Control Technology in Elementary Education

Control Technology in Elementary Education
Author: Brigitte Denis
Publisher: Springer Science & Business Media
Total Pages: 305
Release: 2012-12-06
Genre: Education
ISBN: 3642580262

Control technology is a new learning environment which offers the opportunity to take up the economic and educational challenge of enabling people to adapt to new technologies and use them to solve problems. Giving young children (and also adults) easy access to control technology introduces them to a learning environment where they can build their knowledge across a range of topics. As they build and program their own automata and robots, they learn to solve problems, work incollaboration, and be creative. They also learn more about science, electronics, physics, computer literacy, computer assisted manufacturing, and so on. This book, based on a NATO Advanced Research Workshop in the Special Programme on Advanced Educational Technology, presents a cross-curricular approach to learning about control technology. The recommended methodology is active learning, where the teacher's role is to stimulate the learner to build knowledge by providing him/her with appropriate materials (hardware and software) and suggestions to develop the target skills. The results are encouraging, although more tools are needed to help the learner to generalize from his/her concrete experiment in control technology as well as to evaluate its effect on the target skills. The contributions not only discuss epistemological controversies linked to such learning environments as control technology, but also report on the state of the art and new developments in the field and present some stimulating ideas.

Radical Solutions and eLearning

Radical Solutions and eLearning
Author: Daniel Burgos
Publisher: Springer Nature
Total Pages: 256
Release: 2020-05-22
Genre: Education
ISBN: 9811549524

Educational Technology is the right couple to a radical innovation. Thanks to the appropriate technology in the right context with the best fit to the target audience, education can be drastically improved, meaning a better performance, competence achievement, match with the user’s expectations and with the market needs. Serious games, Virtual reality, Augmented reality, Remote labs, Online learning, Blockchain, Mobile learning and many other key technologies allow for a better explanation of so many subjects, and even more: for a complete student involvement and a full teacher engagement into the educational system. Technology gives another angle to the same content, provides the user with a personalised experience and pushes the limits of knowledge a little further, every time. This book presents a number of radical innovations through technology, from experienced cases studies, to be replicated and inspired by; a powerful resource handbook for cutting-edge education.

La Trama de la Robótica Educativa en la Escuela

La Trama de la Robótica Educativa en la Escuela
Author: Karina Alejandra Sarro
Publisher: Editorial Autores de Argentina
Total Pages: 109
Release: 2022-12-26
Genre: Education
ISBN: 9878728722

El objetivo de esta obra es brindar, a Profesionales de la Educación, información, propuestas, sugerencias y recursos que integran Programación y Robótica, como eje transversal para fortalecer los procesos de enseñanza y aprendizaje, empleando ideas innovadoras para potenciar las prácticas pedagógicas. La Robótica Educativa es una de las herramientas más aplicadas en la formación de competencias digitales, dada su practicidad para transmitir y asimilar conocimientos de todas las áreas. Esto posibilitará a los estudiantes, incorporarse y desenvolverse con seguridad en los trabajos del futuro, donde cada vez son más las exigencias en conocimientos de Informática, Programación, Robótica e Inteligencia Artificial.

Robotics in STEM Education

Robotics in STEM Education
Author: Myint Swe Khine
Publisher: Springer
Total Pages: 260
Release: 2017-07-10
Genre: Science
ISBN: 3319577867

This book describes recent approaches in advancing STEM education with the use of robotics, innovative methods in integrating robotics in school subjects, engaging and stimulating students with robotics in classroom-based and out-of-school activities, and new ways of using robotics as an educational tool to provide diverse learning experiences. It addresses issues and challenges in generating enthusiasm among students and revamping curricula to provide application focused and hands-on approaches in learning . The book also provides effective strategies and emerging trends in using robotics, designing learning activities and how robotics impacts the students’ interests and achievements in STEM related subjects. The frontiers of education are progressing very rapidly. This volume brought together a collection of projects and ideas which help us keep track of where the frontiers are moving. This book ticks lots of contemporary boxes: STEM, robotics, coding, and computational thinking among them. Most educators interested in the STEM phenomena will find many ideas in this book which challenge, provide evidence and suggest solutions related to both pedagogy and content. Regular reference to 21st Century skills, achieved through active collaborative learning in authentic contexts, ensures the enduring usefulness of this volume. John Williams Professor of Education and Director of the STEM Education Research Group Curtin University, Perth, Australia

