Osirion, Land of Pharaohs

Osirion, Land of Pharaohs
Author: Jason Nelson
Publisher:
Total Pages: 0
Release: 2009-01-21
Genre: Fantasy games
ISBN: 9781601251442

The race is on to discover the lost treasures of ancient Osirion, seat of the Pharaohs of antiquity! Scoundrels, archaeologists, Pathfinders, and foreigners scour the sand-choked pyramids and temples of this once mighty kingdom! Pathfinder Companion: Osirion, Land of Pharaohs provides a comprehensive overview of Osirion from its star-crossed ancient history, to its treacherous modern politics. A complete gazetteer of the nation's teeming, monument-laden capital of Sothis provides a great resource for player characters from -- and for Game Masters running campaigns set in -- the pulp-inspired nation of Osirion.

Orcs of Golarion

Orcs of Golarion
Author: Paizo Publishing
Publisher:
Total Pages: 0
Release: 2010-08-24
Genre: Pathfinder (Game)
ISBN: 9781601252562

The vile, hated orcs are the most common, evil, humanoid race of the Pathfinder world, the sword-fodder of countless celebrated heroes and daring adventurers. But they're also among the most populous civilized creatures on the planet, and their centuries-spanning conflicts with dwarves, elves, and humans form the pages upon which the history of mankind is written in blood. Pathfinder Companion: Orcs of Golarion provides Pathfinder RPG players everything they need to fight -- or play -- orc and half-orc characters, bringing this shadowy race to the savage forefront! Learn the secret history of this brutish race, from their first emergence from the Darklands into the sunlit world to the latest reports from the orcish realm of Belkzen and other important orc strongholds. Discover the physical and mental qualities of orcs and their half-breed kin, explore their unusual culture, and choose an appropriate campaign trait for your orc or orc-slaying player character. With extensive notes on orc religion and worship practices, orc tribal magic, and orc weapons, combat tactics, and rage powers, this Pathfinder Companion is an absolute necessity for any who would battle orcish evil -- or revel in it!

Inner Sea Races

Inner Sea Races
Author: James Jacobs
Publisher:
Total Pages: 0
Release: 2015-10-13
Genre: Games & Activities
ISBN: 9781601257222

Along with expansive details on Golarion's most prominent races you'll find whole chapters of exciting new character options, allowing you to make your favorite hero's culture more vital and valuable than ever before! Dozens of racial details and heritages also make choosing the perfect race easier than ever, whether you want to be a Varisian human or an archon-blooded aasimar. Pathfinder Campaign Setting: Inner Sea Races reveals new details on Golarion's most important races, including multiple human ethnicities.

Belkzen, Hold of the Orc Hordes

Belkzen, Hold of the Orc Hordes
Author: Tyler Beck
Publisher:
Total Pages: 0
Release: 2015
Genre: Games & Activities
ISBN: 9781601257109

Prepare for war! The Hold of Belkzen, an orc-dominated wasteland, is as inhospitable as its bloodthirsty inhabitants. These dangers, along with a history of warfare and ruin, make it a land ripe for adventure, and Pathfinder Campaign Setting: Belkzen, Hold of the Orc Hordes gives Game Masters all they need to explore this savage setting. This gazetteer of the Hold of Belkzen presents information on the region's many dangerous geographical features and orc-run settlements, more than a dozen detailed orc tribes and adventure hooks to incorporate them into a campaign, and new monsters including the dread Juggerloathe, the haunting Burning Child, and orc-bred warbeasts.

Humans of Golarion

Humans of Golarion
Author: Paizo Publishing
Publisher:
Total Pages: 0
Release: 2011-07-19
Genre: Pathfinder (Game)
ISBN: 9781601253156

Humans guide the destiny of the Pathfinder world as adventurers, politicians, criminals, and kings. Now, for the first time, the Pathfinder Player Companion delves into the history, culture, and ambitions of Golarion's humans, from the near-extinct Azlanti and the decadent Taldans to the proud, primitive Kellids and Mwangi. New human-focused character traits and rules for near-human gillmen and half-breeds round out this definitive guide. Each volume of the Pathfinder Companion contains several player-focused articles exploring the volume's theme, as well as short articles with innovative new rules for social, magic, religious, and combat-focused characters.

Fall of Plaguestone

Fall of Plaguestone
Author: Jason Bulmahn
Publisher:
Total Pages: 0
Release: 2019
Genre: Fantasy games
ISBN: 9781640781740

"A group of new adventurers, traveling through the small community of Plaguestone, must come together to solve the murder of a friend. What starts as simple investigation quickly turns sinister with the discovery of forbidden alchemy, mutant animals, and a nearby forest rotting away due to a mysterious blight. It becomes clear that if these young heroes don't get to the heart of the plot, then the fall of Plaguestone is all but certain! The Fall of Plaguestone is the first Second Edition Pathfinder roleplaying game standalone adventure, taking new players and Game Masters on a daring adventure filled with wilderness exploration, dungeon encounters, and much more! This 64-page softcover adventure is designed for 1st-level characters, built using the rules in the Pathfinder Core Rulebook, facing off against monsters found in the Pathfinder Bestiary. The Fall of Plaguestone is the first Second Edition Pathfinder roleplaying game standalone adventure, taking new players and Game Masters on a daring adventure filled with wilderness exploration, dungeon encounters, and much more! This 64-page softcover adventure is designed for 1st-level characters, built using the rules in the Pathfinder Core Rulebook, facing off against monsters found in the Pathfinder Bestiary. "--Provided by publisher.

