Pretty Patterns to Paint

Pretty Patterns to Paint
Author: Zeline Benitez
Publisher: Walter Foster
Total Pages: 75
Release: 2017-01-09
Genre: Art
ISBN: 1633222152

Pretty Patterns to Paint​ features hand-illustrated patterns for artists to paint and color with any medium, from watercolor and acrylic to colored pencil and crayons.

Designing Patterns

Designing Patterns
Author: Lotta Kühlhorn
Publisher: Die Gestalten Verlag-DGV
Total Pages: 137
Release: 2014
Genre: Design
ISBN: 9783899555158

This practical guide explains the ins and outs of designing patterns while the included CD features templates for experimentation by beginners and professionals alike.

Hands-On Design Patterns and Best Practices with Julia

Hands-On Design Patterns and Best Practices with Julia
Author: Tom Kwong
Publisher: Packt Publishing Ltd
Total Pages: 521
Release: 2020-01-17
Genre: Computers
ISBN: 1838646612

Design and develop high-performance, reusable, and maintainable applications using traditional and modern Julia patterns with this comprehensive guide Key FeaturesExplore useful design patterns along with object-oriented programming in Julia 1.0Implement macros and metaprogramming techniques to make your code faster, concise, and efficientDevelop the skills necessary to implement design patterns for creating robust and maintainable applicationsBook Description Design patterns are fundamental techniques for developing reusable and maintainable code. They provide a set of proven solutions that allow developers to solve problems in software development quickly. This book will demonstrate how to leverage design patterns with real-world applications. Starting with an overview of design patterns and best practices in application design, you'll learn about some of the most fundamental Julia features such as modules, data types, functions/interfaces, and metaprogramming. You'll then get to grips with the modern Julia design patterns for building large-scale applications with a focus on performance, reusability, robustness, and maintainability. The book also covers anti-patterns and how to avoid common mistakes and pitfalls in development. You'll see how traditional object-oriented patterns can be implemented differently and more effectively in Julia. Finally, you'll explore various use cases and examples, such as how expert Julia developers use design patterns in their open source packages. By the end of this Julia programming book, you'll have learned methods to improve software design, extensibility, and reusability, and be able to use design patterns efficiently to overcome common challenges in software development. What you will learnMaster the Julia language features that are key to developing large-scale software applicationsDiscover design patterns to improve overall application architecture and designDevelop reusable programs that are modular, extendable, performant, and easy to maintainWeigh up the pros and cons of using different design patterns for use casesExplore methods for transitioning from object-oriented programming to using equivalent or more advanced Julia techniquesWho this book is for This book is for beginner to intermediate-level Julia programmers who want to enhance their skills in designing and developing large-scale applications.

Pattern Magic

Pattern Magic
Author: Tomoko Nakamichi
Publisher: Hachette UK
Total Pages: 268
Release: 2023-01-25
Genre: Crafts & Hobbies
ISBN: 1529429900

Pattern Magic is the cult pattern-cutting book from Japan. Taking inspiration from nature, from geometric shapes and from the street, this book harnesses the sheer joy of making and sculpting clothes. Pattern Magic takes a creative approach to pattern cutting, with step-by-step projects for fashion designers and dressmakers to enjoy. All the basic information you need to start pattern cutting is included, from the basic block to measurements and scaling. Each project is beautifully illustrated with clear diagrams and photographs showing the stages of construction, the toiles and the finished garments. These easy-to-follow illustrations and detailed instructions make it easy to create stunning, sculptural clothes with a couture look. Step-by-step projects for fashion designers and dressmakers - with clear diagrams and photographs. Gives all the basic information needed to start pattern cutting: from the basic block to measurements and scaling. Easy-to-follow, detailed instructions make it easy to create stunning, sculptural clothes with a couture look Reviews for Pattern Magic: 'The feeling of figuring the puzzle out makes this book series a joy to explore' House of Pinheiro 'If you've mastered the basics of pattern cutting, have caught the bug and are eager to experiment with complex 3d designs, you should definitely take a look at Pattern Magic' Tilly And The Buttons Blog 'I've had an explosion of inspiration, and I'm not even an expert in sewing!...I'm sure that many of you, fashion designers or not, can learn a lot from these tutorials' ImaginativeBloom.com CONTENTS: Part 1: Creating form through inspiration: Accents, Gathered hole, Crater, The drop hole, Lumps and bumps Part 2: Making patterns for haute couture garments: Draped design, The twist, Hide and seek, Interwoven design, Bamboo shoot, The knot, Two distinct expressions, An intriguing curve, Bunka-style sloper (block) for an adult woman, Bunka-style sloper (block) for an adult woman (Size M) (half-scale)

