Nim In Action
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Author | : Dominik Picheta |
Publisher | : Manning |
Total Pages | : 0 |
Release | : 2017-08-24 |
Genre | : Computers |
ISBN | : 9781617293436 |
Summary Nim is a multi-paradigm language that offers powerful customization options with the ability to compile to everything from C to JavaScript. In Nim in Action you'll learn how Nim compares to other languages in style and performance, master its structure and syntax, and discover unique features. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Technology Nim is a multi-paradigm programming language that offers powerful customization options with the ability to compile to everything from C to JavaScript. It can be used in any project and illustrates that you don't have to sacrifice performance for expressiveness! About the Book Nim in Action is your guide to application development in Nim. You'll learn how Nim compares to other languages in style and performance, master its structure and syntax, and discover unique features. By carefully walking through a Twitter clone and other real-world examples, you'll see just how Nim can be used every day while also learning how to tackle concurrency, package finished applications, and interface with other languages. With the best practices and rich examples in this book, you'll be able to start using Nim today. What's Inside Language features and implementation Nimble package manager Asynchronous I/O Interfacing with C and JavaScript Metaprogramming About the Reader For developers comfortable with mainstream languages like Java, Python, C++ or C#. About the Author Dominik Picheta is one of the principal developers of Nim and author of the Nimble package manager. Summary PART 1 -THE BASICS OF NIM Why Nim? Getting started PART 2 - NIM IN PRACTICE 3 Writing a chat application 4 A tour through the standard library 5 Package management 6 Parallelism 7 Building a Twitter clone PART 3 - ADVANCED CONCEPTS 8 Interfacing with other languages 9 Metaprogramming
Author | : Wendy Orr |
Publisher | : Yearling |
Total Pages | : 129 |
Release | : 2008-02-12 |
Genre | : Juvenile Fiction |
ISBN | : 0375849173 |
A girl. An iguana. An island. And e-mail. Meet Nim–a modern-day Robinson Crusoe! She can chop down bananas with a machete, climb tall palm trees, and start a fire with a piece of glass. So she’s not afraid when her scientist dad sails off to study plankton for three days, leaving her alone on their island. Besides, it’s not as if no one’s looking after her–she’s got a sea lion to mother her and an iguana for comic relief. She also has an interesting new e-mail pal. But when her father’s cell-phone calls stop coming and disaster seems near, Nim has to be stronger and braver than she’s ever been before. And she’ll need all her friends to help her.
Author | : Nim Stant |
Publisher | : |
Total Pages | : 166 |
Release | : 2020-11-03 |
Genre | : |
ISBN | : |
Go all in is when you over commit to achieving your goals. Go all in action requires you to commit, work hard toward what you want. The success you are looking for is the result of the go all in commitment. As I look back over my life, I see that the one thing that was most consistent with any success I 've achieved was that I always put forth my energy full out, all in, 10 times the amount of activity than others did.
Author | : Wendy Orr |
Publisher | : Knopf Books for Young Readers |
Total Pages | : 176 |
Release | : 2008-03-11 |
Genre | : Juvenile Fiction |
ISBN | : 0375849327 |
This time Nim’s the fish-out-of-water as she stows away on a cruise ship to save her kidnapped sea lion friend. Accompanied by her likeable iguana, Fred, the island girl lands with a splash in Manhattan, on the run from of a very Bad Guy, and on her way to reunite with her friend, cowardly adventure novelist Alex Rover. Kids who are interested in animals and animal welfare will enjoy this warmhearted story’s combo of suspenseful high-seas happenings, New York City excitement, and family drama.
Author | : Wendy Orr |
Publisher | : Allen & Unwin |
Total Pages | : 168 |
Release | : 2014-07-01 |
Genre | : Juvenile Fiction |
ISBN | : 1743434456 |
Nim lives on an island with her father, Jack, a marine iguana called Fred, a sea lion called Selkie, and their friend Alex Rover, the adventure writer. Nim's island is the most beautiful place in the world, and she wouldn't swap live anywhere else. When Jack invites a group of scientists to visit, they bring their children as well. But two of the scientists have plans other than studying algae... By the time Nim discovers what they really want, and what they will do to get it, the children are in grave danger. And so is the island! Nim must choose between saving a natural treasure and saving someone's life.
Author | : Robert C. O'Brien |
Publisher | : Simon and Schuster |
Total Pages | : 240 |
Release | : 2021-06-01 |
Genre | : Juvenile Fiction |
ISBN | : 1665911611 |
Some extraordinary rats come to the aid of a mouse family in this Newbery Medal Award–winning classic by notable children’s author Robert C. O’Brien. Mrs. Frisby, a widowed mouse with four small children, is faced with a terrible problem. She must move her family to their summer quarters immediately, or face almost certain death. But her youngest son, Timothy, lies ill with pneumonia and must not be moved. Fortunately, she encounters the rats of NIMH, an extraordinary breed of highly intelligent creatures, who come up with a brilliant solution to her dilemma. And Mrs. Frisby in turn renders them a great service.