Inner Sea Primer

Inner Sea Primer
Author: Paizo
Publisher:
Total Pages: 0
Release: 2010-12-21
Genre: Games & Activities
ISBN: 9781601252777

This beautiful, affordable volume of the Pathfinder Player Companion provides everything a player needs to know about the world of the Pathfinder Roleplaying Game. Short overviews of the more than 40 nations of Golarion's Inner Sea region will help players choose a homeland for their character, with plenty of character traits to reward players for immersing themselves in the campaign world. Brief descriptions of the gods and religions of the Inner Sea expand the list of deities from the Pathfinder Core Rulebook and offer tips to help players pick an appropriate patron deity. Easy color reference maps on the book's inside covers give players an "at a glance" look at their world, allowing them to better chart their destinies.

Castles of the Inner Sea

Castles of the Inner Sea
Author: Alyssa Faden
Publisher: Pathfinder Campaign Setting
Total Pages: 0
Release: 2013-07-09
Genre: Games & Activities
ISBN: 9781601255082

Pathfinder Campaign Setting: Castles of the Inner Sea provides a detailed overview of six of Golarion's most storied citadels, bastions that might serve as the setting of entire adventures, homes to allies and enemies, or the headquarters of the land's most capable adventurers. Each features elaborate overview maps and detailed descriptions of the most noteworthy floors, structures, or dungeons. Famous and infamous castles explored in this 64-page book include: * Castle Everstand, a magically created bastion of heroic knights that protects Lastwall from endless tides of rampaging orcs. * Castle Kronquist, the haunted keep of a vampirc conqueror and his legion of ancient undead abominations. * The Cloud Castle of the Storm King, an elusive, soaring structure inhabited by a tempestuous clan of cloud giant wanderers. * Citadel Vriad, the infamous fortress of Varisia's Hellknights, a grim edifice from which the lawless never return. * Highhelm, an unbreechable mountain fortress that holds the capital of an entire dwarven nation. * Icerift Castle, ruins chilled by arctic cold and a tragedy that endlessly hungers for mortal life. Pathfinder Campaign Setting: Castles of the Inner Sea is intended for use with the Pathfinder Roleplaying Game and the Pathfinder campaign setting, but can easily be used in any fantasy game setting.

Advanced Race Guide

Advanced Race Guide
Author: Jason Bulmahn
Publisher:
Total Pages: 0
Release: 2012-07-03
Genre: Fantasy games
ISBN: 9781601253903

This definitive sourcebook for the Pathfinder Roleplaying Game provides tons of new character options for all seven "core" player character races, from archetypes that allow elf characters to explore their connection to nature and magic, to feats and spells that let a dwarf character carry on the legacy of his multi-generational clan, or a gnome explore her connection to the First World or delve deep into her weird obsessions. Additionally, the Advanced Race Guide offers meaty sections on a dozen "spotlight" races that make interesting and exciting player character options, such as goblins, aasimar, tieflings, dhampyrs, drow, the elemental races from Bestiary 2, and several others, and, for the first time, allows players to create and play characters like merfolk, grippli, duergar, stryx, and every other appropriate monster currently in the Pathfinder game. Lastly, the Advanced Race Guide includes an extensive section that allows players and GMs to build their own custom races, either to emulate more powerful creatures that already exist in the game or to create wholly original characters unique to their campaign.

Sargava, the Lost Colony

Sargava, the Lost Colony
Author: Paizo Inc. Staff
Publisher:
Total Pages: 0
Release: 2010-07-13
Genre: Pathfinder (Game)
ISBN: 9781601252555

Perched on the edge of the treacherous jungles of the Mwangi Expanse, Sargava was once the cherished southern colony of the great Empire of Cheliax. When the empire fell to devils a century ago, turbulent oceans and fierce pirates cut Sargava from the support and defenses of its parent nation, stranding it in a wilderness of disease and death. Pathfinder Companion: Sargava, the Lost Colony provides Pathfinder RPG players with everything they need to survive the Serpent's Skull Pathfinder Adventure Path. Learn the history of this desperate Chelish colony and the ancient traditions it upholds more strongly even than in the fallen homeland. Explore Eleder, the capital city of Sargava, and the many intrigues that keep it balanced on a knife's edge of extinction. Choose a campaign trait suitable to the Serpent's Skull or a host of jungle adventures, learn the secrets of the tribal beliefs of the Mwangi, and join one of several pirate clans prowling the colony's western shores in this invaluable player reference for the Pathfinder Roleplaying Game.