Programming with Alice & Java

Programming with Alice & Java
Author: John Lewis
Publisher: Addison-Wesley
Total Pages: 333
Release: 2008-02-11
Genre: Alice (Computer file)
ISBN: 9780321549358

The Javaa cents programming language can be challenging for novice computer programmers with limited experience in object-oriented programming. To ease students into Java, Programming with Alice and Java intertwines the ideas of object-oriented programming in both languages. Programming in Alice is explored first to establish fundamental principles and skills using 3D animations in a fun, visually rich environment. The remaining chapters implement concepts in the Java programming language using interesting examples and drawing parallels between the two languages to keep students engaged. Please note: The ThunkIt application is not available as planned for this edition of the book. Please note that the website www[.]thunkit[.]net no longer relates to this book

Alice 3 to Java

Alice 3 to Java
Author: Wanda Dann
Publisher:
Total Pages: 0
Release: 2017
Genre: Alice (Computer file)
ISBN: 9780136156741

For courses in Introductory Programming for Java and Alice Learn programming basics in a creative context that's more engaging and less complicated Taking a computer programming course can be challenging, time-consuming, and downright frustrating-but there's a better way. Alice 3 to Java: Learning Creative Programming through Storytelling and Gaming, First Edition introduces readers to programming in a creative context that's more engaging and less complicated, while still covering all the essential concepts you'd expect to see in an introductory programming course. Readers are invited to step into the world of creating 3D animations through chapters that present programming concepts with hands-on examples. Throughout the text, readers create a short story or game centered on Lawrence Prenderghast's Haunted Circus, a story by Laura Paoletti. Students bring the story to life through projects and exercises using Alice, an animation tool similar to professional software used by studios like Pixar and DreamWorks. Later in the book, students may apply what they've learned in Alice to using Java, a professional, production-level programming course.

Learning to Program with Alice

Learning to Program with Alice
Author: Wanda Dann
Publisher: Prentice Hall
Total Pages: 152
Release: 2006-06
Genre: Alice (Computer program language)
ISBN: 0132397757

This book takes an innovative approach to fundamental programming concepts using 3D animation. Introduces the basic concepts of object-oriented programming as related to today's multimedia world. Explains how to use the Alice environment to explore the fundamentals of programming. Provides illustrations and step-by-step demonstrations to explore topics in DEPTH. For anyone interested in programming using the Alice environment

Alice 3 in Action: Computing Through Animation

Alice 3 in Action: Computing Through Animation
Author: Joel Adams
Publisher: Cengage Learning
Total Pages: 0
Release: 2014-01-15
Genre: Computers
ISBN: 9781133589228

Readers discover the excitement and action of computer programming right away with this dynamic addition to any introductory computer programming course - ALICE 3 IN ACTION: COMPUTING THROUGH ANIMATION, 2E by Joel Adams. This brief six-chapter supplementary book uses Alice -- the popular 3D virtual reality computer programming system for teaching and learning that reduces the syntax and eliminates many of the common barriers to programming success. Alice and ALICE 3 IN ACTION: COMPUTING THROUGH ANIMATION, 2E make programming both simple and fun. Even beginning programmers instantly see the possibilities and rewarding results of computer programming. Important Notice: Media content referenced within the product description or the product text may not be available in the ebook version.

Exploring Wonderland

Exploring Wonderland
Author: Wanda Dann
Publisher: Prentice Hall
Total Pages: 673
Release: 2009
Genre: Computers
ISBN: 0136001599

For introductory computing and programming courses at four-year and community colleges. This new text uses Alice and Media Computation to introduce students to the #1 programming language in use today. Exploring Wonderland: Java Programming Using Alice and Media Computation, uses Alice to introduce the fundamental concepts of programming, thereby decreasing early frustration with syntax errors usually encountered in a text editor. The concepts introduced in Alice are then applied in Java using Media Computation examples (working with sound samples and pictures). This approach is highly motivating to students, especially for those without prior programming experience.

Starting Out with Alice

Starting Out with Alice
Author: Tony Gaddis
Publisher:
Total Pages: 0
Release: 2013
Genre: Alice (Computer program language)
ISBN: 9780133129748

Accompanying DVD-ROM contains Alice version 2.3 for PC (Windows XP, Vista 32-bit, Vista 64-bit, Windows 7 32-bit, Windows 7 64-bit). Alice version 2.3 for Macintosh (Mac OS x 10.4 and later, Intel processor).

Introduction to Programming with Greenfoot

Introduction to Programming with Greenfoot
Author: Michael Kölling
Publisher: Prentice Hall
Total Pages: 217
Release: 2010
Genre: Computer games
ISBN: 0136037534

Introduction to Programming with Greenfoot: Object-Oriented Programming in Java with games and Simulations is ideal for introductory courses in Java Programming or Introduction to Computer Science. The only textbook to teach Java programming using Greenfoot--this is "Serious Fun." Programming doesn't have to be dry and boring. This book teaches Java programming in an interactive and engaging way that is technically relevant, pedagogically sound, and highly motivational for students. Using the Greenfoot environment, and an extensive collection of compelling example projects, students are given a unique, graphical framework in which to learn programming.

Introduction to Programming in Java: An Interdisciplinary Approach

Introduction to Programming in Java: An Interdisciplinary Approach
Author: Robert Sedgewick
Publisher:
Total Pages: 481
Release: 2013-07-31
Genre: Computer programming
ISBN: 9781292025568

By emphasizing the application of computer programming not only in success stories in the software industry but also in familiar scenarios in physical and biological science, engineering, and applied mathematics, Introduction to Programming in Java takes an interdisciplinary approach to teaching programming with the Java(TM) programming language. Interesting applications in these fields foster a foundation of computer science concepts and programming skills that students can use in later courses while demonstrating that computation is an integral part of the modern world. Ten years in development, this book thoroughly covers the field and is ideal for traditional introductory programming courses. It can also be used as a supplement or a main text for courses that integrate programming with mathematics, science, or engineering.

Java Foundations

Java Foundations
Author: John Lewis
Publisher: Addison-Wesley Longman
Total Pages: 0
Release: 2011
Genre: Java (Computer program language)
ISBN: 9780132128810

KEY MESSAGE: Inspired by the success their best-selling introductory programming text,Java Software Solutions,authors Lewis, DePasquale, and Chase now releaseJava Foundations.Their newest text is a comprehensive resource for instructors who want a two-semester introduction to programming textbook that includes data structures topics.Java Foundationsintroduces a Software Methodology early on and revisits it throughout to ensure students develop sound program development skills from the beginning.MARKET: For all readers interested in introductory programming using the Java™ programming language.

Java Programming

Java Programming
Author: Ralph Bravaco
Publisher:
Total Pages: 928
Release: 2009-02-01
Genre: Java (Computer program language)
ISBN: 9780070181397

Java Programming, From The Ground Up, with its flexible organization, teaches Java in a way that is refreshing, fun, interesting and still has all the appropriate programming pieces for students to learn. The motivation behind this writing is to bring a logical, readable, entertaining approach to keep your students involved. Each chapter has a Bigger Picture section at the end of the chapter to provide a variety of interesting related topics in computer science. The writing style is conversational and not overly technical so it addresses programming concepts appropriately. Because of the flexibile organization of the text, it can be used for a one or two semester introductory Java programming class, as well as using Java as a second language. The text contains a large variety of carefully designed exercises that are more effective than the competition.