Design Patterns Explained

Design Patterns Explained
Author: Alan Shalloway
Publisher: Pearson Education
Total Pages: 449
Release: 2004-10-12
Genre: Computers
ISBN: 0321630041

"One of the great things about the book is the way the authors explain concepts very simply using analogies rather than programming examples–this has been very inspiring for a product I'm working on: an audio-only introduction to OOP and software development." –Bruce Eckel "...I would expect that readers with a basic understanding of object-oriented programming and design would find this book useful, before approaching design patterns completely. Design Patterns Explained complements the existing design patterns texts and may perform a very useful role, fitting between introductory texts such as UML Distilled and the more advanced patterns books." –James Noble Leverage the quality and productivity benefits of patterns–without the complexity! Design Patterns Explained, Second Edition is the field's simplest, clearest, most practical introduction to patterns. Using dozens of updated Java examples, it shows programmers and architects exactly how to use patterns to design, develop, and deliver software far more effectively. You'll start with a complete overview of the fundamental principles of patterns, and the role of object-oriented analysis and design in contemporary software development. Then, using easy-to-understand sample code, Alan Shalloway and James Trott illuminate dozens of today's most useful patterns: their underlying concepts, advantages, tradeoffs, implementation techniques, and pitfalls to avoid. Many patterns are accompanied by UML diagrams. Building on their best-selling First Edition, Shalloway and Trott have thoroughly updated this book to reflect new software design trends, patterns, and implementation techniques. Reflecting extensive reader feedback, they have deepened and clarified coverage throughout, and reorganized content for even greater ease of understanding. New and revamped coverage in this edition includes Better ways to start "thinking in patterns" How design patterns can facilitate agile development using eXtreme Programming and other methods How to use commonality and variability analysis to design application architectures The key role of testing into a patterns-driven development process How to use factories to instantiate and manage objects more effectively The Object-Pool Pattern–a new pattern not identified by the "Gang of Four" New study/practice questions at the end of every chapter Gentle yet thorough, this book assumes no patterns experience whatsoever. It's the ideal "first book" on patterns, and a perfect complement to Gamma's classic Design Patterns. If you're a programmer or architect who wants the clearest possible understanding of design patterns–or if you've struggled to make them work for you–read this book.

Game Programming Patterns

Game Programming Patterns
Author: Robert Nystrom
Publisher: Genever Benning
Total Pages: 353
Release: 2014-11-03
Genre: Computers
ISBN: 0990582914

The biggest challenge facing many game programmers is completing their game. Most game projects fizzle out, overwhelmed by the complexity of their own code. Game Programming Patterns tackles that exact problem. Based on years of experience in shipped AAA titles, this book collects proven patterns to untangle and optimize your game, organized as independent recipes so you can pick just the patterns you need. You will learn how to write a robust game loop, how to organize your entities using components, and take advantage of the CPUs cache to improve your performance. You'll dive deep into how scripting engines encode behavior, how quadtrees and other spatial partitions optimize your engine, and how other classic design patterns can be used in games.

