Online Gaming in India

Online Gaming in India
Author: Lovely Dasgupta
Publisher: CRC Press
Total Pages: 265
Release: 2024-11-06
Genre: Computers
ISBN: 1040166385

This book offers a comprehensive overview from diverse perspectives of online gaming technology, policy, and experiments to understand and review the Indian approach. It starts with the technological viewpoint on the governance and regulation of online gaming and includes the Indian experiment in governing and regulating it. The book brings a nuanced approach related to the perspectives of various stakeholders, the players, the developers, the gamers, the regulators, the law enforcement agencies, the industry and most importantly, the consumers, who are also the intended audience of the work. Present a holistic view of the online gaming industry from technical, legal and policymaking perspectives Offers critical technical highlights include Online transactions, online games ecosystem, online games varied platforms, web3, metaverse, AI and Fantasy Games Includes a comparative analysis to evaluate better the laws, rules, and regulations and the governance of online gaming in India Encapsulates the Indian experience in intervening and streamlining the online gaming industry The book is for Professionals and scholars in the fields of Online Gaming in computer science, Law, and other related discipline. It also serves as a textbook for students for Online Gaming courses.

Online Gaming in India

Online Gaming in India
Author: Lovely Dasgupta
Publisher: CRC Press
Total Pages: 0
Release: 2024-12-04
Genre: Art
ISBN: 9781032619194

This book offers a comprehensive overview from diverse perspectives of online gaming technology, policy, and experiments to understand and review the Indian approach. It starts with the technological viewpoint on the governance and regulation of online gaming and includes the Indian experiment in governing and regulating it. The book brings a nuanced approach related to the perspectives of various stakeholders, the players, the developers, the gamers, the regulators, the law enforcement agencies, the industry and most importantly, the consumers, who are also the intended audience of the work. Present a holistic view of the online gaming industry from technical, legal and policymaking perspectives Offers critical technical highlights include Online transactions, online games ecosystem, online games varied platforms, web3, metaverse, AI and Fantasy Games Includes a comparative analysis to evaluate better the laws, rules, and regulations and the governance of online gaming in India Encapsulates the Indian experience in intervening and streamlining the online gaming industry. The book is for Professionals and scholars in the fields of Online Gaming in computer science, Law, and other related discipline. It also serves as a textbook for students for Online Gaming courses.

Laws on Online Gaming and Online Gambling in India

Laws on Online Gaming and Online Gambling in India
Author: Aneesh singh
Publisher:
Total Pages: 0
Release: 2023
Genre:
ISBN:

Online gaming has become a major source of entertainment and a growing industry worldwide. However, the taxation of online gaming remains a complex and controversial issue. This thesis examines the current state of online gaming taxation and analyzes the different tax regimes adopted by different countries. It also considers the challenges governments face in taxing online gaming and assesses the potential impact of taxes on the growth of the industry. The paper concludes with recommendations for governments on how to approach the taxation of online gaming in a way that balances the need for revenue with supporting industry growth.This abstract provides an overview of the legal framework for online gaming in India. It examines the various laws and regulations governing online gaming in India, including the Indian Gaming Act 1976, the Information Technology Act 2000, and the Indian Penal Code. It discusses various legal issues related to online gaming, such as the legal status of online gaming, the legality of offshore gaming, the potential for criminal activity, and the taxation implications of online gaming. It also focuses on the need for a comprehensive legal framework for online gaming in India and the implications of such a framework. Finally, it makes recommendations regarding the need for stricter regulation and oversight of online gaming in India.

Gaming Culture(s) in India

Gaming Culture(s) in India
Author: Aditya Deshbandhu
Publisher: Taylor & Francis
Total Pages: 189
Release: 2020-05-13
Genre: Games & Activities
ISBN: 1000082261

This volume critically analyzes the multiple lives of the "gamer" in India. It explores the "everyday" of the gaming life from the player’s perspective, not just to understand how the games are consumed but also to analyze how the gamer influences the products’ many (virtual) lives. Using an intensive ethnographic approach and in-depth interviews, this volume situates the practice of gaming under a broader umbrella of digital leisure activities and foregrounds the proliferation of gaming as a new media form and cultural artifact; critically questions the term gamer and the many debates surrounding the gamer tag to expand on how the gaming identity is constructed and expressed; details participants’ gaming habits, practices and contexts from a cultural perspective and analyzes the participants’ responses to emerging industry trends, reflections on playing practices and their relationships to friends, communities and networks in gaming spaces; and examines the offline and online spaces of gaming as sites of contestation between developers of games and the players. A holistic study covering one of the largest video game bases in the world, this volume will be of great interest to scholars and researchers of cultural studies, media and communication studies and science and technology studies, as well as be of great appeal to the general reader.

