Sticks, Jamaica Run, and Muirfield Village Panzerblitz and Panzer Leader - Random Design Your Own Scenario Methodology A Bomber's Moon - And Other Sundry Items, A B-17 Variant 2002 March Madness Sweet Sixteen - Men's and Women's Teams The Quick And The Dead - Six-Player Replay of Gunslinger New Optional Rules - For Fortress Europa Winter War 29 - A Weekend At The Races The Last Campaign - Yorktown - 1781 (An Updated 1776 Scenario) Midwest Open 2002 - Victory In The Pacific Tournament

A Designer’s Guide to Built-In Self-Test

A Designer’s Guide to Built-In Self-Test
Author: Charles E. Stroud
Publisher: Springer Science & Business Media
Total Pages: 338
Release: 2005-12-27
Genre: Technology & Engineering
ISBN: 0306475049

A recent technological advance is the art of designing circuits to test themselves, referred to as a Built-In Self-Test. This book is written from a designer's perspective and describes the major BIST approaches that have been proposed and implemented, along with their advantages and limitations.

Design of Interconnection Networks for Programmable Logic

Design of Interconnection Networks for Programmable Logic
Author: Guy Lemieux
Publisher: Springer Science & Business Media
Total Pages: 221
Release: 2013-06-29
Genre: Technology & Engineering
ISBN: 1475749414

Programmable Logic Devices (PLDs) have become the key implementation medium for the vast majority of digital circuits designed today. While the highest-volume devices are still built with full-fabrication rather than field programmability, the trend towards ever fewer ASICs and more FPGAs is clear. This makes the field of PLD architecture ever more important, as there is stronger demand for faster, smaller, cheaper and lower-power programmable logic. PLDs are 90% routing and 10% logic. This book focuses on that 90% that is the programmable routing: the manner in which the programmable wires are connected and the circuit design of the programmable switches themselves. Anyone seeking to understand the design of an FPGA needs to become lit erate in the complexities of programmable routing architecture. This book builds on the state-of-the-art of programmable interconnect by providing new methods of investigating and measuring interconnect structures, as well as new programmable switch basic circuits. The early portion of this book provides an excellent survey of interconnec tion structures and circuits as they exist today. Lemieux and Lewis then provide a new way to design sparse crossbars as they are used in PLDs, and show that the method works with an empirical validation. This is one of a few routing architecture works that employ analytical methods to deal with the routing archi tecture design. The analysis permits interesting insights not typically possible with the standard empirical approach.

Basics of Game Design

Basics of Game Design
Author: Michael Moore
Publisher: CRC Press
Total Pages: 341
Release: 2016-04-19
Genre: Computers
ISBN: 1040052819

Basics of Game Design is for anyone wanting to become a professional game designer. Focusing on creating the game mechanics for data-driven games, it covers role-playing, real-time strategy, first-person shooter, simulation, and other games. Written by a 25-year veteran of the game industry, the guide offers detailed explanations of how to design t