Object Oriented Reengineering Patterns
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Author | : Serge Demeyer |
Publisher | : Lulu.com |
Total Pages | : 362 |
Release | : 2009 |
Genre | : Computers |
ISBN | : 395233412X |
Object-Oriented Reengineering Patterns collects and distills successful techniques in planning a reengineering project, reverse-engineering, problem detection, migration strategies and software redesign. This book is made available under the Creative Commons Attribution-ShareAlike 3.0 license. You can either download the PDF for free, or you can buy a softcover copy from lulu.com. Additional material is available from the book's web page at http://scg.unibe.ch/oorp
Author | : Serge Demeyer |
Publisher | : Morgan Kaufmann |
Total Pages | : 307 |
Release | : 2003 |
Genre | : Computers |
ISBN | : 1558606394 |
A guide on how to reverse engineer legacy systems to understand their problems, and then reengineer those systems to meet new demands. It uses patterns to clarify and explain the process of understanding large code bases, hence transforming them to meet new requirements.
Author | : Serge Demeyer |
Publisher | : Elsevier |
Total Pages | : 307 |
Release | : 2002-07-16 |
Genre | : Computers |
ISBN | : 0080512992 |
The documentation is missing or obsolete, and the original developers have departed. Your team has limited understanding of the system, and unit tests are missing for many, if not all, of the components. When you fix a bug in one place, another bug pops up somewhere else in the system. Long rebuild times make any change difficult. All of these are signs of software that is close to the breaking point.Many systems can be upgraded or simply thrown away if they no longer serve their purpose. Legacy software, however, is crucial for operations and needs to be continually available and upgraded. How can you reduce the complexity of a legacy system sufficiently so that it can continue to be used and adapted at acceptable cost?Based on the authors' industrial experiences, this book is a guide on how to reverse engineer legacy systems to understand their problems, and then reengineer those systems to meet new demands. Patterns are used to clarify and explain the process of understanding large code bases, hence transforming them to meet new requirements. The key insight is that the right design and organization of your system is not something that can be evident from the initial requirements alone, but rather as a consequence of understanding how these requirements evolve.* Describes how to reverse engineer a monolithic system to understand how it really works and how to identify potential problems.* Includes reengineering patterns that tackle well-known reengineering techniques often encountered in object-oriented programming, such as introducing polymorphism, factoring out common behavior, detecting duplicated code, and understanding design.* Shows how to build a culture of continuous reengineering for achieving flexible and maintainable object-oriented systems.
Author | : Martin Fowler |
Publisher | : Addison-Wesley Professional |
Total Pages | : 398 |
Release | : 1997 |
Genre | : Object-oriented methods (Computer science). |
ISBN | : 9780201895421 |
Martin Fowler is a consultant specializing in object-oriented analysis and design. This book presents and discusses a number of object models derived from various problem domains. All patterns and models presented have been derived from the author's own consulting work and are based on real business cases.
Author | : Michele Lanza |
Publisher | : Springer Science & Business Media |
Total Pages | : 213 |
Release | : 2007-05-16 |
Genre | : Computers |
ISBN | : 3540395385 |
Presents a novel metrics-based approach for detecting design problems in object-oriented software. Introduces an important suite of detection strategies for the identification of different well-known design flaws as well as some rarely mentioned ones.
Author | : Rudolf Pecinovsky |
Publisher | : Tomáš Bruckner |
Total Pages | : 527 |
Release | : 2013-11-01 |
Genre | : Computers |
ISBN | : 8090466184 |
You can find a whole range of programming textbooks intended for complete beginners. However, this one is exceptional to certain extent. The whole textbook is designed as a record of the dialogue of the author with his daughter who wants to learn programming. The author endeavors not to explain the Java programming language to the readers, but to teach them real programming. To teach them how to think and design the program as the experienced programmers do. Entire matter is explained in a very illustrative way which means even a current secondary school student can understand it quite simply.
Author | : James Martin |
Publisher | : Prentice Hall |
Total Pages | : 412 |
Release | : 1995 |
Genre | : Object-oriented methods (Computer science) |
ISBN | : 9780136308560 |
This book presents those concepts and techniques that support almost any system development approach--whether it involves computers, people, or machines. It considers object structure, object behavior and more advanced concepts such as composition, structural constraints, rules, using rules and diagrams, meta-modeling, and power types.
Author | : Craig Larman |
Publisher | : Pearson Education India |
Total Pages | : 748 |
Release | : 2012 |
Genre | : |
ISBN | : 9788131762363 |
Author | : John R. Levine |
Publisher | : Morgan Kaufmann |
Total Pages | : 278 |
Release | : 2000 |
Genre | : Computers |
ISBN | : 9781558604964 |
"I enjoyed reading this useful overview of the techniques and challenges of implementing linkers and loaders. While most of the examples are focused on three computer architectures that are widely used today, there are also many side comments about interesting and quirky computer architectures of the past. I can tell from these war stories that the author really has been there himself and survived to tell the tale." -Guy Steele Whatever your programming language, whatever your platform, you probably tap into linker and loader functions all the time. But do you know how to use them to their greatest possible advantage? Only now, with the publication of Linkers & Loaders, is there an authoritative book devoted entirely to these deep-seated compile-time and run-time processes. The book begins with a detailed and comparative account of linking and loading that illustrates the differences among various compilers and operating systems. On top of this foundation, the author presents clear practical advice to help you create faster, cleaner code. You'll learn to avoid the pitfalls associated with Windows DLLs, take advantage of the space-saving, performance-improving techniques supported by many modern linkers, make the best use of the UNIX ELF library scheme, and much more. If you're serious about programming, you'll devour this unique guide to one of the field's least understood topics. Linkers & Loaders is also an ideal supplementary text for compiler and operating systems courses. Features: * Includes a linker construction project written in Perl, with project files available for download. * Covers dynamic linking in Windows, UNIX, Linux, BeOS, and other operating systems. * Explains the Java linking model and how it figures in network applets and extensible Java code. * Helps you write more elegant and effective code, and build applications that compile, load, and run more efficiently.
Author | : Frank Buschmann |
Publisher | : John Wiley & Sons |
Total Pages | : 501 |
Release | : 2013-04-22 |
Genre | : Computers |
ISBN | : 1118725263 |
Pattern-oriented software architecture is a new approach to software development. This book represents the progression and evolution of the pattern approach into a system of patterns capable of describing and documenting large-scale applications. A pattern system provides, on one level, a pool of proven solutions to many recurring design problems. On another it shows how to combine individual patterns into heterogeneous structures and as such it can be used to facilitate a constructive development of software systems. Uniquely, the patterns that are presented in this book span several levels of abstraction, from high-level architectural patterns and medium-level design patterns to low-level idioms. The intention of, and motivation for, this book is to support both novices and experts in software development. Novices will gain from the experience inherent in pattern descriptions and experts will hopefully make use of, add to, extend and modify patterns to tailor them to their own needs. None of the pattern descriptions are cast in stone and, just as they are borne from experience, it is expected that further use will feed in and refine individual patterns and produce an evolving system of patterns. Visit our Web Page http://www.wiley.com/compbooks/