Object, Image, Inquiry

Object, Image, Inquiry
Author: Elizabeth Bakewell
Publisher: Getty Publications
Total Pages: 216
Release: 1988
Genre: Art
ISBN: 9780892361359

This series is a vehicle for texts generated through the experiences of writers, scholars, and artists who have been residents at the Getty Research Institute or involved in its programs.

Image Objects

Image Objects
Author: Jacob Gaboury
Publisher: MIT Press
Total Pages: 323
Release: 2021-08-03
Genre: Computers
ISBN: 0262045036

How computer graphics transformed the computer from a calculating machine into an interactive medium, as seen through the histories of five technical objects. Most of us think of computer graphics as a relatively recent invention, enabling the spectacular visual effects and lifelike simulations we see in current films, television shows, and digital games. In fact, computer graphics have been around as long as the modern computer itself, and played a fundamental role in the development of our contemporary culture of computing. In Image Objects, Jacob Gaboury offers a prehistory of computer graphics through an examination of five technical objects--an algorithm, an interface, an object standard, a programming paradigm, and a hardware platform--arguing that computer graphics transformed the computer from a calculating machine into an interactive medium. Gaboury explores early efforts to produce an algorithmic solution for the calculation of object visibility; considers the history of the computer screen and the random-access memory that first made interactive images possible; examines the standardization of graphical objects through the Utah teapot, the most famous graphical model in the history of the field; reviews the graphical origins of the object-oriented programming paradigm; and, finally, considers the development of the graphics processing unit as the catalyst that enabled an explosion in graphical computing at the end of the twentieth century. The development of computer graphics, Gaboury argues, signals a change not only in the way we make images but also in the way we mediate our world through the computer--and how we have come to reimagine that world as computational.

Disappearing Object Phenomenon

Disappearing Object Phenomenon
Author: Tony Jinks
Publisher: McFarland
Total Pages: 192
Release: 2016-10-14
Genre: Body, Mind & Spirit
ISBN: 0786498609

Have you ever had your car keys or television remote control inexplicably vanish from under your nose, only to reappear months later in another part of the house for no evident reason? Most would dismiss it as absent-mindedness, with perhaps a joking remark about paranormal activity. Yet remarkable circumstances surrounding many such accounts suggest that the mysterious disappearance of objects could be more than "just one of those things." Examining a large selection of fascinating narratives, this book reviews the "disappearing object phenomenon" (DOP) from a scientific standpoint. Both skeptical and supportive perspectives on DOP are considered, leading to the conclusion that disappearing, appearing and reappearing objects are indicators of a controversial take on the nature of reality.

Objects of Vision

Objects of Vision
Author: A. Joan Saab
Publisher: Penn State Press
Total Pages: 167
Release: 2021-02-26
Genre: History
ISBN: 0271088702

Advances in technology allow us to see the invisible: fetal heartbeats, seismic activity, cell mutations, virtual space. Yet in an age when experience is so intensely mediated by visual records, the centuries-old realization that knowledge gained through sight is inherently fallible takes on troubling new dimensions. This book considers the ways in which seeing, over time, has become the foundation for knowing (or at least for what we think we know). A. Joan Saab examines the scientific and socially constructed aspects of seeing in order to delineate a genealogy of visuality from the Renaissance to the present, demonstrating that what we see and how we see it are often historically situated and culturally constructed. Through a series of linked case studies that highlight moments of seeming disconnect between seeing and believing—hoaxes, miracles, spirit paintings, manipulated photographs, and holograms, to name just a few—she interrogates the relationship between “visions” and visuality. This focus on the strange and the wonderful in understanding changing notions of visions and visual culture is a compelling entry point into the increasingly urgent topic of technologically enhanced representations of reality. Accessibly written and thoroughly enlightening, Objects of Vision is a concise history of the connections between seeing and knowing that will appeal to students and teachers of visual studies and sensory, social, and cultural history.

