Outrageous 3-D Big Bugs

Outrageous 3-D Big Bugs
Author: Ian Boyd
Publisher: Troll Communications
Total Pages: 24
Release: 1998
Genre: Juvenile Nonfiction
ISBN: 9780816743544

Educational information in a kid-friendly 3-D format.

Fodor's Essential USA

Fodor's Essential USA
Author: Fodor's Travel Publications, Inc. Staff
Publisher: Fodor
Total Pages: 786
Release: 2011
Genre: United States
ISBN: 0307480585

Provides information on traveling in and around the United States, including lodgings, restaurants, attractions, shopping, culture, and nightlife.

Frommer's Irreverent Guide to Walt Disney World

Frommer's Irreverent Guide to Walt Disney World
Author: Diane Bair
Publisher: *Frommers
Total Pages: 260
Release: 2000-09-26
Genre: Travel
ISBN: 9780764562297

Looking for a travel guide that goes where other guides fear to tread? One that rides roughshod over ad-copy puffery to smartly deliver the real scoop on a destination's sites and attractions? One that dares to be honest, hip, and fun? Look no more. Frommer's Irreverent Travel Guides are wickedly irreverent, unabashedly honest, and downright hilarious, and provide an insider's perspective on which attractions are overrated tourist traps and which are the secret gems that locals love. You'll get the lowdown on restaurants, lodging, and shopping, and even find out what the locals think of you. Like being taken around by a savvy local," said the New York Times. "Hipper and savvier than other guides," concurred Diversion magazine. Never shy about confronting the issues, the Irreverents are guides to real travel in the real world. It's said that if you can't have fun at Walt Disney World®, you may want to check your pulse. But you don't have to be driven mad either by the crowds, the aggressive good cheer, or the gloppy sentiment. With the smart, funny, and straight-shooting Frommer's Irreverent Guide to Walt Disney World® you won't lose your mind--or your kids. Find out which rides and attractions are really worth seeing--and those you shouldn't waste your time on. Find out which Disney food is really worth eating and which isn't. Get insider tips on beating the system, such as how to avoid standing in long lines, and how to get a room with a view. With this refreshingly honest guide your trip to the Magic Kingdom will be both supremely manageable and deliciously fun."

Video Game Bible, 1985-2002

Video Game Bible, 1985-2002
Author: Andy Slaven
Publisher: Trafford Publishing
Total Pages: 774
Release: 2002
Genre: Video games
ISBN: 1553697316

With nearly three years of research utilized to compile game lists and thousands of hours used to play and review the games listed within, Video Game Bible is the most comprehensive source of information on video games released in the U.S. since 1985 ever created. Prices are based on realistic figures compiled by interviewing hundreds of large collectors and game store owners, and offer a realistic guideline to be followed by both collectors and video gamers looking to complete their collections. While numerous guides have been compiled on the subject of classic video games, this book offers coverage of video game consoles releases after 1985, known as the "neo-classics". With 39 systems in total, Video Game Bible offers the largest guide to date. With the recent proliferation of video game collecting into the mainstream, it is necessary to have a standard by which games are valued. This is the first installment in a series of guides intended to offer full coverage of every video game ever made worldwide. Video game consoles are grouped together by the company that made them for easy reference. In addition to the table of contents, which lists each section separately, there are corner tabs to make browsing the guide even more convenient. Thousands of new facts are offered within the pages of this book, as are thousands of reviews and overviews. Written in a lighthearted manner, chapters of this guide that may not pertain to a particular collector will still be enjoyable for intelligent readers. An easy to use reference guide suitable for any age, this guide is sure to be an invaluable resource for anyone interested in video game collecting, video game history, and even for the casual video game fan interested in learning more about the hobby. Editor-In Chief: Andy Slaven Staff Writers: Micheal Collins, Lucus Barnes, Vincent Yang Contributing Writers: Charlie Reneke, Joe Kudrna

Comics Values Annual, 1993-94

Comics Values Annual, 1993-94
Author: Alex G. Malloy
Publisher: Wallace-Homestead Book Company
Total Pages: 610
Release: 1993-06
Genre: Antiques & Collectibles
ISBN: 9780870696831

Details the state of the market in various categories, with details of illustrators, company profiles and a glossary of terms.

Comics Values Annual, 1998

Comics Values Annual, 1998
Author: Alex G. Malloy
Publisher: Antique Trader
Total Pages: 724
Release: 1997-08
Genre: Antiques & Collectibles
ISBN: 9780930625856

With more than 30,000 updated prices and over 650 photos and illustrations, "Comics Values Annual" provides an indispensable reference for dealers and collectors of all types of comics. Malloy offers reader-friendly grading and pricing charts, arranged by publisher, plus regional market reports from the nation's top experts and interviews with comics illustrators and writers.