Night's Black Agents Solo Ops

Night's Black Agents Solo Ops
Author: Pelgrane Press
Publisher:
Total Pages:
Release: 2019-11-05
Genre:
ISBN: 9781912324279

One player. One Gamemaster. This corebook combines the award-winning Night's Black Agents setting with the innovative GUMSHOE One-2-One rules, designed for the thrilling intensity of head-to-head play. Create your own Agent, or take on the role of Leyla Khan - an ex-MI6 officer who must confront her own half-remembered past as a thrall of the vampires. Play through three complete adventures for Leyla Khan, or use them as templates to create your own mysteries. We'll give you the tools you need to battle the undead princes and crime lords, all alone. But will it be enough? Find out, with Night's Black Agents: Solo Ops! Made in the USA.

Night's Black Agents RPG

Night's Black Agents RPG
Author:
Publisher: Night's Black Agents
Total Pages:
Release: 2012-09-01
Genre:
ISBN: 9781908983398

The Cold War is over. Bushs War is winding down. You were a shadowy soldier in those fights, trained to move through the secret world: deniable and deadly. Then you got out, or you got shut out, or you got burned out. You didnt come in from the cold. Instead, you found your own entrances into Europes clandestine networks of power and crime. You did a few ops, and you asked even fewer questions. Who gave you that job in Prague? Who paid for your silence in that Swiss account? You told yourself it didnt matter. It turned out to matter a lot. Because it turned out you were working for vampires. Vampires exist. What can they do? Who do they own? Where is safe? You dont know those answers yet. So youd better start asking questions. You have to trace the bloodsuckers operations, penetrate their networks, follow their trail, and target their weak points. Because if you dont hunt them, they will hunt you. And they will kill you. Or worse. Nights Black Agents brings the GUMSHOE engine to the spy thriller genre, combining the propulsive paranoia of movies like Ronin and The Bourne Identity with supernatural horror straight out of Bram Stoker. Investigation is crucial, but it never slows down the action, which explodes with expanded options for bone-crunching combat, high-tech tradecraft, and adrenaline-fueled chases. Updating classic Gothic terrors for the postmodern age, Nights Black Agents presents thoroughly modular monstrosity: GMs can build their own vampires, mashup their own minions, kitbash their own conspiracies to suit their personal sense of style and story. Rack silver bullets in your Glock, twist a UV bulb into your Maglite, keep watching the mirrors and pray youve got your vampire stories straight.

Dracula Unredacted

Dracula Unredacted
Author: Pelgrane Press
Publisher:
Total Pages:
Release: 2018-09
Genre:
ISBN: 9781908983220

This new edition of Dracula adds new letters and recordings, diary entries long thought lost, and documents suppressed by Her Majestys Government until now. From the first tentative contact between British intelligence and the un-dead, to the werewolf of Walpurgisnacht, to the cataclysmic disappearance of Dracula in volcanic fire, read the story youve known for years for the first time.

The Fall of Delta Green

The Fall of Delta Green
Author: Kenneth Hite
Publisher: Pelgrane Press
Total Pages: 368
Release: 2018-09
Genre: Games & Activities
ISBN: 9781912324002

It is the 1960s. The stars are coming right.

Shadowforce Archer

Shadowforce Archer
Author: Alderac Entertainment Group
Publisher: Alderac Entertainment Group (AEG)
Total Pages: 0
Release: 2002-07
Genre: Dungeons and Dragons (Game)
ISBN: 9781887953504

