Design Patterns
Author | : Erich Gamma |
Publisher | : Pearson Deutschland GmbH |
Total Pages | : 512 |
Release | : 1995 |
Genre | : Business & Economics |
ISBN | : 9783827328243 |
Software -- Software Engineering.
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Author | : Erich Gamma |
Publisher | : Pearson Deutschland GmbH |
Total Pages | : 512 |
Release | : 1995 |
Genre | : Business & Economics |
ISBN | : 9783827328243 |
Software -- Software Engineering.
Author | : Alan Shalloway |
Publisher | : Pearson Education |
Total Pages | : 449 |
Release | : 2004-10-12 |
Genre | : Computers |
ISBN | : 0321630041 |
"One of the great things about the book is the way the authors explain concepts very simply using analogies rather than programming examples–this has been very inspiring for a product I'm working on: an audio-only introduction to OOP and software development." –Bruce Eckel "...I would expect that readers with a basic understanding of object-oriented programming and design would find this book useful, before approaching design patterns completely. Design Patterns Explained complements the existing design patterns texts and may perform a very useful role, fitting between introductory texts such as UML Distilled and the more advanced patterns books." –James Noble Leverage the quality and productivity benefits of patterns–without the complexity! Design Patterns Explained, Second Edition is the field's simplest, clearest, most practical introduction to patterns. Using dozens of updated Java examples, it shows programmers and architects exactly how to use patterns to design, develop, and deliver software far more effectively. You'll start with a complete overview of the fundamental principles of patterns, and the role of object-oriented analysis and design in contemporary software development. Then, using easy-to-understand sample code, Alan Shalloway and James Trott illuminate dozens of today's most useful patterns: their underlying concepts, advantages, tradeoffs, implementation techniques, and pitfalls to avoid. Many patterns are accompanied by UML diagrams. Building on their best-selling First Edition, Shalloway and Trott have thoroughly updated this book to reflect new software design trends, patterns, and implementation techniques. Reflecting extensive reader feedback, they have deepened and clarified coverage throughout, and reorganized content for even greater ease of understanding. New and revamped coverage in this edition includes Better ways to start "thinking in patterns" How design patterns can facilitate agile development using eXtreme Programming and other methods How to use commonality and variability analysis to design application architectures The key role of testing into a patterns-driven development process How to use factories to instantiate and manage objects more effectively The Object-Pool Pattern–a new pattern not identified by the "Gang of Four" New study/practice questions at the end of every chapter Gentle yet thorough, this book assumes no patterns experience whatsoever. It's the ideal "first book" on patterns, and a perfect complement to Gamma's classic Design Patterns. If you're a programmer or architect who wants the clearest possible understanding of design patterns–or if you've struggled to make them work for you–read this book.
Author | : E. Blomqvist |
Publisher | : IOS Press |
Total Pages | : 406 |
Release | : 2021-06-03 |
Genre | : Computers |
ISBN | : 1643681753 |
Ontologies are the corner stone of data modeling and knowledge representation, and engineering an ontology is a complex task in which domain knowledge, ontological accuracy and computational properties need to be carefully balanced. As with any engineering task, the identification and documentation of common patterns is important, and Ontology Design Patterns (ODPs) provide ontology designers with a strong connection to requirements and a better communication of their semantic content and intent. This book, Advances in Pattern-Based Ontology Engineering, contains 23 extended versions of selected papers presented at the annual Workshop on Ontology Design and Patterns (WOP) between 2017 and 2020. This yearly event, which attracts a large number of researchers and professionals in the field of ontology engineering and ontology design patterns, covers issues related to quality aspects of ontology engineering and ODPs for data and knowledge representation, and is usually co-located with the International Semantic Web Conference (ISWC), apart from WOP 2020, which was held virtually due to the COVID-19 pandemic. Topics covered by the papers collected here focus on recent advances in ontology design and patterns, and range from a method to instantiate content patterns, through a proposal on how to document a content pattern, to a number of patterns emerging in ontology modeling in various situations and applications. The book provides an overview of important advances in ontology engineering and ontology design patterns, and will be of interest to all those working in the field.
Author | : Robert Nystrom |
Publisher | : Genever Benning |
Total Pages | : 353 |
Release | : 2014-11-03 |
Genre | : Computers |
ISBN | : 0990582914 |
The biggest challenge facing many game programmers is completing their game. Most game projects fizzle out, overwhelmed by the complexity of their own code. Game Programming Patterns tackles that exact problem. Based on years of experience in shipped AAA titles, this book collects proven patterns to untangle and optimize your game, organized as independent recipes so you can pick just the patterns you need. You will learn how to write a robust game loop, how to organize your entities using components, and take advantage of the CPUs cache to improve your performance. You'll dive deep into how scripting engines encode behavior, how quadtrees and other spatial partitions optimize your engine, and how other classic design patterns can be used in games.
Author | : Lee Ackerman |
Publisher | : Pearson Education |
Total Pages | : 619 |
Release | : 2010-06-29 |
Genre | : Computers |
ISBN | : 0321669681 |
Successfully delivering Solutions via Patterns In Patterns-Based Engineering, two leading experts bring together true best practices for developing and deploying successful software-intensive systems. Drawing on their extensive enterprise development experience, the authors clearly show how to deliver on the promise of a patterns-based approach—and consistently create higher-quality solutions faster, with fewer resources. Lee Ackerman and Celso Gonzalez demonstrate how Patterns-Based Engineering (PBE) can help you systematically overcome common obstacles to success with patterns. By bringing discipline and clarity to patterns usage, their techniques enable you to replicate your success broadly and scale patterns to even the largest projects. The authors introduce powerful ways to discover, design, create, package, and consume patterns based on your organization’s experience and best practices. They also present extensive coverage of the nontechnical aspects of making patterns work, including a full chapter of guidance on clearing up misconceptions that stand in your way. Coverage includes Using patterns to optimize the entire development lifecycle, including design, coding, testing, and deployment Systematically managing the risks and economic returns associated with patterns Effectively implementing PBE roles, tasks, work products, and tools Integrating PBE with existing development processes, including eXtreme Programming, Scrum, and OpenUP Using Domain Specific Languages (DSLs) with patterns Whether you’re an architect, designer, developer, analyst, project manager, or process engineer, Patterns-Based Engineering will help you to consistently derive greater business value and agility from patterns.
