Playing With Color
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Author | : Richard Mehl |
Publisher | : Rockport Publishers |
Total Pages | : 192 |
Release | : 2013-02-01 |
Genre | : Art |
ISBN | : 1610586417 |
Playing with Color is a highly accessible, fun approach to learning color application and principles. This hands-on book begins with an introduction to the philosophy of learning through the process of play. It then leads to a series of experimental design projects with an emphasis on color, providing the reader with a “toolkit� of ideas and skills. The awareness and sensitivity to form, color, material and craft gained through these visual experiments will increase the designer’s confidence in their personal and professional design work. This book can be used in the classroom or independently, and readers can go directly to exercises that appeal to them.
Author | : Joen Wolfrom |
Publisher | : C&T Publishing Inc |
Total Pages | : 148 |
Release | : 2014-08-01 |
Genre | : Crafts & Hobbies |
ISBN | : 1607059657 |
New and improved! The essential guide to the art of color Color. It has the power to set a mood, make a statement, bring a design vividly to life. Now Joen Wolfrom’s classic guide to creating with color has been completely updated to make it easier than ever to enhance your creative work with the beauty of well-chosen colors. Joen covers it all, from color combining basics to how to use nature’s tricks to create an illusion of depth, reflections, shadows, and highlights. Learn the emotional meanings of colors, their physical effects on people, and much more - all richly illustrated with photos of nature and of beautiful quilts. • A feast for the eyes - over 100 new quilt photos show how to use color effectively • A must-have reference; includes swatches of tints, shades, and tones for all 24 colors in the Ives Color Wheel • A spark for your imagination: Try out five different color schemes for each of the 24 colors
Author | : Metropolitan Museum of Art, The (NY) |
Publisher | : Harry N. Abrams |
Total Pages | : 0 |
Release | : 2008-09-01 |
Genre | : Juvenile Nonfiction |
ISBN | : 9780810971264 |
Experience the wonder of color and learn through discovery how colors mix and change.
Author | : Marie Fordacq |
Publisher | : Twirl |
Total Pages | : 0 |
Release | : 2014-08-05 |
Genre | : Juvenile Nonfiction |
ISBN | : 9782848019833 |
Activity meets creativity! Striking and stylish, sporting a uniquely sophisticated die-cut, flexi-plastic binding, Play and Color in Black and White is an activity book with a difference. The bold minimalist palette almost begs kids to decorate the 96 pages with bright color and whimsical imagination, using not only their crayons but also the more than 100 fluorescent neon stickers included with the book.
Author | : Jon-Lark Kim |
Publisher | : CRC Press |
Total Pages | : 135 |
Release | : 2023-12-14 |
Genre | : Mathematics |
ISBN | : 1003807844 |
Features Suitable for anyone with an interest in games and mathematics. Could be especially useful to middle and high school students and their teachers Partial solutions to the various exercises included in the book.
Author | : William Brisbane Dick |
Publisher | : |
Total Pages | : 536 |
Release | : 1917 |
Genre | : Card games |
ISBN | : |
Author | : |
Publisher | : |
Total Pages | : 874 |
Release | : 1876 |
Genre | : American literature |
ISBN | : |
Author | : Chad Carter |
Publisher | : Pearson Education |
Total Pages | : 903 |
Release | : 2009-02-25 |
Genre | : Computers |
ISBN | : 0768688485 |
Using XNA Game Studio 3.0, any programmer can master the art of game development and begin selling games to millions of Xbox 360 users worldwide. Now, there’s a practical, comprehensive guide to game development with Microsoft’s powerful new XNA Game Studio 3.0 and the entire XNA Framework. In Microsoft® XNA® Game Studio 3.0 Unleashed, XNA expert Chad Carter covers the entire XNA platform, presents extensive sample code, and explains that code line by line. Carter walks you through the entire process of game development, including installing XNA, creating objects, handling input, managing and extending the content pipeline, optimizing game performance, and creating both 3D and 2D games. Carter presents sophisticated coverage of using XNA’s high level shader language; creating physical effects; and endowing characters with realistic artificial intelligence. A case study section walks through the entire process of planning and coding a game, improving it, and putting on the finishing touches that make it marketable. This edition contains nine new chapters, including all-new sections on creating networked games, programming games for the Zune handheld, and preparing and submitting games to Xbox LIVE, where accepted titles will reach gamers worldwide. Plan your games to deliver solid performance on the platforms you’ve targeted Understand essential XNA Framework concepts, including object creation, cameras, input handling, libraries, game services, and managing and extending the content pipeline Create a 2D game that will run across 3 platforms (Windows, Xbox 360, and Zune) with a single code base Create a Visualizer media player for the Microsoft Zune Use the High Level Shader Language (HLSL) to communicate directly with graphics hardware Bring realistic physics to your game action and realistic artificial intelligence to your characters Create sophisticated 3D effects that use advanced texturing and a particle system Build networked games, including multiplayer demos, turn-based games, and real-time network games Create 4 full games–2D parallax side scroller, 3D shooter, multiplayer turn-based 2D card game, and a multiplayer real-time 3D game Discover best practices for creating Xbox LIVE Community Games Sell your finished game on Xbox LIVE Marketplace CD-ROM includes: All C# examples and source code presented in this book.
Author | : |
Publisher | : |
Total Pages | : 1400 |
Release | : 1982 |
Genre | : Patents |
ISBN | : |
Author | : Barbara Brannen |
Publisher | : iUniverse |
Total Pages | : 168 |
Release | : 2002-07 |
Genre | : Body, Mind & Spirit |
ISBN | : 0595234267 |
"Find your 'Heart Play' and everything else you want in life will come along." -Barbara Brannen In this charming book, Barbara Brannen, takes a look at how life can be better when we find and honor our "heart Play." This is not just a trip to the movies or swinging on a swing, but finding that thing that will give us so much joy that we approach everything we do with more passion and delight. Barbara will show you how to reclaim the joy of play in your life by taking you through how you played as a child and what was magic for you. Next, you will see when you stopeed or slowed down your play. Finally, you will embark on a journey to see how you can have your "Heart Play" in your life again. The Gift of Play also gives you a chance to see how you might finally find the time to play. With all the demands of our current lives, sometimes play is the last thing we make time for and Barbara takes us through a series of wonderful exercises to reclaim the time and start playing again! You will find this book a delightful series of stories that women shared with Barbara about how their play disappeared from their lives and how many not only reclaimed their play, but used it to help them create a better life. Play can be magic in so many ways, and it is not something reserved just for children. Step up and enjoy, The Gift of Play.