Haskell Design Patterns

Haskell Design Patterns
Author: Ryan Lemmer
Publisher: Packt Publishing Ltd
Total Pages: 166
Release: 2015-11-06
Genre: Computers
ISBN: 1783988738

Take your Haskell and functional programming skills to the next level by exploring new idioms and design patterns About This Book Explore Haskell on a higher level through idioms and patterns Get an in-depth look into the three strongholds of Haskell: higher-order functions, the Type system, and Lazy evaluation Expand your understanding of Haskell and functional programming, one line of executable code at a time Who This Book Is For If you're a Haskell programmer with a firm grasp of the basics and ready to move more deeply into modern idiomatic Haskell programming, then this book is for you. What You Will Learn Understand the relationship between the “Gang of Four” OOP Design Patterns and Haskell Try out three ways of Streaming I/O: imperative, Lazy, and Iteratee based Explore the pervasive pattern of Composition: from function composition through to high-level composition with Lenses Synthesize Functor, Applicative, Arrow and Monad in a single conceptual framework Follow the grand arc of Fold and Map on lists all the way to their culmination in Lenses and Generic Programming Get a taste of Type-level programming in Haskell and how this relates to dependently-typed programming Retrace the evolution, one key language extension at a time, of the Haskell Type and Kind systems Place the elements of modern Haskell in a historical framework In Detail Design patterns and idioms can widen our perspective by showing us where to look, what to look at, and ultimately how to see what we are looking at. At their best, patterns are a shorthand method of communicating better ways to code (writing less, more maintainable, and more efficient code). This book starts with Haskell 98 and through the lens of patterns and idioms investigates the key advances and programming styles that together make "modern Haskell". Your journey begins with the three pillars of Haskell. Then you'll experience the problem with Lazy I/O, together with a solution. You'll also trace the hierarchy formed by Functor, Applicative, Arrow, and Monad. Next you'll explore how Fold and Map are generalized by Foldable and Traversable, which in turn is unified in a broader context by functional Lenses. You'll delve more deeply into the Type system, which will prepare you for an overview of Generic programming. In conclusion you go to the edge of Haskell by investigating the Kind system and how this relates to Dependently-typed programming. Style and approach Using short pieces of executable code, this guide gradually explores the broad pattern landscape of modern Haskell. Ideas are presented in their historical context and arrived at through intuitive derivations, always with a focus on the problems they solve.

Patterns

Patterns
Author: Peter Koepke
Publisher: Phaidon Press
Total Pages: 0
Release: 2016-10-03
Genre: Design
ISBN: 9780714871660

An insider's guide to the world's largest archive of patterns and textiles, the source of inspiration for the globe's top designers Every season, designers from fashion, home furnishings, textiles, graphic arts, and paper-product industries seek inspiration from patterns to bring their collections to life. Many of these designers - including Beacon Hill, Boden, Calvin Klein, Clinique, Colefax & Fowler, Lululemon, Nike, Oscar de la Renta, Pottery Barn, and Target - look to the Design Library, the world's largest archive of surface design. This one-of-a-kind book, drawn from the Design Library’s archive, is an exclusive and ultimate sourcebook of pattern and ornament.

The Design Patterns Smalltalk Companion

The Design Patterns Smalltalk Companion
Author: Sherman R. Alpert
Publisher: Addison-Wesley Professional
Total Pages: 472
Release: 1998
Genre: Computers
ISBN:

In this new book, intended as a language companion to the classic Design Patterns , noted Smalltalk and design patterns experts implement the 23 design patterns using Smalltalk code. This approach has produced a language-specific companion that tailors the topic of design patterns to the Smalltalk programmer. The authors have worked closely with the authors of Design Patterns to ensure that this companion volume meets the same quality standards that made the original a bestseller and indispensable resource. The full source code will be available on the AWL web site.

The Pattern Sourcebook

The Pattern Sourcebook
Author: Drusilla Cole
Publisher: Laurence King Publishing
Total Pages: 0
Release: 2015-05-05
Genre: Design
ISBN: 9781780674711

The book is aimed at anyone with an interest in surface design and pattern whether they are students, hobbyists or professionals. Over 350 images from the last 100 years are presented with informative captions, ordered aesthetically to create a pleasing visual impression whereby contemporary images are displayed next to historical images. The images are drawn from a wide variety of styles, art movements and countries of origin to give an overview of pattern design from the beginning of the last century to the present day. Images include fabric designs and wallpaper patterns primarily, plus some ceramic and other decorative patterns where appropriate. Patterns are chosen from a number of sources, including the archives of colleges, museums and private collections. International fashion houses and notable British designers such as Celia Birtwell and Zandra Rhodes have contributed images. An opening introduction discusses the predominant key themes that are relevant to the subject of pattern design.