Penguin Sudoku
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Author | : David J. Bodycombe |
Publisher | : Penguin Group |
Total Pages | : 452 |
Release | : 2005-11 |
Genre | : Games & Activities |
ISBN | : 9780143037460 |
Containing a year’s supply of Sudokus and some fantastic new Japanese puzzles, Penguin Sudoku 2006presents 365 brainteasers, ranging from easy to mind-bogglingly difficult. It provides a daily fix for the hardened Sudoku fan and sets an addictive challenge for novices.
Author | : David J. Bodycombe |
Publisher | : Penguin Global |
Total Pages | : 0 |
Release | : 2011-10 |
Genre | : |
ISBN | : 9780241959404 |
SUDOKU (SOO-DOH-KOO)-a 9x9 logic puzzle to superheat the very core of your brain and to challenge your numeracy, spacial awareness and problem-solving abilities. WARNING-the five levels of The Penguin Sudoku Challenge- Volume 2may leave you smugly grinning, scratching your head, sighing deeply, snapping your pencil - and maybe even throwing your book at the wall. But you also have permission to frame your most difficult completed 9x9s. GOOD LUCK!
Author | : Kaye Morgan |
Publisher | : Penguin |
Total Pages | : 197 |
Release | : 2010-01-05 |
Genre | : Fiction |
ISBN | : 1101171316 |
Figure out whodunnit in this clever installment in the exciting Sudoku mystery series featuring puzzle master Liza Kelly... Original Sudoku puzzles included After spending her vacation hiding from the media, Liza returns to find that the town has put her in the running for mayor. She has a feeling that the neighboring county and its dirty political machine are involved. When she turns to an old classmate to find out, she discovers that he's been murdered. A closeted Sudoku fan, he's left behind puzzles that may have hidden clues to what finished him off and who is trying to run Liza into the ground.
Author | : Gareth Moore |
Publisher | : Penguin UK |
Total Pages | : 506 |
Release | : 2017-11-02 |
Genre | : Games & Activities |
ISBN | : 0718188616 |
Want to keep your brain active and in trim? Challenge your mind with The Penguin Book of Puzzles . . . From the riddles of the ancients to puzzles that perplex the greatest minds of today, The Penguin Book of Puzzles is a glorious compendium of conundrums from throughout history. These challenges will require all the reader's wits to solve, but range from the easy to the brain-bending and are suitable for novice and veteran puzzlers alike. There is something here to suit every taste, including crosswords, mathematical challenges, word games and logic conundrums, but also some intriguing types of puzzles that have been unearthed from centuries gone by. Hours of fun await you in this timeless and entertaining miscellany of puzzlement. ____________ A Sumerian Riddle (circa 18th Century) There is a house. The blind enter it and then come out seeing. What is that house? ____________ A Charade I have wings, yet never fly - I have sails, yet never go - I cant keep still, if I try, Yet forever stand just so. ____________
Author | : David J. Bodycombe |
Publisher | : Penguin |
Total Pages | : 449 |
Release | : 2006-07-14 |
Genre | : Games & Activities |
ISBN | : 0143038249 |
The perfect gift for a sudoku addict! This book of puzzles contains over 380 games, star-rated from gentle to red-hot to brain-melting, all providing a healthy fix for the hardened addict and novice alike. There are many kinds of sudoku here—the classic variety as well as some newer shapes and sizes. Sudoku Under the Sun also includes step-by-step instructions and solutions that offer practical help. Whether you’re jetting off abroad, lounging on the beach, or just relaxing in the back yard, dip into your daily sudoku dose from the Penguin Samurai. Don’t leave home without it!
