Object Models

Object Models
Author: Peter Coad
Publisher: Pearson Education
Total Pages: 0
Release: 1997
Genre: Database design
ISBN: 9780138401177

This is a new edition of this pack which covers the three leading object modelling notations, Coad, OMT and the new Unified (Booch-Rumbaugh) methodology. It presents 177 state-of-the-art strategies and 31 patterns for object model development. The new edition includes 29 new strategies which include: using feature milestones to deliver results more quickly; extracting useful content from data models; using patterns to discover new features, separating definition from usage; when to use, or not use, inheritance; how to decide whether you need an attribute or something more; and why you should nearly always ask for more than a data value.

Analysis Patterns

Analysis Patterns
Author: Martin Fowler
Publisher: Addison-Wesley Professional
Total Pages: 398
Release: 1997
Genre: Object-oriented methods (Computer science).
ISBN: 9780201895421

Martin Fowler is a consultant specializing in object-oriented analysis and design. This book presents and discusses a number of object models derived from various problem domains. All patterns and models presented have been derived from the author's own consulting work and are based on real business cases.

Real-Time Object-Oriented Modeling

Real-Time Object-Oriented Modeling
Author: Bran Selic
Publisher: New York ; Toronto : Wiley
Total Pages: 568
Release: 1994-05-06
Genre: Computers
ISBN:

Are you looking for a more effective approach to real-time systems development? Real-Time Object-Oriented Modeling The development of real-time distributed systems is one of the most difficult engineering problems ever faced, taxing the capabilities of traditional real-time software development approaches. Real-Time Object-Oriented Modeling is the first book that brings together, in a single harmonious approach, the power of object-oriented concepts tailored specifically for real-time systems, with an iterative and incremental process based on the use of executable models. Developed by practitioners, the proven methodology described here is becoming a leader in the industry. Using a learn-by-example approach, this book offers: * A single consistent set of graphical modeling concepts, chosen to improve developer effectiveness, which apply uniformly to analysis, design, and implementation. This reduces the learning curve to master the entire method and eliminates expensive discontinuities across different stages of development. * An approach to the object paradigm that is easy to learn and that applies to the construction of reusable architectural design components, not just low-level language elements. This unleashes the true power of the object paradigm. * Techniques for constructing executable models to gain early confidence in specifications and design decisions. * Approaches to project management that deliver the benefits of the object paradigm and executable models.

Use Case Driven Object Modeling with UMLTheory and Practice

Use Case Driven Object Modeling with UMLTheory and Practice
Author: Don Rosenberg
Publisher: Apress
Total Pages: 456
Release: 2008-06-28
Genre: Computers
ISBN: 1430203692

Diagramming and process are important topics in today’s software development world, as the UML diagramming language has come to be almost universally accepted. Yet process is necessary; by themselves, diagrams are of little use. Use Case Driven Object Modeling with UML - Theory and Practice combines the notation of UML with a lightweight but effective process - the ICONIX process - for designing and developing software systems. ICONIX has developed a growing following over the years. Sitting between the free-for-all of Extreme Programming and overly rigid processes such as RUP, ICONIX offers just enough structure to be successful.

Object-oriented Modeling and Design

Object-oriented Modeling and Design
Author: James Rumbaugh
Publisher:
Total Pages: 520
Release: 1991
Genre: Computers
ISBN:

This text applies object-oriented techniques to the entire software development cycle.

Real Objects and Models

Real Objects and Models
Author: J. Steven Soulier
Publisher: Educational Technology
Total Pages: 104
Release: 1981
Genre: Education
ISBN: 9780877781721

Abstract: Concepts on the proper utilization of real objects and models in instruction are presented, discussed, and illustrated to aid teachers in providing the total experience of objects and ideas to their students. The rationale for the text includes the premise that real objects are as important to the math and English teacher as they are to the basketball coach and the medical professor. On the other hand, human ingenuity in the design and construction of models has almost overshadowed an instructor's ability to produce the real thing; yet, as an instructional tool, models may represent the most effective teaching device yet developed. A description of special forms of real objects and models is given, and information on the local production of models is presented. Criteria for the selection and use of these aids are discussed together with future trends. Listings of available sources for these aids also are provided. (wz).

