Onshape For Beginners
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Author | : Elise Moss |
Publisher | : SDC Publications |
Total Pages | : 390 |
Release | : 2016-07 |
Genre | : Computers |
ISBN | : 1630570540 |
Onshape is an exciting, new, completely cloud based CAD tool. Getting Started with Onshape is a quick paced guide geared towards users who have no experience with 2D or 3D modeling. Because Onshape can be used for FREE it opens up CAD to anybody who is interested in creating their own models, including members of the bourgeoning Maker community and students who want to learn how to use 3D design tools. Because Onshape is 100% cloud based, there is no software to install and it is always up to date. New features are available to use as soon as they are ready. The good news is that the tools, as outlined in this book, will continue to work the same way even as Onshape evolves. This book guides you through the very basics of how to create models, run simulations, make engineering drawings and bill of materials, create renderings and finally exporting to an stl file, which can be used to create a 3D print. Then you can send your stl file to one of many local or online shops that can print out an stl file. When you have completed this book you will have taken the first step to the Maker Faire journey. In the first chapter of Getting Started with Onshape you will learn how to create an account, explore the workspace and learn how to share your documents with other people. Chapter two features a project where you are guided, step by step, to design your own singlet ring. Throughout this chapter you will learn many of the basic tools you will need to use in nearly every project you create. The third chapter features a new project where you create all the parts of a scooter. This project builds on what you learned previously to create more complex designs while new features of Onshape are introduced. In the remaining chapters you will learn how to import parts from other CAD systems, assemble the parts of your scooter, create a set of engineering drawings for your scooter, add and use apps from the Onshape app store to extend the capabilities of Onshape, and complete two more projects. The apps covered in this book will show you how to run simulations, make a bill of materials, and create renderings and animations.
Author | : Tutorial Books |
Publisher | : Tutorial Books |
Total Pages | : 310 |
Release | : 2021-05-11 |
Genre | : |
ISBN | : |
Onshape for Beginners introduces you to the basics of Onshape by using step-by-step instructions. You begin with a brief introduction to Onshape and the User Interface, toolbar, environments, commands, and various options. Within a short time, you will learn to create 2D sketches that form the basis for 3D models. You will learn to sketch on three different planes (Front, Top and Right planes). You will use various sketching tools such as line, rectangle, and circle. You will also learn to modify sketches using tools such as trim, extend, and fillet. Learn to use constraints and dimensions to achieve a definite shape and size of the sketch. You convert the sketches into 3D features such as Extrude and Revolve. You combine or subtract features to achieve the final part. You can also add placed features such as Fillets and Holes to the 3D geometry. You explore mirroring and patterning commands to create repetitive features. You will learn to use some additional modeling tools and work with multi-body parts. Learn to modify part geometry by editing sketches and feature parameters. You build assemblies after creating parts. There are two methods to build assemblies: Bottom-up and Top-down. In the Bottom-up approach, you bring all the components together and add constraints between them. In the Top-down approach, you create parts at the assembly level. You explode assemblies to show how they were assembled. You create Drawings of the parts and assemblies. You insert part views and add dimensions and annotations to complete the drawing. In the case of assembly drawings, you insert assembly views, Bill of Materials, and Balloons.
