Practical Svg
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Author | : Alex Libby |
Publisher | : Apress |
Total Pages | : 305 |
Release | : 2018-09-06 |
Genre | : Computers |
ISBN | : 1484237609 |
Develop SVG functionality for use within websites quickly and natively, using basic tools such as HTML and CSS. This book is a project-oriented guide to creating and manipulating scalable vector graphics in the browser for websites or online applications, using little more than a text editor or free software, and the power of JavaScript. You'll use a starting toolset to incorporate into your existing workflow, develop future projects, and reduce any dependency on graphics applications for simple projects. This book is an excellent resource for getting acquainted with creating and manipulating SVG content. We live in an age where speed and simplicity are of the essence. Beginning SVG provides a perfect alternative when creating web-based projects that challenges the norm and encourages you to expand your resources and not resort to what “everyone else uses” (such as Illustrator). You'll discover that there is indeed a different way to achieve the same result. Stop thinking you must always resort to using graphics packages; there is always another way! What You'll Learn Create powerful, optimized content that can be quickly and easily manipulated within the browser Get up to speed with SVG quickly, with minimal effort and maximum results See how easy it is to apply SVG content and effects, without the need for lots of additional tools. Who This Book Is For Website developers and agile development teams who are keen to learn how to add and manipulate SVG quickly.
Author | : Sarah Drasner |
Publisher | : "O'Reilly Media, Inc." |
Total Pages | : 243 |
Release | : 2017-03-17 |
Genre | : Computers |
ISBN | : 1491939672 |
SVG is extremely powerful, with its reduced HTTP requests and crispness on any display. It becomes increasingly more interesting as you explore its capabilities for responsive animation and performance boons. When you animate SVG, you must be aware of normal image traits like composition, color, implementation, and optimization. But when you animate, it increases the complexity of each of these factors exponentially. This practical book takes a deep dive into how you can to solve these problems with stability, performance, and creativity in mind. Learn how to make SVG cross-browser compatible, backwards compatible, optimized, and responsive Plan and debug animation Make a complex animation responsive, as many sites are responsive Profile each animation technique in terms of performance so that you know what you're getting in to with each library or native technology
Author | : J. David Eisenberg |
Publisher | : |
Total Pages | : 335 |
Release | : 2002 |
Genre | : |
ISBN | : 9788184048315 |
Scalable Vector Graphics -- or SVG -- is the new XML-based graphics standard from the W3C that will enable Web documents to be smaller, faster and more interactive. J. David Eisenberg's insightful book takes you through the ins and outs of SVG, beginning with basics needed to create simple line drawings and then moving through more complicated features like filters, transformations, and integration with Java, Perl, and XSLT. Unlike GIFs, JPEGs or PNGs (which are bitmapped), SVG images are both resolution- and device-independent, so that they can scale up or down to fit proportionally into any size display or any Internet device -- from PDAs to large office monitors and high-resolution printers. Smaller than bitmapped files and faster to download, SVG images can be rendered with different CSS styles for each environment. They work well across a range of available bandwidths. SVG makes it possible for designers to escape the constant need to update graphics by hand or use custom code to generate bitmap images. And while SVG was created with the Web in mind, the language has a variety of other uses. SVG greatly simplifies tasks like:
Author | : Andrew Watt |
Publisher | : Sams Publishing |
Total Pages | : 1154 |
Release | : 2002 |
Genre | : Computers |
ISBN | : 9780672324291 |
The only book on using SVG in advanced applications, this title covers both client- and server-side SVG programming. Targeted to the experienced Web programmer, "SVG Unleashed" equips the reader with the practical knowledge to create and manipulate Scalable Vector Graphics (SVG) programmatically, both on the client and the server side.
