Computing Legacies

Computing Legacies
Author: Peter Krapp
Publisher: MIT Press
Total Pages: 229
Release: 2024-12-03
Genre: Computers
ISBN: 0262549832

A media history of simulation that contextualizes our digital heritage and the history of computing. In Computing Legacies, Peter Krapp explores a media history of simulation to excavate three salient aspects of digital culture. Firstly, he profiles simulation as cultural technique, enabling symbolic work and foregrounding hypothetical literacy. Secondly, he positions simulation as crucial for the preservation of cultural memory, where modeling, emulation, and serious play are constitutive in how we relate to our mediated history. And lastly, despite suggestions that we may already live in a simulation, he interrogates how simulation can serve as critique of the computer age. In tracing our digital heritage, Computing Legacies elucidates inflection points where quantitative data becomes tractable for qualitative evaluations: modeling epidemics for scientific study or entertainment, emulating older devices, turning numerical calculations into music, conducting espionage in virtual worlds, and gamifying higher education. Simulation, this book demonstrates, is pivotal not only to high-tech research and to archives, museums, and the preservation of digital culture but also to our understanding of what it is to live and work under the technical conditions of computing.

The Systemic Image

The Systemic Image
Author: Inge Hinterwaldner
Publisher: MIT Press
Total Pages: 393
Release: 2023-10-31
Genre: Computers
ISBN: 0262549646

A new conceptualization of the relationship between the systemic and the iconic in real-time simulations that distinguishes among four levels of forming. Computer simulations conceive objects and situations dynamically, in their changes and progressions. In The Systemic Image, Inge Hinterwaldner considers not only the technical components of dynamic computer simulations but also the sensory aspects of the realization. Examining the optic, the acoustic, the tactile, and the sensorimotor impressions that interactive real-time simulations provide, she finds that iconicity plays a dominant yet unexpected role. Based on this, and close readings of a series of example works, Hinterwaldner offers a new conceptualization of the relationship between systemic configuration and the iconic aspects in these calculated complexes. Hinterwaldner discusses specifications of sensorialization, necessary to make the simulation dynamic perceivable. Interweaving iconicity with simulation, she explores the expressive possibilities that can be achieved under the condition of continuously calculated explicit changes. She distinguishes among four levels of forming: the systems perspective, as a process and schema that establishes the most general framework of simulations; the mathematical model, which marks off the boundaries of the simulation's actualization; the iconization and its orientation toward the user; and interaction design, necessary for the full unfolding of the simulation. The user makes manifest what is initially latent. Viewing the simulation as an interface, Hinterwaldner argues that not only does the sensorially designed aspect of the simulation seduce the user but the user also makes an impact on the simulation—on the dynamic and perhaps on the iconization, although not on the perspectivation. The influence is reciprocal.

Computational Science — ICCS 2004

Computational Science — ICCS 2004
Author: Marian Bubak
Publisher: Springer Science & Business Media
Total Pages: 1376
Release: 2004-05-26
Genre: Computers
ISBN: 3540221166

The International Conference on Computational Science (ICCS 2004) held in Krak ́ ow, Poland, June 6–9, 2004, was a follow-up to the highly successful ICCS 2003 held at two locations, in Melbourne, Australia and St. Petersburg, Russia; ICCS 2002 in Amsterdam, The Netherlands; and ICCS 2001 in San Francisco, USA. As computational science is still evolving in its quest for subjects of inves- gation and e?cient methods, ICCS 2004 was devised as a forum for scientists from mathematics and computer science, as the basic computing disciplines and application areas, interested in advanced computational methods for physics, chemistry, life sciences, engineering, arts and humanities, as well as computer system vendors and software developers. The main objective of this conference was to discuss problems and solutions in all areas, to identify new issues, to shape future directions of research, and to help users apply various advanced computational techniques. The event harvested recent developments in com- tationalgridsandnextgenerationcomputingsystems,tools,advancednumerical methods, data-driven systems, and novel application ?elds, such as complex - stems, ?nance, econo-physics and population evolution.

Knowledge and Networks in a Dynamic Economy

Knowledge and Networks in a Dynamic Economy
Author: Martin J. Beckmann
Publisher: Springer Science & Business Media
Total Pages: 414
Release: 2012-12-06
Genre: Business & Economics
ISBN: 3642603181

Ake E.Andersson has always been intellectually on the move. He has selected his own track through the academic system and has formed a school of thought which has brought him international recognition. The cornerstones of his scientific interest are welfare analysis, regional economic dynamics and human capital theory. For his excellent achievements on dynamic analysis in the field of regional economics and regional planning he received the Japanese Honda Prize in 1995. This book provides a sample of the broad ranging research of Ake E.Andersson. Here some of his friends and colleagues have contributed to give various examples from the growing research field "Knowledge and Networks in a Dynamic Economy" in which he has been a great inspiration and in which he has contributed as part of his prodigious output.