Practical Parallel Rendering

Practical Parallel Rendering
Author: Alan Chalmers
Publisher: CRC Press
Total Pages: 392
Release: 2002-06-26
Genre: Computers
ISBN: 1439863806

Meeting the growing demands for speed and quality in rendering computer graphics images requires new techniques. Practical parallel rendering provides one of the most practical solutions. This book addresses the basic issues of rendering within a parallel or distributed computing environment, and considers the strengths and weaknesses of multiprocessor machines and networked render farms for graphics rendering. Case studies of working applications demonstrate, in detail, practical ways of dealing with complex issues involved in parallel processing.

Practical Rendering and Computation with Direct3D 11

Practical Rendering and Computation with Direct3D 11
Author: Jason Zink
Publisher: CRC Press
Total Pages: 648
Release: 2016-04-19
Genre: Computers
ISBN: 1439869766

Direct3D 11 offers such a wealth of capabilities that users can sometimes get lost in the details of specific APIs and their implementation. While there is a great deal of low-level information available about how each API function should be used, there is little documentation that shows how best to leverage these capabilities. Written by active me

Euro-Par 2002. Parallel Processing

Euro-Par 2002. Parallel Processing
Author: Burkhard Monien
Publisher: Springer Science & Business Media
Total Pages: 1017
Release: 2002-08-21
Genre: Computers
ISBN: 3540440496

This book constitutes the refereed proceedings of the 8th European Conference on Parallel Computing, Euro-Par 2002, held in Paderborn, Germany in August 2002. The 67 revised full papers and 55 research note papers presented together with 6 invited papers were carefully reviewed and selected from 265 submissions. The papers presented give a unique survey of the state of the art in parallel computing research, ranging from algorithms, software, hardware and application in various fields.

Euro-Par 2003 Parallel Processing

Euro-Par 2003 Parallel Processing
Author: Harald Kosch
Publisher: Springer
Total Pages: 1355
Release: 2004-06-01
Genre: Computers
ISBN: 3540452095

Euro-ParConferenceSeries The European Conference on Parallel Computing (Euro-Par) is an international conference series dedicated to the promotion and advancement of all aspects of parallel and distributed computing. The major themes fall into the categories of hardware, software, algorithms, and applications. This year, new and interesting topicswereintroduced,likePeer-to-PeerComputing,DistributedMultimedia- stems, and Mobile and Ubiquitous Computing. For the ?rst time, we organized a Demo Session showing many challenging applications. The general objective of Euro-Par is to provide a forum promoting the de- lopment of parallel and distributed computing both as an industrial technique and an academic discipline, extending the frontiers of both the state of the art and the state of the practice. The industrial importance of parallel and dist- buted computing is supported this year by a special Industrial Session as well as a vendors’ exhibition. This is particularly important as currently parallel and distributed computing is evolving into a globally important technology; the b- zword Grid Computing clearly expresses this move. In addition, the trend to a - bile world is clearly visible in this year’s Euro-Par. ThemainaudienceforandparticipantsatEuro-Parareresearchersinaca- mic departments, industrial organizations, and government laboratories. Euro- Par aims to become the primary choice of such professionals for the presentation of new results in their speci?c areas. Euro-Par has its own Internet domain with a permanent Web site where the history of the conference series is described: http://www.euro-par.org. The Euro-Par conference series is sponsored by the Association for Computer Machinery (ACM) and the International Federation for Information Processing (IFIP).

Physically Based Rendering

Physically Based Rendering
Author: Matt Pharr
Publisher: Morgan Kaufmann
Total Pages: 1201
Release: 2010-06-28
Genre: Computers
ISBN: 0123750792

This updated edition describes both the mathematical theory behind a modern photorealistic rendering system as well as its practical implementation. Through the ideas and software in this book, designers will learn to design and employ a full-featured rendering system for creating stunning imagery. Includes a companion site complete with source code for the rendering system described in the book, with support for Windows, OS X, and Linux.

Production Rendering

Production Rendering
Author: Ian Stephenson
Publisher: Springer Science & Business Media
Total Pages: 324
Release: 2005-11-27
Genre: Computers
ISBN: 1846280850

Details the techniques used by experienced graphics software developers to implement feature film quality rendering engines. Brings together all the skills needed to develop a rendering system.

