Premo A Framework For Multimedia Middleware
Download Premo A Framework For Multimedia Middleware full books in PDF, epub, and Kindle. Read online free Premo A Framework For Multimedia Middleware ebook anywhere anytime directly on your device. Fast Download speed and no annoying ads. We cannot guarantee that every ebooks is available!
PREMO: A Framework for Multimedia Middleware
Author | : David J. Duke |
Publisher | : Springer |
Total Pages | : 262 |
Release | : 2003-05-15 |
Genre | : Computers |
ISBN | : 3540468218 |
In 1998, SC24, the subcommittee of ISO/IEC JTC 1 concerned with computer graphics and image processing, completed work on a new standard for multimedia presentation; the PREMO standard (Presentation Environment for Multimedia Objects) is published under the official reference ISO/IEC 14478. PREMO essentially provides a middleware specification for multimedia programming - more generally it also serves as a reference model for distributed multimedia. This book does not attempt to replace the official standard but provides a readable version of the basic concepts, presents some features of the PREMO objects in detail, highlights the reasons for specific design decisions, and gives simple examples and motivation claryfying the underlying concepts. A particularly helpful feature is that the authors provide detailed specifications of the PREMO objects in Java. Mainly for students and professionals who need to improve their understanding of the issues involved in distributed multimedia.
Meme Media and Meme Market Architectures
Author | : Yuzuru Tanaka |
Publisher | : John Wiley & Sons |
Total Pages | : 528 |
Release | : 2003-07-10 |
Genre | : Computers |
ISBN | : 9780471453789 |
This book provides an integrated view of the five kinds of enabling technologies in terms of knowledge media architectures: multimedia and hypermedia, object-oriented GUI and visual programming, reusable component software and component integration, network publishing and electronic commerce, and object-oriented and multimedia databases. Among many books on multimedia and hypermedia, few address knowledge. Of those that do, none focus on media for the editing, distribution, and management of knowledge the way this book does. It is written based on the hypothesis that knowledge media work as genes, with their network publishing repository, working as a gene pool to accelerate the evolution of knowledge shared in our societies.
Multimedia Technologies: Concepts, Methodologies, Tools, and Applications
Author | : Syed, Mahbubur Rahman |
Publisher | : IGI Global |
Total Pages | : 1966 |
Release | : 2008-06-30 |
Genre | : Computers |
ISBN | : 1599049546 |
"This book offers an in-depth explanation of multimedia technologies within their many specific application areas as well as presenting developing trends for the future"--Provided by publisher.
Transactions on Edutainment IV
Author | : Xiaopeng Zhang |
Publisher | : Springer |
Total Pages | : 287 |
Release | : 2010-08-28 |
Genre | : Education |
ISBN | : 3642144845 |
E-learning and digital entertainment techniques, tools and systems are becoming popular and can be found in many real-world educational applications in many co- tries. The driving force behind these technologies is the rapidly growing requirements of edutainment, especially from the perspective of the users. This has led to the increasing interest of researchers in this area. The articles in this issue give a rich overview of how edutainment technologies can be creatively used for training and education purposes. The first 12 articles of this issue represent a selection of outstanding contributions from Edutainment 2010, the 5th International Conference on E-learning and Games, held in Changchun, China, in August 2010. The main purpose of this event is to faci- tate the discussion, presentation, and information exchange on the scientific and te- nological developments in the emerging field of digital entertainment techniques and systems for education. These 12 papers concentrated on three aspects: e-learning s- tem and applications, game techniques for learning, and virtual reality techniques for entertainment. They are closely related to the topics of this journal.
Software Process Technology
Author | : Reidar Conradi |
Publisher | : Springer Science & Business Media |
Total Pages | : 268 |
Release | : 2000-02-09 |
Genre | : Computers |
ISBN | : 9783540671404 |
This book constitutes the refereed proceedings of the 7th European Workshop on Software Process Technology, EWSPT 2000, held in Kaprun, Austria in February 2000 in conjunction with a meeting of the European ESPRIT IV Project for Process Instance Evolution (PIE). The 21 revised papers presented were carefully reviewed and selected from 44 submissions. The book is organized in sections on methods, applications, process instance evolution, distributed processes and process modeling languages, and industrial experience.
Telecommunications and IT Convergence. Towards Service E-volution
Author | : Jaime Delgado |
Publisher | : Springer Science & Business Media |
Total Pages | : 356 |
Release | : 2000-02-09 |
Genre | : Business & Economics |
ISBN | : 3540671528 |
This book constitutes the refereed proceedings of the 7th International Conference on Intelligence and Services in Networks, IS&N 2000, held in Athens, Greece, in February 2000. The 23 revised papers presented were carefully reviewed and selected for inclusion in the book. The papers are organized in sections on electronic commerce, communications efficiency through management and control, architectures for multimedia communications, service creation techniques for software development and deployment, agent-based management, virtual home environments, and integrated and scalable solutions for telecommunications management.
Handbook of Multimodal and Spoken Dialogue Systems
Author | : Dafydd Gibbon |
Publisher | : Springer Science & Business Media |
Total Pages | : 536 |
Release | : 2012-12-06 |
Genre | : Technology & Engineering |
ISBN | : 1461545013 |
Dictation systems, read-aloud software for the blind, speech control of machinery, geographical information systems with speech input and output, and educational software with `talking head' artificial tutorial agents are already on the market. The field is expanding rapidly, and new methods and applications emerge almost daily. But good sources of systematic information have not kept pace with the body of information needed for development and evaluation of these systems. Much of this information is widely scattered through speech and acoustic engineering, linguistics, phonetics, and experimental psychology. The Handbook of Multimodal and Spoken Dialogue Systems presents current and developing best practice in resource creation for speech input/output software and hardware. This volume brings experts in these fields together to give detailed `how to' information and recommendations on planning spoken dialogue systems, designing and evaluating audiovisual and multimodal systems, and evaluating consumer off-the-shelf products. In addition to standard terminology in the field, the following topics are covered in depth: How to collect high quality data for designing, training, and evaluating multimodal and speech dialogue systems; How to evaluate real-life computer systems with speech input and output; How to describe and model human-computer dialogue precisely and in depth. Also included: The first systematic medium-scale compendium of terminology with definitions. This handbook has been especially designed for the needs of development engineers, decision-makers, researchers, and advanced level students in the fields of speech technology, multimodal interfaces, multimedia, computational linguistics, and phonetics.
Protocols and Systems for Interactive Distributed Multimedia
Author | : Fernando Boavida |
Publisher | : Springer |
Total Pages | : 386 |
Release | : 2003-08-02 |
Genre | : Computers |
ISBN | : 3540361669 |
This book constitutes the refereed proceedings of the Joint International Workshops on Interactive Distributed Multimedia Systems and Protocols for Multimedia Systems, IDMS/PROMS 2002, held in Coimbra, Portugal in November 2002.The 30 revised full papers presented were carefully reviewed and selected from 112 submissions. The papers are organized in topical sections on performance of protocols and applications, mobile multimedia systems, standards and related issues, quality of service, video systems and applications, resource management, and multimedia support.