Author | : Sachidanand Jha |
Publisher | : |
Total Pages | : 206 |
Release | : 2019-06-03 |
Genre | : |
ISBN | : 9781071459317 |
ONSHAPE EXERCISESDo you want to learn how to design 2D and 3D models in your favorite Computer Aided Design (CAD) software such as Onshape, FUSION 360 or SolidWorks? Look no further. We have designed 200 3D CAD exercises that will help you to test your CAD skills.What's included in the ONSHAPE EXERCISES book?Whether you are a beginner, intermediate, or an expert, these 3D CAD exercises will challenge you. The book contains 200 3D models and practice drawings or exercises.-Each exercise contains images of the final design and exact measurements needed to create the design.-Each exercise can be designed on any CAD software which you desire. It can be done with AutoCAD, SolidWorks, Inventor, DraftSight, Creo, Solid Edge, Catia, NX and other feature-based CAD modeling software.-It is intended to provide Drafters, Designers and Engineers with enough 3D CAD exercises for practice on Onshape.-It includes almost all types of exercises that are necessary to provide, clear, concise and systematic information required on industrial machine part drawings.-Third Angle Projection is intentionally used to familiarize Drafters, Designers and Engineers in Third Angle Projection to meet the expectation of worldwide Engineering drawing print.-This book is for Beginner, Intermediate and Advance CAD users.-Clear and well drafted drawing help easy understanding of the design.-These exercises are from Basics to Advance level.-Each exercises can be assigned and designed separately.-No Exercise is a prerequisite for another. All dimensions are in mm.PrerequisiteTo design & develop models, you should have knowledge of Onshape software. Student should have knowledge of Orthographic views and projections. Student should have basic knowledge of engineering drawings.
Author | : Tutorial Books |
Publisher | : |
Total Pages | : 178 |
Release | : 2019-09-11 |
Genre | : |
ISBN | : 9781692377847 |
This book provides a step-by-step introduction to Onshape with commands presented in the context of each tutorial. In eleven chapters, the author guides you through all the essential tools and techniques in Onshape, from sketching to 3D modeling and finally finishing with 2D drawings. In each tutorial, the author provides step-by-step instructions with frequent illustrations showing what appears on the Onshape screen exactly. Onshape Tutorial book begins with the Getting Started chapter that includes the information user interface and terminology. Next, it teaches you to create sketches, 3D part models, assemblies, and 2D drawings. Each chapter concludes with unsolved exercises.
Author | : Leonardo Pereznieto |
Publisher | : Union Square & Co. |
Total Pages | : 146 |
Release | : 2021-02-22 |
Genre | : Art |
ISBN | : 1684620309 |
Popular artist Leonardo Pereznieto—whose instructional YouTube videos have earned him millions of views and a devoted fan base—teaches beginners the fundamentals of traditional drawing. In his first book “You Can Draw!” Leonardo Pereznieto helped artists recreate the realistic surfaces and textures that make his own work so popular. Now he’s going back to the very beginning to teach them the basics of drawing, covering first exercises, fundamental techniques, light and shading, composition, and perspective, and more. Loaded with information on materials, a glossary of essential terminology, and hundreds of illustrations, this illuminating guide includes such projects as a fall still life of fruit in a basket, with instructions on shape, shadow, and detail, as well as a cityscape, a landscape with depth of field, animals, train tracks, jewelry, and drawing with a message. Once you’ve mastered these basics, you can unleash your imagination on whatever subject you like!
Author | : David Cook |
Publisher | : Apress |
Total Pages | : 478 |
Release | : 2010-07-30 |
Genre | : Computers |
ISBN | : 1430227494 |
“I wrote this book because I love building robots. I want you to love building robots, too. It took me a while to learn about many of the tools and parts in amateur robotics. Perhaps by writing about my experiences, I can give you a head start.” —David Cook Robot Building for Beginners, Second Edition is an update of David Cook’s best-selling Robot Building for Beginners. This book continues its aim at teenagers and adults who have an avid interest in science and dream of building household explorers. No formal engineering education is assumed. The robot described and built in this book is battery powered and about the size of a lunchbox. It is autonomous. That is, it isn’t remote controlled. You’ll begin with some tools of the trade, and then work your way through prototyping, robot bodybuilding, and eventually soldering your own circuit boards. By the book’s end, you will have a solid amateur base of understanding so that you can begin creating your own robots to vacuum your house or maybe even rule the world!