Author | : P. Hitzler |
Publisher | : IOS Press |
Total Pages | : 388 |
Release | : 2016-09-16 |
Genre | : Computers |
ISBN | : 1614996768 |
The use of ontologies for data and knowledge organization has become ubiquitous in many data-intensive and knowledge-driven application areas, in science, industry, and the humanities. At the same time, ontology engineering best practices continue to evolve. In particular, modular ontology modeling based on ontology design patterns is establishing itself as an approach for creating versatile and extendable ontologies for data management and integration. This book is the very first comprehensive treatment of Ontology Engineering with Ontology Design Patterns. It contains both advanced and introductory material accessible for readers with only a minimal background in ontology modeling. Some introductory material is written in the style of tutorials, and specific chapters are devoted to examples and to applications. Other chapters convey the state of the art in research regarding ontology design patterns. The editors and the contributing authors include the leading contributors to the development of ontology-design-pattern-driven ontology engineering.
Author | : Eric Freeman |
Publisher | : "O'Reilly Media, Inc." |
Total Pages | : 694 |
Release | : 2004-10-25 |
Genre | : Computers |
ISBN | : 0596800746 |
Using research in neurobiology, cognitive science and learning theory, this text loads patterns into your brain in a way that lets you put them to work immediately, makes you better at solving software design problems, and improves your ability to speak the language of patterns with others on your team.
Author | : Serge Demeyer |
Publisher | : Lulu.com |
Total Pages | : 362 |
Release | : 2009 |
Genre | : Computers |
ISBN | : 395233412X |
Object-Oriented Reengineering Patterns collects and distills successful techniques in planning a reengineering project, reverse-engineering, problem detection, migration strategies and software redesign. This book is made available under the Creative Commons Attribution-ShareAlike 3.0 license. You can either download the PDF for free, or you can buy a softcover copy from lulu.com. Additional material is available from the book's web page at http://scg.unibe.ch/oorp
Author | : Christopher Alexander |
Publisher | : Oxford University Press |
Total Pages | : 1216 |
Release | : 2018-09-20 |
Genre | : Architecture |
ISBN | : 0190050357 |
You can use this book to design a house for yourself with your family; you can use it to work with your neighbors to improve your town and neighborhood; you can use it to design an office, or a workshop, or a public building. And you can use it to guide you in the actual process of construction. After a ten-year silence, Christopher Alexander and his colleagues at the Center for Environmental Structure are now publishing a major statement in the form of three books which will, in their words, "lay the basis for an entirely new approach to architecture, building and planning, which will we hope replace existing ideas and practices entirely." The three books are The Timeless Way of Building, The Oregon Experiment, and this book, A Pattern Language. At the core of these books is the idea that people should design for themselves their own houses, streets, and communities. This idea may be radical (it implies a radical transformation of the architectural profession) but it comes simply from the observation that most of the wonderful places of the world were not made by architects but by the people. At the core of the books, too, is the point that in designing their environments people always rely on certain "languages," which, like the languages we speak, allow them to articulate and communicate an infinite variety of designs within a forma system which gives them coherence. This book provides a language of this kind. It will enable a person to make a design for almost any kind of building, or any part of the built environment. "Patterns," the units of this language, are answers to design problems (How high should a window sill be? How many stories should a building have? How much space in a neighborhood should be devoted to grass and trees?). More than 250 of the patterns in this pattern language are given: each consists of a problem statement, a discussion of the problem with an illustration, and a solution. As the authors say in their introduction, many of the patterns are archetypal, so deeply rooted in the nature of things that it seemly likely that they will be a part of human nature, and human action, as much in five hundred years as they are today.
Author | : Addy Osmani |
Publisher | : "O'Reilly Media, Inc." |
Total Pages | : 247 |
Release | : 2012-07-08 |
Genre | : Computers |
ISBN | : 1449334873 |
With Learning JavaScript Design Patterns, you’ll learn how to write beautiful, structured, and maintainable JavaScript by applying classical and modern design patterns to the language. If you want to keep your code efficient, more manageable, and up-to-date with the latest best practices, this book is for you. Explore many popular design patterns, including Modules, Observers, Facades, and Mediators. Learn how modern architectural patterns—such as MVC, MVP, and MVVM—are useful from the perspective of a modern web application developer. This book also walks experienced JavaScript developers through modern module formats, how to namespace code effectively, and other essential topics. Learn the structure of design patterns and how they are written Understand different pattern categories, including creational, structural, and behavioral Walk through more than 20 classical and modern design patterns in JavaScript Use several options for writing modular code—including the Module pattern, Asyncronous Module Definition (AMD), and CommonJS Discover design patterns implemented in the jQuery library Learn popular design patterns for writing maintainable jQuery plug-ins "This book should be in every JavaScript developer’s hands. It’s the go-to book on JavaScript patterns that will be read and referenced many times in the future."—Andrée Hansson, Lead Front-End Developer, presis!