DAO Object Model

DAO Object Model
Author: Helen Feddema
Publisher: "O'Reilly Media, Inc."
Total Pages: 401
Release: 2000
Genre: Computers
ISBN: 144936344X

Each iteration of Windows has meant a corresponding improvement in the techniques used for transferring data among its applications. Today's leading technique is called Automation. It allows you to work directly with objects in an application's interface using their object models. But if you want to write code in a programming language, such as Visual Basic, in order to work with the apps that support Automation, you must understand the inner workings of an application's object model--or in the case of Microsoft's Access, its two object models.Microsoft Access is the bestselling stand-alone relational database program for Windows offering both power and ease of use. And in many respects, Microsoft has made Automation the centerpiece of its vision for application development. DAO Object Model: The Definitive Reference will guide you through the Access object models, allowing you, with the support of Automation, to reference the application components you want to manipulate. An understanding of the object models is essential for developers who work with data in Access tables, or who want to manipulate components of the Access interface from other Office apps. The Data Access Objects (DAO) model is used to write and read data in Access tables. The Access object model is used to manipulate forms, reports, queries, macros, and other components of the Access interface, including most of the commands by means of the DoCmd object.This book will include an introduction and a brief description of the differences between VBA (used in most Office applications) and VBScript (used in Outlook). This chapter will also cover Office utilities and add-ons helpful in writing and debugging code, such as the Object Browser, the Integrated Development Environment (IDE) for VBA and the Interactive Debugger for VBScript. The book will then be divided into two parts; one covering the Access Object Model and the other, the Data Access Objects. Each section will have a description of what the object represents; listings of properties, events, and methods; and one or more code samples illustrating its use in VBA and/or VBScript code. Each property, event, or method section will have an explanation of the language element, and many will have code samples (either VBA or VBScript) as well.This book will detail, to an advanced user or keen intermediate user, the Access object models and how they are used. It will be the reference guide VB developers reach for when working with data in Access tables, or for manipulating components of the Access interface from other Office applications.

Practical Object-oriented Design in Ruby

Practical Object-oriented Design in Ruby
Author: Sandi Metz
Publisher: Pearson Education
Total Pages: 272
Release: 2013
Genre: Computers
ISBN: 0321721330

The Complete Guide to Writing More Maintainable, Manageable, Pleasing, and Powerful Ruby Applications Ruby's widely admired ease of use has a downside: Too many Ruby and Rails applications have been created without concern for their long-term maintenance or evolution. The Web is awash in Ruby code that is now virtually impossible to change or extend. This text helps you solve that problem by using powerful real-world object-oriented design techniques, which it thoroughly explains using simple and practical Ruby examples. This book focuses squarely on object-oriented Ruby application design. Practical Object-Oriented Design in Ruby will guide you to superior outcomes, whatever your previous Ruby experience. Novice Ruby programmers will find specific rules to live by; intermediate Ruby programmers will find valuable principles they can flexibly interpret and apply; and advanced Ruby programmers will find a common language they can use to lead development and guide their colleagues. This guide will help you Understand how object-oriented programming can help you craft Ruby code that is easier to maintain and upgrade Decide what belongs in a single Ruby class Avoid entangling objects that should be kept separate Define flexible interfaces among objects Reduce programming overhead costs with duck typing Successfully apply inheritance Build objects via composition Design cost-effective tests Solve common problems associated with poorly designed Ruby code

Inside the C++ Object Model

Inside the C++ Object Model
Author: Stanley B. Lippman
Publisher: Addison-Wesley Professional
Total Pages: 280
Release: 1996
Genre: Computers
ISBN: 9780201834543

There is a lot of misinformation and myth about the overhead and costs associated with C++. Now Stan Lippman, the acclaimed author of the C++ Primer, answers the call for a book that gives strategy guidelines for C++ programming. Inside the C++ Object Model explains where overhead costs reside and what they actually consist of. The author explains which parts vary by implementation and which are invariant. He tells how the various implementation models arose, points out areas where they are likely to evolve, and explains why they are what they are. This book is a must for C++ programmers who want to understand the semantic implications of the C++ object model and how the model affects their programs.

Streamlined Object Modeling

Streamlined Object Modeling
Author: Jill Nicola
Publisher: Pearson Education
Total Pages: 423
Release: 2001-09-21
Genre: Computers
ISBN: 0132797364

A rigorous and practical framework for modeling business systems Pares object modeling down to its core concepts, making it easier than ever. Twelve object collaboration patterns that address virtually any business scenario Powerful techniques–not fancy notation! Streamlined Object Modeling presents the first rigorous, practical framework for object modeling complex business domains, rules, and systems. Three world-renowned leaders in object development have pared object modeling down to the core concepts for all business domains, business rules, and business services. Starting from the first principles of "object think," the authors offer a fully integrated approach to building, validating, and critiquing object models. Coverage includes: Proven principles and techniques for successfully modeling the structure and operations of any business domain. Guidelines for finding and associating objects, assembling object models, and distributing system behavior among objects. Rigorous methods for discovering, organizing, and implementing business rules around objects. Twelve all-encompassing "collaboration patterns"–what they represent, how they relate, and how to apply them. Five kinds of business rules, three types of services, and six categories of properties completely specify object-oriented business requirements From start to finish, the book makes extensive use of examples drawn from real commercial applications. To illustrate how streamlined object modeling flows from analysis to code, it also presents a complete case study derived from a real-world application, and implemented in two leading object-oriented languages-Java, and the Squeak implementation of Smalltalk.