Designing Online Information Literacy Games Students Want to Play

Designing Online Information Literacy Games Students Want to Play
Author: Karen Markey
Publisher: Rowman & Littlefield
Total Pages: 303
Release: 2014-03-12
Genre: Language Arts & Disciplines
ISBN: 0810891433

Designing Online Information Literacy Games Students Want to Play sets the record straight with regard to the promise of games for motivating and teaching students in educational environments. The authors draw on their experience designing the BiblioBouts information literacy game, deploying it in dozens of college classrooms across the country, and evaluating its effectiveness for teaching students how to conduct library research. The multi-modal evaluation of BiblioBouts involved qualitative and quantitative data collection methods and analyses. Drawing on the evaluation, the authors describe how students played this particular information literacy game and make recommendations for the design of future information literacy games. You’ll learn how the game’s design evolved in response to student input and how students played the game including their attitudes about playing games to develop information literacy skills and concepts specifically and playing educational games generally. The authors describe how students benefited as a result of playing the game. Drawing from their own first-hand experience, research, and networking, the authors feature best practices that educators and game designers in LIS specifically and other educational fields generally need to know so that they build classroom games that students want to play. Best practices topics covered include pre-game instruction, rewards, feedback, the ability to review/change actions, ideal timing, and more. The final section of the book covers important concepts for future information literacy game design.

Handbook of Business Data Communications

Handbook of Business Data Communications
Author: Hossein Bidgoli
Publisher: Academic Press
Total Pages: 575
Release: 2000-08-08
Genre: Computers
ISBN: 0120959763

Do you need a one-volume lesson about business applications of the Internet and other computer-based hardware and software? This book provides comprehensive coverage of four major areas: The Internet and Data Communications Basics, Popular Types of Networks, Design, Implementation, and Management Issues in a Network Environment, and Data Communication and Internet Applications. The Handbook of Business Data Communications looks briefly at the major corporations working in each category. In addition to practical examples, short case studies, and summaries of emerging issues in data communications, Professor Bidgoli discusses personal, social, organizational, and legal issues surrounding the use of networks and business software. Easy to use, balanced, and up-to-date, the Handbook has both answers and insights into future trends in business data communications. Key Features * An industry profile begins each chapter, providing readers with ways to learn more about the products they use * Numerous case studies of businesses throughout the book highlight applications topics * Includes balanced presentations of current and emerging technologies as well as useful discussions of security issues and measures * Presents thorough examinations of the Internet and intranets/extranets * Social, organizational, and legal materials provide context for data communications information * Summaries and review questions reinforce the aims of each chapter

Libri

Libri
Author: Jean Anker
Publisher:
Total Pages: 576
Release: 1997
Genre: Library science
ISBN:

Vols. 4-24 include Communications of the International Federation of Library Associations (IFLA-FIAB).

Visualization '94

Visualization '94
Author: Dan Bergeron
Publisher:
Total Pages: 488
Release: 1994
Genre: Computer graphics
ISBN:

The proceedings of Visualization 94, held in Washington, D.C., October 1994, comprise technical papers in the areas of volume visualization systems, applications, surfaces, visualization techniques, flow features and topology, visualizing geometry and algorithms, volume visualization techniques, user interfaces and techniques, flow visualization techniques, flow visualization systems, surface extraction, and visualization systems. Case studies are presented in the areas of magnetohydrodynamics and mathematics, environment, and medical applications. There are also six panels. Includes a 46-page section of color plates. No index. Annotation copyright by Book News, Inc., Portland, OR.