Programacion Y Participacion En El Diseno Arquitectonico
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Author | : Henry Sanoff |
Publisher | : Univ. Politèc. de Catalunya |
Total Pages | : 112 |
Release | : 2006 |
Genre | : Architecture |
ISBN | : 848301842X |
Este libro trata de establecer conexiones que puedan guiarnos hacia un nuevo profesionalismo, teniendo en cuenta que las décadas anteriores vieron nacer nuevos tipos de especialistas, principalmente en las áreas de programación, evaluación y participación. Las implicaciones de tal integración son de largo alcance y podrán tener, en el futuro, efectos muy significativos en el entorno físico, la profesión del arquitecto y la formación de los futuros arquitectos. This book is about making connections that may lead towards a new professionalism, since the past decades have given rise mainly to new kinds of specialists in the areas of programming, evaluation, and participation. The implications for such integration are far reaching, with profound future effects on the physical environment, the architectural profession, and the education of architects.
Author | : Uma J. Lele |
Publisher | : World Bank Publications |
Total Pages | : 332 |
Release | : 2004 |
Genre | : Business & Economics |
ISBN | : |
This report completes the second phase of the independent evaluation by the Operations Evaluation Department of the World Bank's involvement in global programmes. It is based on case studies of 26 Bank-supported programmes that accounted for 90 per cent of the Bank's global programme expenditure in 2002. The report seeks to draw cross-cutting lessons about the design, implementation and evaluation of global programmes, and to identify sector-specific issues.
Author | : Kenneth C. Laudon |
Publisher | : Pearson Educación |
Total Pages | : 618 |
Release | : 2004 |
Genre | : Business & Economics |
ISBN | : 9789702605287 |
Management Information Systems provides comprehensive and integrative coverage of essential new technologies, information system applications, and their impact on business models and managerial decision-making in an exciting and interactive manner. The twelfth edition focuses on the major changes that have been made in information technology over the past two years, and includes new opening, closing, and Interactive Session cases.
Author | : Bogdan M. Kleczkowski |
Publisher | : |
Total Pages | : 184 |
Release | : 1976 |
Genre | : Medical |
ISBN | : 9789241700375 |
Author | : |
Publisher | : Fondo Editorial de NL |
Total Pages | : 158 |
Release | : 2008 |
Genre | : Cultural pluralism |
ISBN | : 9786077577140 |
Author | : |
Publisher | : |
Total Pages | : 218 |
Release | : 2013 |
Genre | : |
ISBN | : |
Author | : Ernest A. Muro |
Publisher | : |
Total Pages | : 362 |
Release | : 1992 |
Genre | : Language Arts & Disciplines |
ISBN | : |
Author | : Eloise Alemany |
Publisher | : |
Total Pages | : 190 |
Release | : 2008 |
Genre | : Art |
ISBN | : |
Thirteen of the finest collectors from Argentina converse with artists, editors and critics defining Argentine art and collecting today. "Featured in this book are 13 collections of different sizes and shapes, colors and ages, profile an intent, each with an unique personality and sensibility...The diversity of the selection goes on to reflect the changing landscape of collecting and the evolving shape of 21st century culture and lifestyle"--P. 7.
Author | : |
Publisher | : |
Total Pages | : 680 |
Release | : 2002 |
Genre | : Art |
ISBN | : |
Author | : Henry Sanoff |
Publisher | : Createspace Independent Publishing Platform |
Total Pages | : 120 |
Release | : 2016-08-05 |
Genre | : |
ISBN | : 9781536873597 |
Environmental design games provide a way to engage people in discussions designed to help them to discover their personal differences while the discussion focuses on a particular set of concepts. The games contain the theoretical concepts whereby participants are involved in an exploratory and discovery process. All the games in this book contain three basic ingredients: rules of the game, pictures or symbols depicting concepts and recording methods. readers can substitute pictures and modify the rules. Design games are most effective when played in small groups of no more than five people, however there can be many simultaneous groups playing at the same time. The materials in this book represents a guide for what the reader might do.