Object, Event, Performance

Object, Event, Performance
Author: Hanna Hlling
Publisher:
Total Pages: 360
Release: 2021-07-15
Genre:
ISBN: 9781941792223

Much of the artwork that rose to prominence in the second half of the twentieth century took on novel forms--such as installation, performance, event, video, film, earthwork, and intermedia works with interactive and networked components--that pose a new set of questions about what art actually is, both physically and conceptually. For conservators, this raises an existential challenge when considering what elements of these artworks can and should be preserved. This provocative volume revisits the traditional notions of conservation and museum collecting that developed over the centuries to suit a conception of art as static, fixed, and permanent objects. Conservators and museums increasingly struggle with issues of conservation for works created from the mid-twentieth to the twenty-first century that are unstable over time. The contributors ask what it means to conserve artworks that fundamentally address and embody the notion of change and, through this questioning, guide us to reevaluate the meaning of art, of objects, and of materiality itself. Object--Event--Performance considers a selection of post-1960s artworks that have all been chosen for their instability, changeability, performance elements, and processes that pose questions about their relationship to conservation practices. This volume will be a welcome resource on contemporary conservation for art historians, scholars of dance and theater studies, curators, and conservators.

Object-Oriented Discrete-Event Simulation with Java

Object-Oriented Discrete-Event Simulation with Java
Author: José M. Garrido
Publisher: Springer Science & Business Media
Total Pages: 264
Release: 2012-12-06
Genre: Computers
ISBN: 1461513197

Researches and developers of simulation models state that the Java program ming language presents a unique and significant opportunity for important changes in the way we develop simulation models today. The most important characteristics of the Java language that are advantageous for simulation are its multi-threading capabilities, its facilities for executing programs across the Web, and its graphics facilities. It is feasible to develop compatible and reusable simulation components that will facilitate the construction of newer and more complex models. This is possible with Java development environments. Another important trend that begun very recently is web-based simulation, i.e., and the execution of simulation models using Internet browser software. This book introduces the application of the Java programming language in discrete-event simulation. In addition, the fundamental concepts and prac tical simulation techniques for modeling different types of systems to study their general behavior and their performance are introduced. The approaches applied are the process interaction approach to discrete-event simulation and object-oriented modeling. Java is used as the implementation language and UML as the modeling language. The first offers several advantages compared to C++, the most important being: thread handling, graphical user interfaces (QUI) and Web computing. The second language, UML (Unified Modeling Language) is the standard notation used today for modeling systems as a collection of classes, class relationships, objects, and object behavior.

Performance Modeling of Operating Systems Using Object-Oriented Simulations

Performance Modeling of Operating Systems Using Object-Oriented Simulations
Author: José M. Garrido
Publisher: Springer Science & Business Media
Total Pages: 281
Release: 2005-11-30
Genre: Computers
ISBN: 0306469766

This book introduces the fundamental concepts and practical simulation te- niques for modeling different aspects of operating systems to study their g- eral behavior and their performance. The approaches applied are obje- oriented modeling and process interaction approach to discrete-event simu- tion. The book depends on the basic modeling concepts and is more specialized than my previous book: Practical Process Simulation with Object-Oriented Techniques and C++, published by Artech House, Boston 1999. For a more detailed description see the Web location: http://science.kennesaw.edu/~jgarrido/mybook,html. Most other books on performance modeling use only analytical approaches, and very few apply these concepts to the study of operating systems. Thus, the unique feature of the book is that it concentrates on design aspects of operating systems using practical simulation techniques. In addition, the book illustrates the dynamic behavior of different aspects of operating systems using the various simulation models, with a general hands-on approach.

The Object of Performance

The Object of Performance
Author: Henry M. Sayre
Publisher: University of Chicago Press
Total Pages: 328
Release: 1989
Genre: Art
ISBN: 0226735583

Looks at the development of American avant-garde art, including performance art, environmental art, conceptual art, video, and photo-realism.