ONLINE GAMING & ITS IMPACT ON SOCIETY

ONLINE GAMING & ITS IMPACT ON SOCIETY
Author: Hitesh Keserwani & Kapil Arora
Publisher: Ashok Yakkaldevi
Total Pages: 214
Release: 2022-05-02
Genre: Art
ISBN: 1435776623

The history of internet in India The history of internet in India started with launch of internet services by VSNL on 15 August 1995, the 48th anniversary of Indian independence. They were able to add about 10,000 internet users within 6 months. However for the next 10 years internet experience in the country remained less attractive with narrow-band connections having speed less than 56 kbit/s (Dial-Up). In 2004, Government formulated its Broadband policy which defined the broadband as an always-on internet connection with download speed of 256 kbit/s or above. From 2005 onward the growth of broadband sector in the country attained acceleration, but remained below the growth estimates of government and related agencies due to the resource issues in last-mile access which depended on wired-line technologies predominantly. This bottleneck was removed in 2010 when government auctioned the 3G spectrum followed by an equally high profile auction of 4G spectrum that set the scene for a competitive and invigorated wireless broadband market. Now internet access in India is provided by both public and private companies using a variety of technologies and media including Dial-Up (PSTN), xDSL, Coaxial Cables, Ethernet, FTTH, ISDN, HSDPA (3G), WiFi, WiMAX etc. at a wide range of speeds and costs. The country has the world's third largest Internet users with over 121 million users (of whom 59% who only access the internet via mobile devices) as of December 2011.

Indian Gaming Law and Policy

Indian Gaming Law and Policy
Author: Kathryn R. L. Rand
Publisher:
Total Pages: 328
Release: 2006
Genre: Games & Activities
ISBN:

In just over two decades, Indian gaming has become big business throughout the United States. Over 300 tribal casinos in 30 states generate billions of dollars in gambling revenue. The Indian gaming industry continues to grow, attracting widespread attention in the courts, policymaking arenas, and the media. With a complex and controversial federal regulatory scheme and myriad state and tribal regulations, Indian gaming is a growing area of legal and regulatory practice. At the intersection of federal Indian law and gambling law, and against the background of tribal sovereignty, Indian gaming is a complicated and fascinating topic for students, practitioners, and policymakers alike, raising important legal, political, and public policy questions. Indian Gaming Law and Policy provides a comprehensive and accessible explanation of Indian gaming, tracing the genesis of tribal gaming and the federal Indian Gaming Regulatory Act, enacted on the heels of the Supreme Court's landmark decision in California v. Cabazon Band of Mission Indians. The book discusses in detail the Act's provisions and subsequent legal and political developments, including the scope of gaming and state public policy, the line dividing Class II and Class III games, the increased politicization of tribal gaming after the Supreme Court's examination of the Act in Seminole Tribe v. Florida, and the multitude of actors -- at federal, state, and tribal levels, and within both the public and private sectors -- who have regulatory authority or other influence over Indian gaming. As debates over tribal gaming heat up across the U.S., the book examines developing political and policy issues that may determine the future of Indian gaming and includes a helpful appendix to guide practitioners and students in researching Indian gaming issues. Indian Gaming Law and Policy is a one-stop resource for practitioners and policymakers, and also is a highly readable and comprehensive account appropriate for adoption in courses in law, public policy and public administration, and contemporary issues. "Indian Gaming Law and Policy should be required reading for policymakers at the federal, state, and tribal level." -- Bimonthly Review of Law Books

The Book of Games

The Book of Games
Author: Bendik Stang
Publisher: Book of Games
Total Pages: 397
Release: 2007
Genre: Computer games
ISBN: 8299737826

This second volume is a compendium of video game synopses as well as a feast for the eyes with literally thousands of vivid, high-resolution screen shots; it provides a comprehensive visual tour through the world of PC and video gaming. Sorted by genre, more than 100 of the latest, most exciting software titles are reviewed with information of interest to players, parents, and industry professionals. Each game is featured in a two-page spread that includes detailed game summaries, analysis, and strategies; nine in-game screen shots; lists of games with similar skill and strategy requirements; appropriate age ran≥ notes ESRB content ratings; complete technological specifications; and more. Feature stories are included throughout the book, covering game-related topics such as multiplayer online gaming, games in movies, and the future of gaming. The book also includes useful reference tools such as an illustrated glossary, an overview of game publishers, and information on current hardware platforms such as Sony's new PS3, Nintendo's Wii, and handheld systems, including the Nintendo DS and Sony PSP.

