Page Patterns

Page Patterns
Author: Cheryl Bradbury
Publisher:
Total Pages: 0
Release: 2009-03-14
Genre: Scrapbooks
ISBN: 9781441405814

"Page Patterns" is for every level of Scrapbooker. That painfully annoying disease afflicting all us scrapbookers called, "Layout Block" is to be a thing of the past. This terrific new book loaded with 601 patterns; 215 Single & 386 Double Page Pattern ideas, you are soon to be cured & on the road to recovery. You will find easy-to-use, simple & fun pattern ideas & no distracting advertisements or sidebars listing every maker of every item used by someone else on their sample layout. "Page Patterns" enables you to imagine your own photos in the patterns as you browse through the hundreds of samples available. With every pattern you get paper & embellishment ideas helping you to visualize the many options & variations that can be flipped, rotated & tweaked to fit your own photos. The Single Page Patterns have ideas for layouts with 1 to 12 photos and the Double Page Patterns have ideas for 2 to 35 photos. Your imagination with this book is simply limitless.

Game Programming Patterns

Game Programming Patterns
Author: Robert Nystrom
Publisher: Genever Benning
Total Pages: 353
Release: 2014-11-03
Genre: Computers
ISBN: 0990582914

The biggest challenge facing many game programmers is completing their game. Most game projects fizzle out, overwhelmed by the complexity of their own code. Game Programming Patterns tackles that exact problem. Based on years of experience in shipped AAA titles, this book collects proven patterns to untangle and optimize your game, organized as independent recipes so you can pick just the patterns you need. You will learn how to write a robust game loop, how to organize your entities using components, and take advantage of the CPUs cache to improve your performance. You'll dive deep into how scripting engines encode behavior, how quadtrees and other spatial partitions optimize your engine, and how other classic design patterns can be used in games.

Hands-On Design Patterns and Best Practices with Julia

Hands-On Design Patterns and Best Practices with Julia
Author: Tom Kwong
Publisher: Packt Publishing Ltd
Total Pages: 521
Release: 2020-01-17
Genre: Computers
ISBN: 1838646612

Design and develop high-performance, reusable, and maintainable applications using traditional and modern Julia patterns with this comprehensive guide Key FeaturesExplore useful design patterns along with object-oriented programming in Julia 1.0Implement macros and metaprogramming techniques to make your code faster, concise, and efficientDevelop the skills necessary to implement design patterns for creating robust and maintainable applicationsBook Description Design patterns are fundamental techniques for developing reusable and maintainable code. They provide a set of proven solutions that allow developers to solve problems in software development quickly. This book will demonstrate how to leverage design patterns with real-world applications. Starting with an overview of design patterns and best practices in application design, you'll learn about some of the most fundamental Julia features such as modules, data types, functions/interfaces, and metaprogramming. You'll then get to grips with the modern Julia design patterns for building large-scale applications with a focus on performance, reusability, robustness, and maintainability. The book also covers anti-patterns and how to avoid common mistakes and pitfalls in development. You'll see how traditional object-oriented patterns can be implemented differently and more effectively in Julia. Finally, you'll explore various use cases and examples, such as how expert Julia developers use design patterns in their open source packages. By the end of this Julia programming book, you'll have learned methods to improve software design, extensibility, and reusability, and be able to use design patterns efficiently to overcome common challenges in software development. What you will learnMaster the Julia language features that are key to developing large-scale software applicationsDiscover design patterns to improve overall application architecture and designDevelop reusable programs that are modular, extendable, performant, and easy to maintainWeigh up the pros and cons of using different design patterns for use casesExplore methods for transitioning from object-oriented programming to using equivalent or more advanced Julia techniquesWho this book is for This book is for beginner to intermediate-level Julia programmers who want to enhance their skills in designing and developing large-scale applications.

