Parallel Algorithms for Digital Image Processing, Computer Vision and Neural Networks

Parallel Algorithms for Digital Image Processing, Computer Vision and Neural Networks
Author: Ioannis Pitas
Publisher:
Total Pages: 424
Release: 1993-04-09
Genre: Computers
ISBN:

World-renowned contributors present papers concerning algorithms used on the latest generation of parallel machines (MIMD). Details key applications running the gamut from medical imaging, visualization and remote sensing to HDTV, demonstrating the large computational complexity necessary to perform these tasks.

Multiprocessor Methods for Computer Graphics Rendering

Multiprocessor Methods for Computer Graphics Rendering
Author: Scott Whitman
Publisher: CRC Press
Total Pages: 235
Release: 1992-11-02
Genre: Computers
ISBN: 1439864934

This comprehensive work merges two of the hottest topics in computer science: parallel computing and computer graphics. Selected Topics from the Table of Contents: -Overview of Accelerated Rendering Techniques -Overview of Parallel Methods for Image Generation -Issues in Parallel Algorithm Development -Overview of Base Level Implementation -Compari

Computer Vision and Image Processing

Computer Vision and Image Processing
Author: Linda Shapiro
Publisher: Academic Press
Total Pages: 638
Release: 1992-04-27
Genre: Technology & Engineering
ISBN: 0323141560

Computer Vision and Image Processing contains review papers from the Computer Vision, Graphics, and Image Processing volume covering a large variety of vision-related topics. Organized into five parts encompassing 26 chapters, the book covers topics on image-level operations and architectures; image representation and recognition; and three-dimensional imaging. The introductory part of this book is concerned with the end-to-end performance of image gathering and processing for high-resolution edge detection. It proposes methods using mathematical morphology to provide a complete edge detection process that may be used with any slope approximating operator. This part also discusses the automatic control of low-level robot vision, presents an image partitioning method suited for parallel implementation, and describes invariant architectures for low-level vision. The subsequent two sections present significant topics on image representation and recognition. Topics covered include the use of the primitives chain code; the geometric properties of the generalized cone; efficient rendering and structural-statistical character recognition algorithms; multi-level thresholding for image segmentation; knowledge-based object recognition system; and shape decomposition method based on perceptual structure. The fourth part describes a rule-based expert system for recovering three-dimensional shape and orientation. A procedure of intensity-guided range sensing to gain insights on the concept of cooperative-and-iterative strategy is also presented in this part. The concluding part contains supplementary texts on texture segmentation using topographic labels and an improved algorithm for labeling connected components in a binary image. Additional algorithms for three-dimensional motion parameter determination and surface tracking in three-dimensional binary images are also provided.

Computer Vision and Image Processing

Computer Vision and Image Processing
Author: S. Nagabhushana
Publisher: New Age International
Total Pages: 260
Release: 2005
Genre: Computer vision
ISBN: 9788122416428

An Attempt Has Been Made To Explain The Concepts Of Computer Vision And Image Processing In A Simple Manner With The Help Of Number Of Algorithms And Live Examples. I Sincerely Hope That The Book Will Give Complete Information About Computer Vision And Image Processing To The Reader.It Not Only Serves As An Introductory Academic Text, But Also Helps Practicing Professionals To Implement Various Computer Vision And Image Processing Algorithms In Real-Time Projects.

Multiple View Geometry in Computer Vision

Multiple View Geometry in Computer Vision
Author: Richard Hartley
Publisher: Cambridge University Press
Total Pages: 676
Release: 2004-03-25
Genre: Computers
ISBN: 1139449141

A basic problem in computer vision is to understand the structure of a real world scene given several images of it. Techniques for solving this problem are taken from projective geometry and photogrammetry. Here, the authors cover the geometric principles and their algebraic representation in terms of camera projection matrices, the fundamental matrix and the trifocal tensor. The theory and methods of computation of these entities are discussed with real examples, as is their use in the reconstruction of scenes from multiple images. The new edition features an extended introduction covering the key ideas in the book (which itself has been updated with additional examples and appendices) and significant new results which have appeared since the first edition. Comprehensive background material is provided, so readers familiar with linear algebra and basic numerical methods can understand the projective geometry and estimation algorithms presented, and implement the algorithms directly from the book.

Deep Learning and Parallel Computing Environment for Bioengineering Systems

Deep Learning and Parallel Computing Environment for Bioengineering Systems
Author: Arun Kumar Sangaiah
Publisher: Academic Press
Total Pages: 282
Release: 2019-07-26
Genre: Technology & Engineering
ISBN: 0128172932

Deep Learning and Parallel Computing Environment for Bioengineering Systems delivers a significant forum for the technical advancement of deep learning in parallel computing environment across bio-engineering diversified domains and its applications. Pursuing an interdisciplinary approach, it focuses on methods used to identify and acquire valid, potentially useful knowledge sources. Managing the gathered knowledge and applying it to multiple domains including health care, social networks, mining, recommendation systems, image processing, pattern recognition and predictions using deep learning paradigms is the major strength of this book. This book integrates the core ideas of deep learning and its applications in bio engineering application domains, to be accessible to all scholars and academicians. The proposed techniques and concepts in this book can be extended in future to accommodate changing business organizations' needs as well as practitioners' innovative ideas. - Presents novel, in-depth research contributions from a methodological/application perspective in understanding the fusion of deep machine learning paradigms and their capabilities in solving a diverse range of problems - Illustrates the state-of-the-art and recent developments in the new theories and applications of deep learning approaches applied to parallel computing environment in bioengineering systems - Provides concepts and technologies that are successfully used in the implementation of today's intelligent data-centric critical systems and multi-media Cloud-Big data

An Introduction to Ray Tracing

An Introduction to Ray Tracing
Author: Andrew S. Glassner
Publisher: Elsevier
Total Pages: 359
Release: 1989-06-01
Genre: Computers
ISBN: 0080499058

The creation of ever more realistic 3-D images is central to the development of computer graphics. The ray tracing technique has become one of the most popular and powerful means by which photo-realistic images can now be created. The simplicity, elegance and ease of implementation makes ray tracing an essential part of understanding and exploiting state-of-the-art computer graphics.An Introduction to Ray Tracing develops from fundamental principles to advanced applications, providing "how-to" procedures as well as a detailed understanding of the scientific foundations of ray tracing. It is also richly illustrated with four-color and black-and-white plates. This is a book which will be welcomed by all concerned with modern computer graphics, image processing, and computer-aided design. - Provides practical "how-to" information - Contains high quality color plates of images created using ray tracing techniques - Progresses from a basic understanding to the advanced science and application of ray tracing

GPU Gems 2

GPU Gems 2
Author: Matt Pharr
Publisher: Addison-Wesley Professional
Total Pages: 814
Release: 2005
Genre: Computers
ISBN: 9780321335593

More useful techniques, tips, and tricks for harnessing the power of the new generation of powerful GPUs.

Parallel Computing on Distributed Memory Multiprocessors

Parallel Computing on Distributed Memory Multiprocessors
Author: Füsun Özgüner
Publisher: Springer Science & Business Media
Total Pages: 348
Release: 1993-02-10
Genre: Computers
ISBN: 9783540562955

Proceedings of the NATO Advanced Study Institute on Parallel Computing on Distributed Memory Multiprocessors, held at Bilkent University, Ankara, Turkey, July 1-13, 1991