Taxmann's Online Gaming Industry | A Practical Guide to Business and Taxation in India – In-depth analysis focusing on evolution, legal framework and taxation [Income-tax and GST] challenges

Taxmann's Online Gaming Industry | A Practical Guide to Business and Taxation in India – In-depth analysis focusing on evolution, legal framework and taxation [Income-tax and GST] challenges
Author: CA. Sujatha G
Publisher: Taxmann Publications Private Limited
Total Pages: 16
Release: 2024-05-06
Genre: Law
ISBN: 935778893X

This book provides an in-depth analysis of the online gaming industry in India, focusing on the following: • Evolution • Legal Framework • Taxation Issues It discusses various business models, such as free-to-play, subscription services, and in-game advertising, highlighting their unique challenges and opportunities. Each chapter invites readers—from legal and accounting professionals to business strategists and curious students—to gain a holistic understanding of the complexities of online gaming in India. The Present Publication is the Latest Edition and amended up to 1st May 2024. This book is authored by CA. Sujatha G, CA. Vishal Govindprasad Poddar, CA. Rajeev K. Sharma, CA. Praveen Sharma, CA. Neha Tayal, CA. Rahul R. Gandhi, CA. Deepak Kothari, CA. Satish Sukumar Chippalakatti. The noteworthy features of the book are as follows: • [Introduction to Online Gaming] The book begins with an in-depth analysis of the online gaming industry, emphasising its dynamic intersection of technology, entertainment, and business. It discusses the historical development, various business models, and the significant growth of the global gaming industry, facilitated by technological advancements and widespread internet access • [Business Models in Online Gaming] This book analyses business strategies within the online gaming sector, such as free-to-play models with microtransactions, subscription services, and in-game advertising. Each model's unique challenges and opportunities for developers, publishers, and players are discussed. • [Legal Aspects in India] The book examines the complex legal framework surrounding online gaming in India, focusing on debates and judicial interpretations concerning games of skill versus chance and the broader legal issues impacting the industry • [Taxation Framework] A thorough analysis of taxation related to online gaming under GST and Income Tax is provided. The book covers GST compliance, input tax credits, cross-border transactions, and income tax issues like revenue recognition and deductions • [Global Perspective and Strategic Recommendations] The book discusses global policies on online gaming, comparing international jurisdictions and proposing strategic recommendations for policymakers, industry stakeholders, and regulators The contents of the book are as follows: • Overview of Online Gaming Industry • Laws Governing Online Gaming • Accounting Aspect of Online Gaming • Taxation in Online Gaming • Key Judicial Pronouncements • Global Policies in Online Gaming • Way Forward in Online Gaming

151 Essays

151 Essays
Author: S C Gupta
Publisher: Arihant Publications India limited
Total Pages: 470
Release: 2021-02-11
Genre:
ISBN: 9325294214

1. Collection of more than 162 Essays covering various topics 2. Focuses on developing the art of writing essays 3. Guide is divided into 2 Parts 4. First Part focuses on how to write an effective, interesting essays with techniques 5. Second Part contains all the Latest and Updated topics from all fields of life 6 All topics have been penned in a clear and easy language 7. Important Quotations are provided to better essay writting Writing an essay is a perfect art blend of intellect and creativity that needs discipline of mind, analytical power, and good vocabulary to express thoughts in an appropriate context. To craft a purposeful essay, one must have thorough knowledge of topics, expressions, grammatical accuracy and coherence of thoughts all together. With the revised edition of “151 Essays” readers are certainly helped in enhancing capabilities to present subject matter in a concise and organized manner. The essays in this book have been classified under different categories, giving views on every genre. Latest topics have also been covered with accurate facts and data wherever required. Use of simple and standard language has been kept in mind so that students with different caliber are benefited. A separate section has been made for ‘Important Quotations’ so that students can use them in writing essay when they require. This book is highly useful for all kinds of examination from academic to government competition. TOC Contemporary Issues, Social Issues, Political Issues, Economic Issues, Science and Technology, Environmental Issues, Education, Health and Sports, Renowned Personalities, Preverbal and Idiomatic, Miscellaneous Issues, Important Quotations