Author | : Alicia Juarrero |
Publisher | : MIT Press |
Total Pages | : 306 |
Release | : 2002-01-25 |
Genre | : Psychology |
ISBN | : 9780262600477 |
What is the difference between a wink and a blink? The answer is important not only to philosophers of mind, for significant moral and legal consequences rest on the distinction between voluntary and involuntary behavior. However, "action theory"—the branch of philosophy that has traditionally articulated the boundaries between action and non-action, and between voluntary and involuntary behavior—has been unable to account for the difference. Alicia Juarrero argues that a mistaken, 350-year-old model of cause and explanation—one that takes all causes to be of the push-pull, efficient cause sort, and all explanation to be prooflike—underlies contemporary theories of action. Juarrero then proposes a new framework for conceptualizing causes based on complex adaptive systems. Thinking of causes as dynamical constraints makes bottom-up and top-down causal relations, including those involving intentional causes, suddenly tractable. A different logic for explaining actions—as historical narrative, not inference—follows if one adopts this novel approach to long-standing questions of action and responsibility.
Author | : Joseph Hocking |
Publisher | : Simon and Schuster |
Total Pages | : 586 |
Release | : 2018-03-27 |
Genre | : Computers |
ISBN | : 1638356211 |
Summary Manning's bestselling and highly recommended Unity book has been fully revised! Unity in Action, Second Edition teaches you to write and deploy games with the Unity game development platform. You'll master the Unity toolset from the ground up, adding the skills you need to go from application coder to game developer. Foreword by Jesse Schell, author of The Art of Game Design Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Technology Build your next game without sweating the low-level details. The Unity game development platform handles the heavy lifting, so you can focus on game play, graphics, and user experience. With support for C# programming, a huge ecosystem of production-quality prebuilt assets, and a strong dev community, Unity can get your next great game idea off the drawing board and onto the screen! About the Book Unity in Action, Second Edition teaches you to write and deploy games with Unity. As you explore the many interesting examples, you'll get hands-on practice with Unity's intuitive workflow tools and state-of-the-art rendering engine. This practical guide exposes every aspect of the game dev process, from the initial groundwork to creating custom AI scripts and building easy-to-read UIs. And because you asked for it, this totally revised Second Edition includes a new chapter on building 2D platformers with Unity's expanded 2D toolkit. What's Inside Revised for new best practices, updates, and more! 2D and 3D games Characters that run, jump, and bump into things Connect your games to the internet About the Reader You need to know C# or a similar language. No game development knowledge is assumed. About the Author Joe Hocking is a software engineer and Unity expert specializing in interactive media development. Table of Contents PART 1 - First steps Getting to know Unity Building a demo that puts you in 3D space Adding enemies and projectiles to the 3D game Developing graphics for your game PART 2 - Getting comfortable Building a Memory game using Unity's 2D functionality Creating a basic 2D Platformer Putting a GUI onto a game Creating a third-person 3D game: player movement and animation Adding interactive devices and items within the game PART 3 - Strong finish Connecting your game to the internet Playing audio: sound effects and music Putting the parts together into a complete game Deploying your game to players' devices
Author | : Noelle Stevenson |
Publisher | : HarperTeen |
Total Pages | : 272 |
Release | : 2015-05-12 |
Genre | : Juvenile Fiction |
ISBN | : 9780062278227 |
The graphic novel debut from rising star Noelle Stevenson, based on her beloved and critically acclaimed web comic, which Slate awarded its Cartoonist Studio Prize, calling it "a deadpan epic." Nemeses! Dragons! Science! Symbolism! All these and more await in this brilliantly subversive, sharply irreverent epic from Noelle Stevenson. Featuring an exclusive epilogue not seen in the web comic, along with bonus conceptual sketches and revised pages throughout, this gorgeous full-color graphic novel is perfect for the legions of fans of the web comic and is sure to win Noelle many new ones. Nimona is an impulsive young shapeshifter with a knack for villainy. Lord Ballister Blackheart is a villain with a vendetta. As sidekick and supervillain, Nimona and Lord Blackheart are about to wreak some serious havoc. Their mission: prove to the kingdom that Sir Ambrosius Goldenloin and his buddies at the Institution of Law Enforcement and Heroics aren't the heroes everyone thinks they are. But as small acts of mischief escalate into a vicious battle, Lord Blackheart realizes that Nimona's powers are as murky and mysterious as her past. And her unpredictable wild side might be more dangerous than he is willing to admit.
Author | : Katie Henry |
Publisher | : HarperCollins |
Total Pages | : 282 |
Release | : 2018-08-07 |
Genre | : Young Adult Fiction |
ISBN | : 0062698893 |
A New York Public Library Best Book of the Year! Put an atheist in a strict Catholic school? Expect comedy, chaos, and an Inquisition. The Breakfast Club meets Saved! in debut author Katie Henry’s hilarious novel about a band of misfits who set out to challenge their school, one nun at a time. Perfect for fans of Becky Albertalli and Robyn Schneider. When Michael walks through the doors of Catholic school, things can’t get much worse. His dad has just made the family move again, and Michael needs a friend. When a girl challenges their teacher in class, Michael thinks he might have found one, and a fellow atheist at that. Only this girl, Lucy, isn’t just Catholic . . . she wants to be a priest. Lucy introduces Michael to other St. Clare’s outcasts, and he officially joins Heretics Anonymous, where he can be an atheist, Lucy can be an outspoken feminist, Avi can be Jewish and gay, Max can wear whatever he wants, and Eden can practice paganism. Michael encourages the Heretics to go from secret society to rebels intent on exposing the school’s hypocrisies one stunt at a time. But when Michael takes one mission too far—putting the other Heretics at risk—he must decide whether to fight for his own freedom or rely on faith, whatever that means, in God, his friends, or himself.