Things

Things
Author: Bill Brown
Publisher:
Total Pages: 471
Release: 2004
Genre: Social Science
ISBN: 9780226076119

This book is an invitation to think about why children chew pencils; why we talk to our cars, our refrigerators, our computers; rosary beads and worry beads; Cuban cigars; why we no longer wear hats that we can tip to one another and why we don't seem to long to; what has been described as bourgeois longing. It is an invitation to think about the fetishism of daily life in different times and in different cultures. It is an invitation to rethink several topics of critical inquiry—camp, collage, primitivism, consumer culture, museum culture, the aesthetic object, still life, "things as they are," Renaissance wonders, "the thing itself"—within the rubric of "things," not in an effort to foreclose the question of what sort of things these seem to be, but rather to suggest new questions about how objects produce subjects, about the phenomenology of the material everyday, about the secret life of things. Based on an award-winning special issue of the journal Critical Inquiry, Things features eighteen thought-evoking essays by contributors including Bill Brown, Matthew L. Jones, Bruno Latour, W. J. T. Mitchell, Jessica Riskin, Jeffrey T. Schnapp, Peter Schwenger, Charity Scribner, and Alan Trachtenberg.

Making

Making
Author: Tim Ingold
Publisher: Routledge
Total Pages: 215
Release: 2013-04-12
Genre: Social Science
ISBN: 1136763678

Making creates knowledge, builds environments and transforms lives. Anthropology, archaeology, art and architecture are all ways of making, and all are dedicated to exploring the conditions and potentials of human life. In this exciting book, Tim Ingold ties the four disciplines together in a way that has never been attempted before. In a radical departure from conventional studies that treat art and architecture as compendia of objects for analysis, Ingold proposes an anthropology and archaeology not of but with art and architecture. He advocates a way of thinking through making in which sentient practitioners and active materials continually answer to, or ‘correspond’, with one another in the generation of form. Making offers a series of profound reflections on what it means to create things, on materials and form, the meaning of design, landscape perception, animate life, personal knowledge and the work of the hand. It draws on examples and experiments ranging from prehistoric stone tool-making to the building of medieval cathedrals, from round mounds to monuments, from flying kites to winding string, from drawing to writing. The book will appeal to students and practitioners alike, with interests in social and cultural anthropology, archaeology, architecture, art and design, visual studies and material culture.

Biographies of Scientific Objects

Biographies of Scientific Objects
Author: Lorraine Daston
Publisher: University of Chicago Press
Total Pages: 324
Release: 2000-06-15
Genre: History
ISBN: 9780226136721

Looks at how whole domains of phenomena come into being and sometimes pass away as objects of scientific study. With examples from the natural and social sciences, ranging from the 16th to the 20th centuries, this book explores the ways in which scientific objects are both real and historical.

On the Existence of Digital Objects

On the Existence of Digital Objects
Author: Yuk Hui
Publisher: U of Minnesota Press
Total Pages: 393
Release: 2016-02-29
Genre: Social Science
ISBN: 1452949921

Digital objects, in their simplest form, are data. They are also a new kind of industrial object that pervades every aspect of our life today—as online videos, images, text files, e-mails, blog posts, Facebook events.Yet, despite their ubiquity, the nature of digital objects remains unclear. On the Existence of Digital Objects conducts a philosophical examination of digital objects and their organizing schema by creating a dialogue between Martin Heidegger and Gilbert Simondon, which Yuk Hui contextualizes within the history of computing. How can digital objects be understood according to individualization and individuation? Hui pursues this question through the history of ontology and the study of markup languages and Web ontologies; he investigates the existential structure of digital objects within their systems and milieux. With this relational approach toward digital objects and technical systems, the book addresses alienation, described by Simondon as the consequence of mistakenly viewing technics in opposition to culture. Interdisciplinary in philosophical and technical insights, with close readings of Husserl, Heidegger, and Simondon as well as the history of computing and the Web, Hui’s work develops an original, productive way of thinking about the data and metadata that increasingly define our world.