Author | : Amelia Bellamy-Royds |
Publisher | : "O'Reilly Media, Inc." |
Total Pages | : 844 |
Release | : 2017-10-17 |
Genre | : Computers |
ISBN | : 1491921943 |
Using Scalable Vector Graphics (SVG) for illustrations only scratches the surface of this format’s potential on the web. With this practical guide, you’ll learn how to use SVG not only for illustrations but also as graphical documents that you can integrate into complex HTML5 web pages, and style with custom CSS. Web developers will discover ways to adapt designs by adding data based graphics, dynamic styles, interaction, or animation. Divided into five parts, this book includes: SVG on the web: Understand how SVG works with HTML, CSS, and JavaScript to define graphics Drawing with markup: Learn the vector language of x and y coordinates that let SVG create basic and custom shapes Putting graphics in their place: Use the coordinate system to draw SVG shapes and text at different scales and positions Artistic touches: Explore how color is used, how strokes are created and manipulated, and how graphical effects like filters, clipping, and masking are applied SVG as an application: Make your graphic more accessible to humans and computers, and learn how to make it interactive or animated
Author | : Sarah Drasner |
Publisher | : "O'Reilly Media, Inc." |
Total Pages | : 236 |
Release | : 2017-03-17 |
Genre | : Computers |
ISBN | : 1491939656 |
SVG is extremely powerful, with its reduced HTTP requests and crispness on any display. It becomes increasingly more interesting as you explore its capabilities for responsive animation and performance boons. When you animate SVG, you must be aware of normal image traits like composition, color, implementation, and optimization. But when you animate, it increases the complexity of each of these factors exponentially. This practical book takes a deep dive into how you can to solve these problems with stability, performance, and creativity in mind. Learn how to make SVG cross-browser compatible, backwards compatible, optimized, and responsive Plan and debug animation Make a complex animation responsive, as many sites are responsive Profile each animation technique in terms of performance so that you know what you're getting in to with each library or native technology
Author | : Amelia Bellamy-Royds |
Publisher | : "O'Reilly Media, Inc." |
Total Pages | : 648 |
Release | : 2017-10-17 |
Genre | : Computers |
ISBN | : 1491921927 |
Using Scalable Vector Graphics (SVG) for illustrations only scratches the surface of this format’s potential on the web. With this practical guide, you’ll learn how to use SVG not only for illustrations but also as graphical documents that you can integrate into complex HTML5 web pages, and style with custom CSS. Web developers will discover ways to adapt designs by adding data based graphics, dynamic styles, interaction, or animation. Divided into five parts, this book includes: SVG on the web: Understand how SVG works with HTML, CSS, and JavaScript to define graphics Drawing with markup: Learn the vector language of x and y coordinates that let SVG create basic and custom shapes Putting graphics in their place: Use the coordinate system to draw SVG shapes and text at different scales and positions Artistic touches: Explore how color is used, how strokes are created and manipulated, and how graphical effects like filters, clipping, and masking are applied SVG as an application: Make your graphic more accessible to humans and computers, and learn how to make it interactive or animated
Author | : Micah Laaker |
Publisher | : Sams Publishing |
Total Pages | : 458 |
Release | : 2002 |
Genre | : Computer graphics |
ISBN | : 0672322900 |
Annotation An easy-to-follow tutorial that introduces developers, programmers, and designers to Scalable Vector Graphics (SVG). Micah Laaker is the art director of a leading New York Web development firm that implemented Battlebots.com, the first commercial application of SVG. Distribution of the Adobe SVG Viewer is expected to exceed 50 million by the end of 2001. Provides a clear introduction to SVG, a technology that is set to revolutionize the way graphics function on the Web. Sams Teach Yourself SVG in 24 Hours provides a thorough understanding of the technology, complete with working examples and practical answers to common development questions. The book focuses on how to create imagery in SVG for static and dynamic graphics. Micah Laaker is the art director of Iguana Studios, Inc., a leading New York City-based creative digital services firm. Iguana received a contract from Adobe Systems to create the first commercial application of SVG (Battlebots.com). Laaker and Iguana have won numerous awards for design and Web development, including the 2000 Web Marketing Association Award. He has lectured on new media topics at New York's Fordham University and serves as a judge of Web advertising for the annual New York Festivals Award committee. His corporate and entertainment clients have included Disney Channel, Sprint PCS, Lockheed Martin, and Adobe Systems.
Author | : Kurt Cagle |
Publisher | : Apress |
Total Pages | : 606 |
Release | : 2008-01-01 |
Genre | : Computers |
ISBN | : 1430208406 |
Leading expert Kurt Cagle gives a complete guide to the creation of powerful Scalable Vector Graphics (SVG). Intermingling SVG instruction with insightful discussion of key topics such as coordinate systems and attributes, transformations, animation, and image generation, readers are provided with a comprehensive guide to making the most of this exciting new Web standard. Cagle goes directly into the heart of SVG development after a brief introduction of the SVG standard. Readers are presented with an overview of SVG fundamentals and usage and given numerous examples as a practical introduction to language implementation. This material sets the stage for later chapters, which expand upon this basic material to introduce integral SVG concepts such as transformations, shapes, text manipulation, and the incorporation of images, gradients, patterns and masks. The final chapters demonstrate the true power of SVG, offering insight into animation, interactivity, filters, and automated graphic generation.
Author | : David Dailey |
Publisher | : Pearson Education |
Total Pages | : 380 |
Release | : 2012-07-15 |
Genre | : |
ISBN | : 0735675791 |
Create rich interactivity with Scalable Vector Graphics (SVG) Dive into SVG—and build striking, interactive visuals for your web applications. Led by three SVG experts, you’ll learn step-by-step how to use SVG techniques for animation, overlays, and dynamic charts and graphs. Then you’ll put it all together by building two graphic-rich applications. Get started creating dynamic visual content using web technologies you’re familiar with—such as JavaScript, CSS, DOM, and AJAX. Discover how to: Build client-side graphics with little impact on your web server Create simple user interfaces for mobile and desktop web browsers Work with complex shapes and design reusable patterns Position, scale, and rotate text elements using SVG transforms Create animations using the Synchronized Multimedia Integration Language (SMIL) Build more powerful animations by manipulating SVG with JavaScript Apply filters to sharpen, blur, warp, reconfigure colors, and more Make use of programming libraries such as Pergola, D3, and Polymaps