Programmer's Guide to the EGA and VGA Cards

Programmer's Guide to the EGA and VGA Cards
Author: Richard F. Ferraro
Publisher: Addison Wesley Publishing Company
Total Pages: 1080
Release: 1990
Genre: Computers
ISBN:

Written for programmers and hardware designers creating EGA- and VGA-compatible products, this revised and updated edition of this bestselling resource contains new information covering the most recent developments in the graphics board industry.

Programmer's Guide to the EGA, VGA, and Super VGA Cards

Programmer's Guide to the EGA, VGA, and Super VGA Cards
Author: Richard F. Ferraro
Publisher: Addison Wesley Longman
Total Pages: 1692
Release: 1994
Genre: Computers
ISBN:

This revised, updated edition gives graphics programmers and developers all the knowledge and skills they need to successfully program graphics hardware. It is a complete reference to the video graphics standard for IBM and compatible personal computers.

EGA/VGA

EGA/VGA
Author: Bradley Dyck Kliewer
Publisher:
Total Pages: 394
Release: 1990
Genre: Computers
ISBN:

This new edition brings readers absolutely up-to-date on changes in Microsoft conventions for EGA/VGA graphics standards. Also includes new programming tips and techniques.

Programmer's Guide to the EGA and VGA Cards

Programmer's Guide to the EGA and VGA Cards
Author: Richard F. Ferraro
Publisher: Addison Wesley Publishing Company
Total Pages: 1078
Release: 1990
Genre: Computers
ISBN: 9780201570250

Written for programmers and hardware designers creating EGA- and VGA-compatible products, this revised and updated edition of this bestselling resource contains new information covering the most recent developments in the graphics board industry.

Advanced Programmer's Guide to SuperVGAs

Advanced Programmer's Guide to SuperVGAs
Author: George J. Sutty
Publisher: Brady Publishing
Total Pages: 636
Release: 1990
Genre: Computers
ISBN:

The authors begin with general VGA programming issues, and discuss the most popular Super VGA products. They offer an appraisal of the advantages and disadvantages of various VGA-compatible displays. The accompanying disk is full of timesaving programming examples for each enhanced VGA manufacturer--in C, Assembly, and Pascal.

Graphics Programming for the 8514/A

Graphics Programming for the 8514/A
Author: Jake Richter
Publisher:
Total Pages: 366
Release: 1992-01-31
Genre:
ISBN: 9780137263578

This package, consisting of a book and a computer disk, offers step-by-step tutorials and sample programs for graphics programmers working in C on how to use the IBM 8514/A high-resolution graphics machine to create impressive PC display graphics. The book discusses the machine's architecture and how to program its Adapter interface and registers.

Windows Assembly Language and Systems Programming

Windows Assembly Language and Systems Programming
Author: Barry Kauler
Publisher: CRC Press
Total Pages: 434
Release: 1997-01-09
Genre: Computers
ISBN: 1482275724

-Access Real mode from Protected mode; Protected mode from Real mode Apply OOP concepts to assembly language programs Interface assembly language programs with high-level languages Achieve direct hardware manipulation and memory access Explore the archite

Dan Appleman's Visual Basic Programmer's Guide to the Win32 API

Dan Appleman's Visual Basic Programmer's Guide to the Win32 API
Author: Dan Appleman
Publisher: Sams Publishing
Total Pages: 1602
Release: 1999
Genre: Computers
ISBN:

Quickly harness the full power of the Windows(R) 32-bit operating system using Visual Basic. This best-selling guide covers every key element of the core Win32 API--from Windows management and drawing operations to advanced process control and interprocess communication techniques. Dan Applemen shows you how to translate C and C++ based Win32 documentation to Visual Basic, how to port 16-bit applications to 32-bits, and how to design applications to run on different versions of Windows.