Learning Patterns

Learning Patterns
Author: Lydia Hallie
Publisher: Patterns.dev
Total Pages: 436
Release: 2021-10-31
Genre: Computers
ISBN:

In this book, you will learn design patterns, performance and rendering patterns for building high-quality web applications using modern JavaScript and React. Patterns are time-tested templates for writing code. They can be really powerful, whether you're a seasoned developer or beginner, bringing a valuable level of resilience and flexibility to your codebase. Whether it's better user-experience, developer-experience or just smarter architecture, the patterns in “Learning Patterns” can be a valuable consideration for any modern web application.

A Pattern Language

A Pattern Language
Author: Christopher Alexander
Publisher: Oxford University Press
Total Pages: 1216
Release: 2018-09-20
Genre: Architecture
ISBN: 0190050357

You can use this book to design a house for yourself with your family; you can use it to work with your neighbors to improve your town and neighborhood; you can use it to design an office, or a workshop, or a public building. And you can use it to guide you in the actual process of construction. After a ten-year silence, Christopher Alexander and his colleagues at the Center for Environmental Structure are now publishing a major statement in the form of three books which will, in their words, "lay the basis for an entirely new approach to architecture, building and planning, which will we hope replace existing ideas and practices entirely." The three books are The Timeless Way of Building, The Oregon Experiment, and this book, A Pattern Language. At the core of these books is the idea that people should design for themselves their own houses, streets, and communities. This idea may be radical (it implies a radical transformation of the architectural profession) but it comes simply from the observation that most of the wonderful places of the world were not made by architects but by the people. At the core of the books, too, is the point that in designing their environments people always rely on certain "languages," which, like the languages we speak, allow them to articulate and communicate an infinite variety of designs within a forma system which gives them coherence. This book provides a language of this kind. It will enable a person to make a design for almost any kind of building, or any part of the built environment. "Patterns," the units of this language, are answers to design problems (How high should a window sill be? How many stories should a building have? How much space in a neighborhood should be devoted to grass and trees?). More than 250 of the patterns in this pattern language are given: each consists of a problem statement, a discussion of the problem with an illustration, and a solution. As the authors say in their introduction, many of the patterns are archetypal, so deeply rooted in the nature of things that it seemly likely that they will be a part of human nature, and human action, as much in five hundred years as they are today.

Modular Web Design

Modular Web Design
Author: Nathan Curtis
Publisher: New Riders
Total Pages: 495
Release: 2010-04-07
Genre: Computers
ISBN: 0132104865

User experience design teams often suffer from a decentralized, blank canvas approach to creating and documenting a design solution for each new project. As teams repeatedly reinvent screen designs, inconsistency results, and IT teams scramble to pick up the pieces. Pattern libraries only go so far, suggesting general solutions to common problems instead of offering concrete, specific design treatments. At times, documented solutions turn into a costly mess of unclear expectations, unrealistic goals, and abandoned work. Enter components, each of which represents a chunk of a Web page. Designers can produce wireframes, mockups, or markup far more efficiently reusing components based on an established design system. Rather than limit innovation, components enable designers to render solved design frameworks quickly and to focus on the problem at hand, drastically improving the quality and rate of production. In addition, teams develop a deeper baseline for collaboration, a platform for governance, and a structure for useful and predictable documentation. This book defines the role of components and why they matter, maps out how to organize and build a component library, discusses how to use components in practice, and teaches a process for documenting and maintaining components.

The Geometry of Hand-Sewing

The Geometry of Hand-Sewing
Author: Natalie Chanin
Publisher: Abrams
Total Pages: 150
Release: 2018-05-15
Genre: Crafts & Hobbies
ISBN: 1683351231

This sewing guide reveals a breakthrough method to simplify learning stitches of all kinds, with more than 100 stitches from the simple to the fanciful. As makers, we tend to learn different stitches over time without thinking much about how they relate to one another. But when Natalie Chanin and her teams at Alabama Chanin and The School of Making began to look at needlework closely, they realized all stitches are based on geometric grid systems. They also discovered that learning new stitches—even elaborate ones—became simple and easy when using grids as guides. In The Geometry of Hand-Sewing Chanin presents their breakthrough method, featuring illustrated instructions (for both right- and left-handed stitchers) for more than 100 stitches—from the basic straight and chain to complex feather and herringbone. Photos of both right and wrong sides are included, as well as guidelines for modifying stitches to increase one’s repertoire further. The book also offers downloads for two stitching cards with the grids on which every stitch in the book is based. These printable cards can be used as stencils for transferring grids to fabric.

