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Author | : KRUTSCH |
Publisher | : Apress |
Total Pages | : 0 |
Release | : 2001-08-30 |
Genre | : Science |
ISBN | : 9781861003645 |
Enterprise Java Beans (EJB) is a server-side component architecture and a central part of the J2EE platform. EJB enables the rapid development of distributed, secure and portable Java applications. This follow-up title to Professional Java Server Programming - J2EE Edition goes from design principles and theory right through to building robust real-world applications and concludes with several case studies including EJB applications and COM integration. Published to coincide with the EJB 2.0 specification this book is an in-depth guide to every aspect of this component architecture.
Author | : SPELL |
Publisher | : Wrox Press |
Total Pages | : 1150 |
Release | : 2000-12-21 |
Genre | : Computers |
ISBN | : |
Enterprise Java Beans (EJB) is a server-side component architecture and a central part of the J2EE platform. EJB enables the rapid development of distributed, secure and portable Java applications. This follow-up title to Professional Java Server Programming - J2EE Edition goes from design principles and theory right through to building robust real-world applications and concludes with several case studies including EJB applications and COM integration. Published to coincide with the EJB 2.0 specification this book is an in-depth guide to every aspect of this component architecture.
Author | : Wallace Jackson |
Publisher | : Apress |
Total Pages | : 649 |
Release | : 2017-11-14 |
Genre | : Computers |
ISBN | : 1484209737 |
Use Java 9 and JavaFX 9 to write 3D games for the latest consumer electronics devices. Written by open source gaming expert Wallace Jackson, this book uses Java 9 and NetBeans 9 to add leading-edge features, such as 3D, textures, animation, digital audio, and digital image compositing to your games. Along the way you’ll learn about game design, including game design concepts, genres, engines, and UI design techniques. To completely master Java 3D game creation, you will combine this knowledge with a number of JavaFX 9 topics, such as scene graph hierarchy; 3D scene configuration; 3D model design and primitives; model shader creation; and 3D game animation creation. With these skills you will be able to take your 3D Java games to the next level. The final section of Pro Java 9 Games Development puts the final polish on your abilities. You’ll see how to add AI logic for random content selection methods; harness a professional scoring engine; and player-proof your event handling. After reading Pro Java 9 Games Development, you will come away with enough 3D expertise to design, develop, and build your own professional Java 9 games, using JavaFX 9 and the latest new media assets. What You’ll Learn Design and build professional 3D Java 9 games, using NetBeans 9, Java 9, and JavaFX 9 Integrate new media assets, such as digital imagery and digital audio Integrate the new JavaFX 9 multimedia engine API Create an interactive 3D board game, modeled, textured, and animated using JavaFX Optimize game assets for distribution, and learn how to use the Java 9 module system Who This Book Is For Experienced Java developers who may have some prior game development experience. This book can be for experienced game developers new to Java programming.
Author | : Subrahmanyam Allamaraju |
Publisher | : Apress |
Total Pages | : 0 |
Release | : 2001-02-18 |
Genre | : Science |
ISBN | : 9781861004819 |
The term e-commerce encompasses a spectrum of trading interactions from the business-to-consumer (B2C) transactions that facilitate Web-based retail trade, to business-to-business (B2B) data exchange that increases supply chain efficiency. This book shows how the Java platform and Java technologies can be, and have been, employed to develop solutions that address these scenarios.
Author | : Nicholas S. Williams |
Publisher | : John Wiley & Sons |
Total Pages | : 944 |
Release | : 2014-02-21 |
Genre | : Computers |
ISBN | : 1118909313 |
The comprehensive Wrox guide for creating Java web applications for the enterprise This guide shows Java software developers and software engineers how to build complex web applications in an enterprise environment. You'll begin with an introduction to the Java Enterprise Edition and the basic web application, then set up a development application server environment, learn about the tools used in the development process, and explore numerous Java technologies and practices. The book covers industry-standard tools and technologies, specific technologies, and underlying programming concepts. Java is an essential programming language used worldwide for both Android app development and enterprise-level corporate solutions As a step-by-step guide or a general reference, this book provides an all-in-one Java development solution Explains Java Enterprise Edition 7 and the basic web application, how to set up a development application server environment, which tools are needed during the development process, and how to apply various Java technologies Covers new language features in Java 8, such as Lambda Expressions, and the new Java 8 Date & Time API introduced as part of JSR 310, replacing the legacy Date and Calendar APIs Demonstrates the new, fully-duplex WebSocket web connection technology and its support in Java EE 7, allowing the reader to create rich, truly interactive web applications that can push updated data to the client automatically Instructs the reader in the configuration and use of Log4j 2.0, Spring Framework 4 (including Spring Web MVC), Hibernate Validator, RabbitMQ, Hibernate ORM, Spring Data, Hibernate Search, and Spring Security Covers application logging, JSR 340 Servlet API 3.1, JSR 245 JavaServer Pages (JSP) 2.3 (including custom tag libraries), JSR 341 Expression Language 3.0, JSR 356 WebSocket API 1.0, JSR 303/349 Bean Validation 1.1, JSR 317/338 Java Persistence API (JPA) 2.1, full-text searching with JPA, RESTful and SOAP web services, Advanced Message Queuing Protocol (AMQP), and OAuth Professional Java for Web Applications is the complete Wrox guide for software developers who are familiar with Java and who are ready to build high-level enterprise Java web applications.
