International Workshop on Improving E-learning Policies and Programs

International Workshop on Improving E-learning Policies and Programs
Author:
Publisher: Asian Development Bank
Total Pages: 202
Release: 2004
Genre: Computer-assisted instruction
ISBN: 9715615570

This publication contains the proceedings; of the International Workshop on Improving E-Learning Policies and Programs held in Manila on 9-13 August 2004. The objectives of the workshop were to review, compare, and evaluate e-learning policies and programs in the selected countries and to draft action plans to improve them or to introduce e-learning policies and programs.

Online Teaching and Learning in Higher Education

Online Teaching and Learning in Higher Education
Author: Pedro Isaias
Publisher: Springer Nature
Total Pages: 224
Release: 2020-09-29
Genre: Education
ISBN: 3030481905

This book is to explores a variety of facets of online learning environments to understand how learning occurs and succeeds in digital contexts and what teaching strategies and technologies are most suited to this format. Business, health, government and education are some of the core sectors of society which have been experiencing deep transformations due to a generalized digitalization. While these changes are not novel, the swift progress of technology and the rising complexity of digital environments place a focus on the need for further research and novel strategies. In the context of education, the promise of increased flexibility and broader access to educational resources is impelling much of higher education’s course offerings to online environments. The 21st century learner requires an education that can be pursued anytime and anywhere and that is more aligned with the demands of a digital society. Online education not only assists students to success-fully integrate a workforce that is increasingly digital, but it helps them to become more comfortable with the use of technology in general and, hence, more prepared to be prolific digital citizens. The variety of settings portrayed in this volume attest to the unlimited opportunities afforded by online learning and serve as valuable evidence of its benefit for students’ educational experience. Moreover, these research efforts assist a more comprehensive reflection about the delivery of higher education in the context of online settings.

Personalized Learning

Personalized Learning
Author: Peggy Grant
Publisher: International Society for Technology in Education
Total Pages: 200
Release: 2014-06-21
Genre: Education
ISBN: 1564845443

Personalized Learning: A Guide for Engaging Students with Technology is designed to help educators make sense of the shifting landscape in modern education. While changes may pose significant challenges, they also offer countless opportunities to engage students in meaningful ways to improve their learning outcomes. Personalized learning is the key to engaging students, as teachers are leading the way toward making learning as relevant, rigorous, and meaningful inside school as outside and what kids do outside school: connecting and sharing online, and engaging in virtual communities of their own Renowned author of the Heck: Where the Bad Kids Go series, Dale Basye, and award winning educator Peggy Grant, provide a go-to tool available to every teacher today—technology as a way to ‘personalize’ the education experience for every student, enabling students to learn at their various paces and in the way most appropriate to their learning styles.

E-learning Methodologies

E-learning Methodologies
Author: Beatrice Ghirardini
Publisher: Food & Agriculture Organization of the UN (FAO)
Total Pages: 0
Release: 2011
Genre: Education
ISBN: 9789251070970

The "E-Learning Methodologies" guide will support professionals involved in the design and development of e-learning projects and products. The guide reviews the basic concepts of e-learning with a focus on adult learning, and introduces the various activities and roles involved in an e-learning project. The guide covers methodologies and tips for creating interactive content and for facilitating online learning, as well as some of the technologies used to create and deliver e-learning.