Practical Musculoskeletal Ultrasound E-Book

Practical Musculoskeletal Ultrasound E-Book
Author: Eugene McNally
Publisher: Elsevier Health Sciences
Total Pages: 457
Release: 2014-02-22
Genre: Medical
ISBN: 1455774049

Practical Musculoskeletal Ultrasound is your ideal, accessible guide to all of today?s clinically useful musculoskeletal ultrasound techniques and their major applications in patient diagnosis and management. This thoroughly updated radiology reference encompasses all of the most recent advances in ultrasound technology, delivering the unmatched guidance you need to conduct an effective ultrasound examination, obtain optimal images, and expertly interpret your findings. "..comprehensive and insightful." Reviewed by: Dr. Paula Richards on behalf of RAD Magazine, December 2014 - Balance the advantages of musculoskeletal ultrasound (superficial soft-tissue injury) with its limitations (deep or intra-articular structures). - Obtain an optimal field of view with anatomic/sonographic correlations throughout. - Apply quick, accurate, and cost-effective methods of assessment through a focus on those areas where MSK ultrasound has the most clinical impact. - Apply all of the latest knowledge in MSK ultrasound with expanded coverage of the shoulder, elbow, wrist, hand, hip, knee, foot, and ankle, as well as interventional radiology techniques. - Make the most definite interpretations and diagnoses with help from hundreds of new line drawings and scans, as well as the addition of real-time videos online to complement each image. - Reference differential diagnosis tables to quickly deduce the most likely clinical problem being assessed. - Access the complete radiology text and all of the images and video clips online at Expert Consult.

Programming Massively Parallel Processors

Programming Massively Parallel Processors
Author: David B. Kirk
Publisher: Newnes
Total Pages: 519
Release: 2012-12-31
Genre: Computers
ISBN: 0123914183

Programming Massively Parallel Processors: A Hands-on Approach, Second Edition, teaches students how to program massively parallel processors. It offers a detailed discussion of various techniques for constructing parallel programs. Case studies are used to demonstrate the development process, which begins with computational thinking and ends with effective and efficient parallel programs. This guide shows both student and professional alike the basic concepts of parallel programming and GPU architecture. Topics of performance, floating-point format, parallel patterns, and dynamic parallelism are covered in depth. This revised edition contains more parallel programming examples, commonly-used libraries such as Thrust, and explanations of the latest tools. It also provides new coverage of CUDA 5.0, improved performance, enhanced development tools, increased hardware support, and more; increased coverage of related technology, OpenCL and new material on algorithm patterns, GPU clusters, host programming, and data parallelism; and two new case studies (on MRI reconstruction and molecular visualization) that explore the latest applications of CUDA and GPUs for scientific research and high-performance computing. This book should be a valuable resource for advanced students, software engineers, programmers, and hardware engineers. - New coverage of CUDA 5.0, improved performance, enhanced development tools, increased hardware support, and more - Increased coverage of related technology, OpenCL and new material on algorithm patterns, GPU clusters, host programming, and data parallelism - Two new case studies (on MRI reconstruction and molecular visualization) explore the latest applications of CUDA and GPUs for scientific research and high-performance computing

MultiMedia Modeling

MultiMedia Modeling
Author: Laurent Amsaleg
Publisher: Springer
Total Pages: 523
Release: 2016-12-30
Genre: Computers
ISBN: 3319518143

The two-volume set LNCS 10132 and 10133 constitutes the thoroughly refereed proceedings of the 23rd International Conference on Multimedia Modeling, MMM 2017, held in Reykjavik, Iceland, in January 2017. Of the 149 full papers submitted, 36 were selected for oral presentation and 33 for poster presentation; of the 34 special session papers submitted, 24 were selected for oral presentation and 2 for poster presentation; in addition, 5 demonstrations were accepted from 8 submissions, and all 7 submissions to VBS 2017. All papers presented were carefully reviewed and selected from 198 submissions. MMM is a leading international conference for researchers and industry practitioners for sharing new ideas, original research results and practical development experiences from all MMM related areas, broadly falling into three categories: multimedia content analysis; multimedia signal processing and communications; and multimedia applications and services.