Coding as a Playground

Coding as a Playground
Author: Marina Umaschi Bers
Publisher: Routledge
Total Pages: 169
Release: 2020-10-05
Genre: Education
ISBN: 1000194523

Coding as a Playground, Second Edition focuses on how young children (aged 7 and under) can engage in computational thinking and be taught to become computer programmers, a process that can increase both their cognitive and social-emotional skills. Learn how coding can engage children as producers—and not merely consumers—of technology in a playful way. You will come away from this groundbreaking work with an understanding of how coding promotes developmentally appropriate experiences such as problem-solving, imagination, cognitive challenges, social interactions, motor skills development, emotional exploration, and making different choices. Featuring all-new case studies, vignettes, and projects, as well as an expanded focus on teaching coding as a new literacy, this second edition helps you learn how to integrate coding into different curricular areas to promote literacy, math, science, engineering, and the arts through a project-based approach and a positive attitude to learning.

Inteligencia Evolutiva: Una Jornada Hacia Nuevas Fronteras

Inteligencia Evolutiva: Una Jornada Hacia Nuevas Fronteras
Author: Ruben G Martinez
Publisher: Lulu.com
Total Pages: 416
Release: 2012-11-29
Genre: Self-Help
ISBN: 1300410736

Este libro contiene cinco partes principales que tratan temas desde nuestro origen, como especie humana, hasta nuestro sistema politico y economico actual en America, usando principios cientificos, eticos, logicos, y de sentido comun practico.

Teaching Tech Together

Teaching Tech Together
Author: Greg Wilson
Publisher: CRC Press
Total Pages: 229
Release: 2019-10-08
Genre: Computers
ISBN: 1000728153

Hundreds of grassroots groups have sprung up around the world to teach programming, web design, robotics, and other skills outside traditional classrooms. These groups exist so that people don't have to learn these things on their own, but ironically, their founders and instructors are often teaching themselves how to teach. There's a better way. This book presents evidence-based practices that will help you create and deliver lessons that work and build a teaching community around them. Topics include the differences between different kinds of learners, diagnosing and correcting misunderstandings, teaching as a performance art, what motivates and demotivates adult learners, how to be a good ally, fostering a healthy community, getting the word out, and building alliances with like-minded groups. The book includes over a hundred exercises that can be done individually or in groups, over 350 references, and a glossary to help you navigate educational jargon.

Learning Robotics, with Robotics, by Robotics

Learning Robotics, with Robotics, by Robotics
Author: Ilaria Gaudiello
Publisher: John Wiley & Sons
Total Pages: 272
Release: 2016-10-03
Genre: Technology & Engineering
ISBN: 1786300990

The relationship between technological and pedagogical innovation has recently created a new field of research at the crossroads between Psychology, Educational Sciences and Artificial Intelligence: Educational Robotics (ER). Through analysis of the achievable educational goals based on the technological status and specific learning modes of different types of robots, it is possible to define three pedagogical paradigms: learning robotics, learning with robotics, and learning by robotics. In this book we address these three paradigms through three themes: human representations of robots, the acceptance and trust shown when interacting with a humanoid, and learning favored by the development and programming of robots in an educational context. These themes allow the authors to fully explore, define and delimit this novel field of research for future application in educational and social contexts. Finally, the book discusses contributions and limitations which have emerged from different methodologies of research, potential educational applications, and concepts of human–robot interaction for the development of the above paradigms.