Author | : GCHQ |
Publisher | : Penguin UK |
Total Pages | : 388 |
Release | : 2018-10-18 |
Genre | : Games & Activities |
ISBN | : 0241365457 |
Train your brain with these fiendishly difficult puzzles, the perfect companion for anyone wanting to keep their mind busy 'Fiendishly tricky' Daily Mail With their first bestselling book, The GCHQ Puzzle Book, the UK's intelligence and security experts tested us with puzzles, codes and real-life entrance tests from their archives. Now, they are back with a NEW collection of head-scratching, mind-boggling and brain-bending puzzles that will leave you pondering for hours. For those who often found themselves stumped with the first book, The GCHQ Puzzle Book 2 offers even more starter puzzles to get those brains warmed up. Puzzle aficionados needn't worry though, as there is also an 'Even Harder' section to test everyone to their limits . . . Not only that, but in celebration of GCHQ's centenary, the puzzles in this new book sit alongside stories, facts and photos from the organisation's first 100 years at the heart of the nation's security. From the Government Code & Cipher School, to Bletchley Park, through to protecting against cyberattacks, the security of our country is in the hands of GCHQ. With this book, you get exclusive snapshots into the organisation that keeps us all safe. Train your brain to compete with the smartest in the country with this stimulating book of puzzles. If you haven't yet tested yourself with the first instalment of The GCHQ Puzzle Book, check it out now! 'This is the perfect gift to fuel his ludicrous presumption that he could have definitely been a spy - even better if he's already dog-eared the first version' Huffington Post
Author | : Steven Clontz |
Publisher | : Zeitgeist |
Total Pages | : 193 |
Release | : 2023-09-12 |
Genre | : Games & Activities |
ISBN | : 059368981X |
Boost your brainpower—and have fun!—with 90 days of easy-to-hard sudoku puzzles. Are you craving a mental challenge, looking to ward off brain fog, or just seeking a fun way to energize your mind in the morning? Take the Sudoku for Brain Fitness challenge and train your brain with 90 days of sudoku puzzles that progress from easy to hard—all while having fun! With expert tips on improving your sudoku-solving skills and bonus puzzles to keep your good habit going, you’ll be amazed at the improvement in your focus, memory, and problem-solving skills in just three short months. 90 days of sudoku—and another month of bonus puzzles. Top-quality puzzles crafted by sudoku experts, not a computer. Helpful sudoku-solving techniques and tips. From cross-hatching to X-wing, the expert authors explain top strategies to help you become a sudoku master. Large, clear text. Avoid eye strain with the easy-to-read text. Big grids and margin space. Plenty of room to jot down notes. Answer key in the back. So you can easily check your answers. Great gift for puzzle lovers. Perfect for travel or just unwinding at home.
Author | : Terry Stickels |
Publisher | : National Geographic Books |
Total Pages | : 0 |
Release | : 2013-02-01 |
Genre | : Games & Activities |
ISBN | : 1936140896 |
240 puzzles to entertain your brain. Sudoku at its finest, give your brain a workout with 240 new and innovative puzzles in a variety levels so everyone can play. Solvers will find this book irresistible, with puzzles appropriate for all levels that build in difficulty. Test your skills as you work your way up to the hardest “Big Mind Challenge” selection. To help you, there’s an excellent introductory section with tips and techniques. They’re fun; they’re entertaining; they’re ABSOLUTELY ADDICTIVE!
Author | : Tom Sheldon |
Publisher | : Penguin |
Total Pages | : 282 |
Release | : 2006-09-07 |
Genre | : Games & Activities |
ISBN | : 9780452287976 |
The perfect gift for any sudoku puzzle master! The author of Sudoku Genius returns with 144 challenging new puzzles and a master class in the very most advanced and elegant solving methods. The logical beauty of Sudoku is laid bare in clear, easy-to-follow lessons that will take you down routes of thought that you might not have encountered before, including: • Swordfish • X-Wing • Double Channeling • Uniqueness Start with a Sudoku 101 refresher course in basic rules and techniques before moving up to methods formerly only whispered about in the halls of the mathematics department. By the end of this book, you will have mastered Sudoku. So what are you waiting for? “Logic has not been this fashionable since the Rubik’s Cube.”—ABCNews.com “The morning brain breakfast for millions.”—USA Today “Feel the rush and become addicted.”—Slate
Author | : Srini Devadas |
Publisher | : MIT Press |
Total Pages | : 273 |
Release | : 2017-11-16 |
Genre | : Computers |
ISBN | : 0262343193 |
Learning programming with one of “the coolest applications around”: algorithmic puzzles ranging from scheduling selfie time to verifying the six degrees of separation hypothesis. This book builds a bridge between the recreational world of algorithmic puzzles (puzzles that can be solved by algorithms) and the pragmatic world of computer programming, teaching readers to program while solving puzzles. Few introductory students want to program for programming's sake. Puzzles are real-world applications that are attention grabbing, intriguing, and easy to describe. Each lesson starts with the description of a puzzle. After a failed attempt or two at solving the puzzle, the reader arrives at an Aha! moment—a search strategy, data structure, or mathematical fact—and the solution presents itself. The solution to the puzzle becomes the specification of the code to be written. Readers will thus know what the code is supposed to do before seeing the code itself. This represents a pedagogical philosophy that decouples understanding the functionality of the code from understanding programming language syntax and semantics. Python syntax and semantics required to understand the code are explained as needed for each puzzle. Readers need only the rudimentary grasp of programming concepts that can be obtained from introductory or AP computer science classes in high school. The book includes more than twenty puzzles and more than seventy programming exercises that vary in difficulty. Many of the puzzles are well known and have appeared in publications and on websites in many variations. They range from scheduling selfie time with celebrities to solving Sudoku problems in seconds to verifying the six degrees of separation hypothesis. The code for selected puzzle solutions is downloadable from the book's website; the code for all puzzle solutions is available to instructors.