Expert Systems

Expert Systems
Author: Cornelius T. Leondes
Publisher: Elsevier
Total Pages: 2125
Release: 2001-09-26
Genre: Computers
ISBN: 0080531458

This six-volume set presents cutting-edge advances and applications of expert systems. Because expert systems combine the expertise of engineers, computer scientists, and computer programmers, each group will benefit from buying this important reference work. An "expert system" is a knowledge-based computer system that emulates the decision-making ability of a human expert. The primary role of the expert system is to perform appropriate functions under the close supervision of the human, whose work is supported by that expert system. In the reverse, this same expert system can monitor and double check the human in the performance of a task. Human-computer interaction in our highly complex world requires the development of a wide array of expert systems. Expert systems techniques and applications are presented for a diverse array of topics including Experimental design and decision support The integration of machine learning with knowledge acquisition for the design of expert systems Process planning in design and manufacturing systems and process control applications Knowledge discovery in large-scale knowledge bases Robotic systems Geograhphic information systems Image analysis, recognition and interpretation Cellular automata methods for pattern recognition Real-time fault tolerant control systems CAD-based vision systems in pattern matching processes Financial systems Agricultural applications Medical diagnosis

Performing Objects and Theatrical Things

Performing Objects and Theatrical Things
Author: Marlis Schweitzer
Publisher: Springer
Total Pages: 265
Release: 2014-08-14
Genre: Performing Arts
ISBN: 1137402458

This book rethinks historical and contemporary theatre, performance, and cultural events by scrutinizing and theorizing the objects and things that activate stages, venues, environments, and archives.

Out of Actions

Out of Actions
Author: Paul Schimmel
Publisher:
Total Pages: 0
Release: 1998
Genre: Action in art
ISBN: 9780500280508

The Well-tempered Object

The Well-tempered Object
Author: Stephen T. Pope
Publisher: MIT Press
Total Pages: 220
Release: 1991
Genre: Computers
ISBN: 9780262161268

Object-oriented programming (OOP) is perhaps the most important new software engineering technology of the past decade and promises to be a key factor in much of the software of the 1990s. This edited collection of articles from Computer Music Journal provides a timely and convenient source of tutorials on OOP languages and software design techniques and surveys a wide range of existing applications of this technology to music and digital signal processing. Included are the popular OOP languages LISP, Smalltalk-80, and Objective-C, and applications such as music description and composition, real-time performance, and digital signal processing.

Intelligent Video Event Analysis and Understanding

Intelligent Video Event Analysis and Understanding
Author: Jianguo Zhang
Publisher: Springer Science & Business Media
Total Pages: 254
Release: 2011-01-19
Genre: Computers
ISBN: 3642175538

With the vast development of Internet capacity and speed, as well as wide adop- tion of media technologies in people’s daily life, a large amount of videos have been surging, and need to be efficiently processed or organized based on interest. The human visual perception system could, without difficulty, interpret and r- ognize thousands of events in videos, despite high level of video object clutters, different types of scene context, variability of motion scales, appearance changes, occlusions and object interactions. For a computer vision system, it has been be very challenging to achieve automatic video event understanding for decades. Broadly speaking, those challenges include robust detection of events under - tion clutters, event interpretation under complex scenes, multi-level semantic event inference, putting events in context and multiple cameras, event inference from object interactions, etc. In recent years, steady progress has been made towards better models for video event categorisation and recognition, e. g. , from modelling events with bag of spatial temporal features to discovering event context, from detecting events using a single camera to inferring events through a distributed camera network, and from low-level event feature extraction and description to high-level semantic event classification and recognition. Nowadays, text based video retrieval is widely used by commercial search engines. However, it is still very difficult to retrieve or categorise a specific video segment based on their content in a real multimedia system or in surveillance applications.

Performance Tools and Applications to Networked Systems

Performance Tools and Applications to Networked Systems
Author: Maria Carla Calzarossa
Publisher: Springer
Total Pages: 394
Release: 2004-04-05
Genre: Computers
ISBN: 3540246630

This book presents revised versions of tutorial lectures given at the IEEE/CS Symposium on modeling, analysis, and simulation of computer and telecommunication systems held in Orlando, FL, USA in October 2003. The lectures are grouped into three parts on performance and QoS of modern wired and wireless networks, current advances in performance modeling and simulation, and other specific applications of these methodologies. This tutorial book is targeted to both practitioners and researchers. The practitioner will benefit from numerous pointers to performance and QoS issues; the pedagogical style and plenty of references will be of great use in solving practical problems. The researcher and advanced student are offered a representative set of topics not only for their research value but also for their novelty and use in identifying areas of active research.