Author | : Jonas Jacobi |
Publisher | : Apress |
Total Pages | : 446 |
Release | : 2006-11-22 |
Genre | : Computers |
ISBN | : 1430201282 |
* The JSF book that will take developers to the next level – delivers cutting edge cross browser platform solutions using Best of Breed technologies. * Will be only book on market compliant with the J2EE 5(JSF 1.2) specification. * Authors are respected experts in the field as are the tech review team (which includes Adam Winder from the JSF Expert Group –who provides a foreword – and Kito Mann who runs JSFCentral.com and wrote the highly respected JavaServer Faces in Action.
Author | : Rod Johnson |
Publisher | : John Wiley & Sons |
Total Pages | : 674 |
Release | : 2007-08-27 |
Genre | : Computers |
ISBN | : 0471748943 |
The Spring Framework is a major open source application development framework that makes Java/J2EE(TM) development easier and more productive. This book shows you not only what Spring can do but why, explaining its functionality and motivation to help you use all parts of the framework to develop successful applications. You will be guided through all the Spring features and see how they form a coherent whole. In turn, this will help you understand the rationale for Spring's approach, when to use Spring, and how to follow best practices. All this is illustrated with a complete sample application. When you finish the book, you will be well equipped to use Spring effectively in everything from simple Web applications to complex enterprise applications. What you will learn from this book * The core Inversion of Control container and the concept of Dependency Injection * Spring's Aspect Oriented Programming (AOP) framework and why AOP is important in J2EE development * How to use Spring's programmatic and declarative transaction management services effectively * Ways to access data using Spring's JDBC functionality, iBATIS SQL Maps, Hibernate, and other O/R mapping frameworks * Spring services for accessing and implementing EJBs * Spring's remoting framework Who this book is for This book is for Java/J2EE architects and developers who want to gain a deeper knowledge of the Spring Framework and use it effectively. Wrox Professional guides are planned and written by working programmers to meet the real-world needs of programmers, developers, and IT professionals. Focused and relevant, they address the issues technology professionals face every day. They provide examples, practical solutions, and expert education in new technologies, all designed to help programmers do a better job.
Author | : Richard Hightower |
Publisher | : John Wiley & Sons |
Total Pages | : 769 |
Release | : 2004-04-14 |
Genre | : Computers |
ISBN | : 0764572741 |
What is this book about? The Extreme Programming (XP) methodology enables you to build and test enterprise systems quickly without sacrificing quality. In the last few years, open source developers have created or significantly improved a host of Java XP tools, from XDoclet, Maven, AntHill, and Eclipse to Ant, JUnit, and Cactus. This practical, code-intensive guide shows you how to put these tools to work — and capitalize on the benefits of Extreme Programming. Using an example pet store application, our expert Java developers demonstrate how to harness the latest versions of Ant and XDoclet for automated building and continuous integration. They then explain how to automate the testing process using JUnit, Cactus, and other tools, and to enhance project management and continuous integration through Maven and AntHill. Finally, they show you how to work with XP tools in the new Eclipse IDE. Complete with real-world advice on how to implement the principles and practices of effective developers, this book delivers everything you need to harness the power of Extreme Programming in your own projects. What does this book cover? Here are some of the things you'll find out about in this book: How to automate the building of J2EE apps and components with Ant and XDoclet Techniques for automating Java testing using JUnit Procedures for automating servlet, JSP, and other J2EE testing using Cactus Ways to automate Swing testing with Jemmy, JFCUnit, and Abbot How to manage projects using Maven Techniques for automating continuous integration with AntHill and Cruise Control How to harness plugins for JUnit, Cactus, and Ant in the Eclipse IDE Ways to implement Extreme Programming best practices Who is this book for? This book is for enterprise Java developers who have a general familiarity with the XP methodology and want to put leading Java XP tools to work in the development process.
Author | : Andrew Davison |
Publisher | : Apress |
Total Pages | : 508 |
Release | : 2008-01-01 |
Genre | : Computers |
ISBN | : 1430202122 |
This book looks at the two most popular ways of using Java SE 6 to write 3D games on PCs: Java 3D (a high-level scene graph API) and JOGL (a Java layer over OpenGL). Written by Java gaming expert, Andrew Davison, this book uses the new Java (SE) 6 platform and its features including splash screens, scripting, and the desktop tray interface. This book is also unique in that it covers Java game development using the Java 3D API and Java for OpenGL--both critical components and libraries for Java-based 3D game application development
Author | : Mauro Marinilli |
Publisher | : John Wiley & Sons |
Total Pages | : 668 |
Release | : 2006-05-01 |
Genre | : Computers |
ISBN | : 0470032073 |
This book covers the full development life cycle for professional GUI design in Java, from cost estimation and design to coding and testing. Focuses on building high quality industrial strength software in Java Ready-to-use source code is given throughout the text based on industrial-strength projects undertaken by the author.