How to Make Your Own Sewing Patterns

How to Make Your Own Sewing Patterns
Author: Donald H. McCunn
Publisher:
Total Pages: 301
Release: 1975*
Genre: Dressmaking
ISBN: 9780883652602

Contains illustrated, easy-to-follow directions for making original clothing patterns from scratch.

How to Make Sewing Patterns, Second Edition

How to Make Sewing Patterns, Second Edition
Author: Don McCunn
Publisher:
Total Pages: 182
Release: 2016-02-29
Genre: Crafts & Hobbies
ISBN: 9780932538215

How to Make Sewing Patterns solves the mysteries of pattern drafting with easy, step-by-step instructions and clear line drawings that show how to create custom-fit garments in a wide range of designs. The book s detailed instructions on measuring and fitting include do-it-yourself photographs as well as directions for creating custom dress forms. Don McCunn has certainly mastered pattern drafting and fitting a wide range of bodies. Whether or not you have taken pattern drafting in a class, this book is a good reference in a very readable style. I especially liked the exacting instructions on taking measurements on the body and the solution for side seams which are not perpendicular to the floor. --Sandra Betzina, the power behind power sewing. Author of 10 books, a syndicated column for 37 years, and a host of her own show on HGTV for 6 years. Beyond the impressive range of material in How to Make Sewing Patterns is the author's obvious concern that readers understand what they are doing and why. There are many helpful tips throughout the book, some quite clever and unexpected. The section on drafting a sloper contains excellent explanations of the various body contours, measuring, and fitting. Text, drawings, and photos of the human body from every angle illustrate the various interrelated contours and just how a pattern accommodates them. He even gives detailed instructions on how to measure and fit yourself. --Threads Magazine McCunn's book dispels the mysteries of pattern drafting, an area which was once the province of the couturier. A do-it-yourself text in which lessons build upon one another, this book provides detailed guides to creating patterns. --Library Journal The most readable pattern drafting book I've found. The drawings are the simplest line drawings possible but executed with concise purpose. --Whole Earth Catalog Donald McCunn leads the beginning seamstress or the advanced into pattern drafting via a thorough introduction. He shows that drafting is easy if each step is clearly related to the final outcome and if the drafter visualizes what he or she is doing. --Christian Science Monitor"

Web Page Recommendation Models

Web Page Recommendation Models
Author: Sule Gunduz-Oguducu
Publisher: Springer Nature
Total Pages: 77
Release: 2022-06-01
Genre: Computers
ISBN: 3031018427

One of the application areas of data mining is the World Wide Web (WWW or Web), which serves as a huge, widely distributed, global information service for every kind of information such as news, advertisements, consumer information, financial management, education, government, e-commerce, health services, and many other information services. The Web also contains a rich and dynamic collection of hyperlink information, Web page access and usage information, providing sources for data mining. The amount of information on the Web is growing rapidly, as well as the number of Web sites and Web pages per Web site. Consequently, it has become more difficult to find relevant and useful information for Web users. Web usage mining is concerned with guiding the Web users to discover useful knowledge and supporting them for decision-making. In that context, predicting the needs of a Web user as she visits Web sites has gained importance. The requirement for predicting user needs in order to guide the user in a Web site and improve the usability of the Web site can be addressed by recommending pages to the user that are related to the interest of the user at that time. This monograph gives an overview of the research in the area of discovering and modeling the users' interest in order to recommend related Web pages. The Web page recommender systems studied in this monograph are categorized according to the data mining algorithms they use for recommendation. Table of Contents: Introduction to Web Page Recommender Systems / Preprocessing for Web Page Recommender Models / Pattern Extraction / Evaluation Metrics