Author | : David Cook |
Publisher | : Apress |
Total Pages | : 472 |
Release | : 2015-09-02 |
Genre | : Computers |
ISBN | : 1484213599 |
"I wrote this book because I love building robots. I want you to love building robots, too. It took me a while to learn about many of the tools and parts in amateur robotics. Perhaps by writing about my experiences, I can give you a head start."--David Cook Robot Building for Beginners, Third Edition provides basic, practical knowledge on getting started in amateur robotics. There is a mix of content: from serious reference tables and descriptions to personal stories and humorous bits. The robot described and built in this book is battery powered and about the size of a lunch box. It is autonomous; that is, it isn't remote controlled. The book is broken up into small chapters, suitable for bedtime (or bathroom) reading. The characteristics and purposes of each major component (resistor, transistor, wire, and motor) are described, followed by a hands-on experiment to demonstrate. Not only does this help the reader to understand a particular piece, but it also prepares them with processes to learn new parts on their own. An appendix offers an introduction to 3D printing and parts of the robot can, as an alternative, be "printed" using a 3D printer. The master project of the book is a simple, entertaining, line-following robot.
Author | : Sebastian Klaas |
Publisher | : BPB Publications |
Total Pages | : 300 |
Release | : 2021-08-24 |
Genre | : Computers |
ISBN | : 9389423716 |
KEY FEATURES ● Understand applications like reinforcement learning, automatic driving and image generation. ● Understand neural networks accompanied with figures and charts. ● Learn about determining coefficients and initial values of weights. DESCRIPTION Deep learning helps you solve issues related to data problems as it has a vast array of mathematical algorithms and has capacity to detect patterns. This book starts with a quick view of deep learning in Python which would include definition, features and applications. You would be learning about perceptron, neural networks, Backpropagation. This book would also give you a clear insight of how to use Numpy and Matplotlin in deep learning models. By the end of the book, you’ll have the knowledge to apply the relevant technologies in deep learning. WHAT YOU WILL LEARN ● To develop deep learning applications, use Python with few outside inputs. ● Study several ideas of profound learning and neural networks ● Learn how to determine coefficients of learning and weight values ● Explore applications such as automation, image generation and reinforcement learning ● Implement trends like batch Normalisation, dropout, and Adam WHO THIS BOOK IS FOR Deep Learning from the Basics is for data scientists, data analysts and developers who wish to build efficient solutions by applying deep learning techniques. Individuals who would want a better grasp of technology and an overview. You should have a workable Python knowledge is a required. NumPy knowledge and pandas will be an advantage, but that’s completely optional. TABLE OF CONTENTS 1. Python Introduction 2. Perceptron in Depth 3. Neural Networks 4. Training Neural Network 5. Backpropagation 6. Neural Network Training Techniques 7. CNN 8. Deep Learning
Author | : Florence Ordway Bean |
Publisher | : |
Total Pages | : 98 |
Release | : 1914 |
Genre | : Bookbinding |
ISBN | : |
Author | : James L. Blake Jr. |
Publisher | : iUniverse |
Total Pages | : 38 |
Release | : 2019-10-16 |
Genre | : Health & Fitness |
ISBN | : 153208403X |
We live in a society of instant gratification, and so many people assume that there is a wonder pill out there to help us achieve health, fitness, and wellness. We are also surrounded by countless fad diets and fitness programs, and we can be overwhelmed by the choices. The first step, however, begins with belief. A Path to a Fit and Healthy Life for Beginners is designed to help you become the owner of your fitness and health. Author, fitness trainer, and retired US Army veteran James L. Blake Jr. explains the importance of being healthy throughout our life on this earth. He reminds us that we can’t just wait for something bad to happen to motivate us into taking the first steps—we have to take that same attitude now, in the present, before we face the worst, and apply it to our health, fitness, and wellness. It’s too easy for us to get caught up society, which is driven by our everyday lives—and then before we know it, it’s too late. Wake up to the reality, both for yourself and for your children. As James says, “Personal courage is something that is infused, not given.”