Player Attack
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Author | : Winston Wolf |
Publisher | : Scholastic Inc. |
Total Pages | : 100 |
Release | : 2023-12-26 |
Genre | : Juvenile Fiction |
ISBN | : 1546114327 |
This 100% unofficial Minecraft chapter book is packed with all the action, adventure, and humor a young gamer could wish for! The first in a new series featuring classic Minecraft characters, creatures, and quests! Winston is a Minecraft wolf on a mission! The problem is that he's not very good at fighting crime, and the infamous Baby Turtles are forever scheming, creating all manner of chaos across the Overworld. Then Winston has the brilliant idea of taming a Minecraft player to be his secret weapon. Can Winston and his pet player finally reveal the true evil nature of the Baby Turtles, or will they be defeated by these lovable critters over and over again? Read and find out in this unofficial Minecraft series that features illustrations throughout!
Author | : M.K. England |
Publisher | : Random House Books for Young Readers |
Total Pages | : 305 |
Release | : 2023-06-13 |
Genre | : Juvenile Fiction |
ISBN | : 0593433467 |
In book 2 of this action-packed illustrated series, the best kid gamers return to the world of eSports and battle for glory at their first pro tournament. Perfect for young fans of Ready Player One and Mr. Lemoncello's Library. Welcome to Affinity, the hottest battle royale video game around! Since winning the first-ever Affinity tournament, The Weird Ones are supposed to be on top of the world. Josh, Hannah, Larkin, and Wheatley have formed their own professional team and launched a popular streaming channel, and they’re set to take eSports by storm. But the kids have an awful secret: Wheatley is missing. And considering the threats he received before he disappeared, the other team members are worried. Plus, they keep getting matched with random players in-game who seem . . . disturbingly Wheatley-like? It’s creepy. Sinister, even. And it’s getting worse. With their first pro match looming, the kids are running out of time. They need help, and fast—because without Wheatley, their pro dreams may be dashed before the game even begins.
Author | : Peter Schreiner |
Publisher | : Meyer & Meyer Verlag |
Total Pages | : 170 |
Release | : 2013 |
Genre | : Sports & Recreation |
ISBN | : 1782550089 |
Soccer fans around the world adore the offensive style of play based on fast passing combinations, spectacular dribblings, and the art of beautifully shot goals. The question regarding this style of game is how to coach your team to embrace fast attacking soccer. How do you shape your training to cover all the technical and tactical basics? Peter ......
Author | : Jan Timman |
Publisher | : New In Chess |
Total Pages | : 241 |
Release | : 2014-02-18 |
Genre | : Games & Activities |
ISBN | : 9056914901 |
A world famous grandmaster explains the modern style of attacking chess to amateur chess players. Jan Timman teaches how to build up an advantage in the game and how to convert that advantage into an aggressive strategy and into great attacking moves. He has selected the most instructive attacking games of great players like Kasparov, Topalov, Karpov, Shirov, and Judit Polgar in order to explain to amateur chess players the basic ideas of modern attacks and their successful execution.
Author | : Joel Johnson |
Publisher | : Lulu.com |
Total Pages | : 502 |
Release | : 2012 |
Genre | : Games & Activities |
ISBN | : 1105646807 |
The much awaited sequel to the best selling book, "Formation Attacks", has arrived. "Formation Attack Strategies" is another 500 page book, full of great attack information with 579 fabulous attack games from all openings and all eras. The games provided in the book came from an in-depth global search for unique, inspirational, and original attacks from some of the world's greatest attackers. Many of the them toil in remote areas of the planet and have only a local following. Let me introduce you to attacking players like Guy West of New Zealand, Marc Esserman of Boston, MA, Liu Wenzhe of China, Kevin Seidler of Denver, CO, Manuel Bosboom of The Netherlands, Dharshan Kumaran of India, Padre Murphy of Ireland, to name a few. The book also contains discussions about many attack philosophies, attack strategy and planning, identification and exploitation of weaknesses, and so much more. If you are one of the many people who love my last book, you will be ecstatic about "Formation Attack Strategies".
Author | : Herbert M. Reed |
Publisher | : |
Total Pages | : 300 |
Release | : 1913 |
Genre | : Football |
ISBN | : |
Author | : Marc Stevens |
Publisher | : Dorrance Publishing |
Total Pages | : 172 |
Release | : 2022-04-27 |
Genre | : Fiction |
ISBN | : 163867020X |
Zombie Apocalypse: Day 91 (HB) By: Marc Stevens Welcome to the end of days! Zombie Apocalypse: Day 91 is a brand-new survival table-top RPG adventure. Using a percentile dice system, players choose their characters, select weapons, and attempt to survive the zombie apocalypse. With character sheets, in depth notes on mechanics and weaponry as well as items and even vehicles, the only limits to your survival is your imagination, and not being the slowest one in your party.
Author | : |
Publisher | : |
Total Pages | : 616 |
Release | : 1926 |
Genre | : |
ISBN | : |
Author | : Richard Palliser |
Publisher | : Move by Move |
Total Pages | : 0 |
Release | : 2012 |
Genre | : Chess |
ISBN | : 9781857446869 |
Richard Palliser provides essential guidance and training in the Torre Attack, and reveals everything you need to know about the opening.
Author | : Ernest Adams |
Publisher | : New Riders |
Total Pages | : 442 |
Release | : 2012-06-18 |
Genre | : Computers |
ISBN | : 0132946688 |
This in-depth resource teaches you to craft mechanics that generate challenging, enjoyable, and well-balanced gameplay. You’ll discover at what stages to prototype, test, and implement mechanics in games and learn how to visualize and simulate game mechanics in order to design better games. Along the way, you’ll practice what you’ve learned with hands-on lessons. A free downloadable simulation tool developed by Joris Dormans is also available in order to follow along with exercises in the book in an easy-to-use graphical environment. In Game Mechanics: Advanced Game Design, you’ll learn how to: * Design and balance game mechanics to create emergent gameplay before you write a single line of code. * Visualize the internal economy so that you can immediately see what goes on in a complex game. * Use novel prototyping techniques that let you simulate games and collect vast quantities of gameplay data on the first day of development. * Apply design patterns for game mechanics—from a library in this book—to improve your game designs. * Explore the delicate balance between game mechanics and level design to create compelling, long-lasting game experiences. * Replace fixed, scripted events in your game with dynamic progression systems to give your players a new experience every time they play. "I've been waiting for a book like this for ten years: packed with game design goodness that tackles the science without undermining the art." --Richard Bartle, University of Essex, co-author of the first MMORPG “Game Mechanics: Advanced Game Design by Joris Dormans & Ernest Adams formalizes game grammar quite well. Not sure I need to write a next book now!” -- Raph Koster, author of A Theory of Fun for Game Design.