Project Gotham Racing 4

Project Gotham Racing 4
Author: Doug Walsh
Publisher: BradyGames
Total Pages: 148
Release: 2007
Genre: Games & Activities
ISBN: 9780744009750

The new features of Microsoft's Project Gotham Racing 4 will have players revving their engines in anticipation with this emotionally-charged racing experience.

Project Gotham Racing 3

Project Gotham Racing 3
Author: Thomas Hindmarch
Publisher: Prima Games
Total Pages: 128
Release: 2005
Genre: Games & Activities
ISBN: 9780761551980

You have to EARN your Kudos! - Every race discussed and thoroughly explored - An at-a-glance reference list of all eighty cars - Maps of every racetrack - Learn to drive in style with a comprehensive list of Kudos - Unbeatable online tips

Project Gotham Racing 2

Project Gotham Racing 2
Author: Jon Dudlak
Publisher:
Total Pages: 116
Release: 2003
Genre: Business & Economics
ISBN: 9780761543459

Start Your Engines! - Competitive driving tips to improve your time and position - The best cars in every series detailed-- including Roadsters, Classics, American Muscle, and Supercars - Maps for all tracks give you a clear view of what to expect - How to maximize your Bonus Kudos

HWM

HWM
Author:
Publisher:
Total Pages: 96
Release: 2004-01
Genre:
ISBN:

Singapore's leading tech magazine gives its readers the power to decide with its informative articles and in-depth reviews.

The Video Games Guide

The Video Games Guide
Author: Matt Fox
Publisher: McFarland
Total Pages: 385
Release: 2013-01-17
Genre: Games & Activities
ISBN: 078647257X

The Video Games Guide is the world's most comprehensive reference book on computer and video games. Presented in an A to Z format, this greatly expanded new edition spans fifty years of game design--from the very earliest (1962's Spacewar) through the present day releases on the PlayStation 3, Xbox 360, Wii and PC. Each game entry includes the year of release, the hardware it was released on, the name of the developer/publisher, a one to five star quality rating, and a descriptive review which offers fascinating nuggets of trivia, historical notes, cross-referencing with other titles, information on each game's sequels and of course the author's views and insights into the game. In addition to the main entries and reviews, a full-color gallery provides a visual timeline of gaming through the decades, and several appendices help to place nearly 3,000 games in context. Appendices include: a chronology of gaming software and hardware, a list of game designers showing their main titles, results of annual video game awards, notes on sourcing video games, and a glossary of gaming terms.

Gaming Matters

Gaming Matters
Author: Judd Ethan Ruggill
Publisher: University of Alabama Press
Total Pages: 168
Release: 2011-05-11
Genre: Games & Activities
ISBN: 0817317376

In Gaming Matters, McAllister and Ruggill turn from the broader discussion of video game rhetoric to study the video game itself as a medium and the specific features that give rise to games as similar and yet diverse as Pong, Tomb Raider, and Halo.

Understanding Video Game Music

Understanding Video Game Music
Author: Tim Summers
Publisher: Cambridge University Press
Total Pages: 265
Release: 2016-09-08
Genre: Music
ISBN: 1108107761

Understanding Video Game Music develops a musicology of video game music by providing methods and concepts for understanding music in this medium. From the practicalities of investigating the video game as a musical source to the critical perspectives on game music - using examples including Final Fantasy VII, Monkey Island 2, SSX Tricky and Silent Hill - these explorations not only illuminate aspects of game music, but also provide conceptual ideas valuable for future analysis. Music is not a redundant echo of other textual levels of the game, but central to the experience of interacting with video games. As the author likes to describe it, this book is about music for racing a rally car, music for evading zombies, music for dancing, music for solving puzzles, music for saving the Earth from aliens, music for managing a city, music for being a hero; in short, it is about music for playing.