Bubblegumshoe

Bubblegumshoe
Author:
Publisher:
Total Pages:
Release: 2016-06-16
Genre:
ISBN: 9781613171172

omeone stole my kid brother's bike...Someone sabotaged the pep rally...Someone destroyed the Homecoming queen's reputation...The world is full of mysteries. It's up to your group of intrepid teen sleuths to solve them. In Bubblegumshoe, players step into the shoes of high-schoolers solving mysteries in a modern American small town. Discover clues, solve problems, and throw down with enemies in this streamlined RPG based on the GUMSHOE system.In this stand-alone game, you'll find:Rules to create your Sleuth's web of relationships and make the most of GUMSHOE's resource-managementA simple setting system designed for large scale town creation all the way down to scene locations, plus extensive information on Drewsbury, a ready-to-go settingA variety of short mystery starters, including a full introductory mystery: Hey! That's My Bike!Extensive support to help GMs create their own mysteries using pre-established characters and settingsRules for social Throwdowns as well as physical altercations to reflect the drama of high school noirA slimmed-down list of investigative abilities vs GUMSHOE's default to make for faster decision makingBubblegumshoe. The secrets will out.

Cthulhu Confidential

Cthulhu Confidential
Author: Pelgrane Press
Publisher:
Total Pages:
Release: 2017-07
Genre:
ISBN: 9781908983374

Cthulhu Confidential is a roleplaying game designed for one player and one game master. Its powered by the GUMSHOE One-2-One game system which retunes, rebuilds and reimagines the acclaimed GUMSHOE investigative rules set, as seen in such hit roleplaying games as Trail of Cthulhu and Nights Black Agents, for one player and one GM. Together, you create a story that evokes the classic solo protagonist mystery format. Cthulhu Confidential drops your hero into the noir nightscape of hardboiled-era Los Angeles, New York or Washington, DC. Meet powerbrokers and politicians, rub shoulders with Hollywood studio bosses and fiery evangelists. Face narrow-eyed G-Men, bent cops and dangerous crime lords. But beneath it all, under the scrim of all this human endeavor, lives corruption so old and inhuman youll need all your courage and resourcefulness to face it. Choose one of three heroes with their own settings and adventures: Langston Wright is an African-American war veteran and scholar in WW2-era DC with a keen intellect. Dex Raymond is a hard-boiled private detective in 1930s Los Angeles with a nose for trouble. And Vivian Sinclair is The New York Heralds most determined scoop-hound. Each is a lone investigator, equipped with smarts, fists, and just maybe a code of honor, uncovering their towns secret truths. But what happens when you scratch the veneer of human malfeasance to reveal an eternal evilthe malign, cosmic indifference of HP Lovecrafts Cthulhu Mythos? Made in the U.S.

The Edom Files

The Edom Files
Author: Kenneth Hite
Publisher: Pelgrane Press
Total Pages: 186
Release: 2018-09
Genre: Games & Activities
ISBN: 9781908983268

Eight desperate missions against the Un-Dead!

The Great Clans of Rokugan

The Great Clans of Rokugan
Author: Katrina Ostrander
Publisher: Simon and Schuster
Total Pages: 397
Release: 2021-11-16
Genre: Fiction
ISBN: 183908121X

Warring samurai clans fight with swords and magic for the Emperor’s favor with these collected Legend of the Five Rings novellas, including a brand-new novella of the Crane Clan. Ice and Snow by Katrina Ostrander – a surprise attack and courtly machinations challenge the untested heir to the Crane Clan to keep the peace and prove her value to her family. The Sword and the Spirits by Robert Denton III – the champion of the Phoenix Clan must save her lost love from the darkness consuming him, and from the menace of a desecrated shrine. Whispers of Shadow and Steel by Mari Murdock – in the Scorpion City of Lies, the “only honest Scorpion” magistrate is caught between family and finding justice in a murder case. Across the Burning Sands by Daniel Lovat Clark – the future heir to the mighty Unicorn Clan faces duplicity, assassins, betrayal, and even sorcery as he seeks peace with the caliph of al-Zawira.

Owl Hoot Trail

Owl Hoot Trail
Author: Clinton R. Nixon
Publisher: Pelgrane Press
Total Pages: 134
Release: 2018-09
Genre: Games & Activities
ISBN: 9781908983503

Owl Hoot Trail is a fantasy steampunk Western game (reviewed here and here) published by Pelgrane in 2013. Clinton R. Nixon wrote the core of the game that Matt Breen and I developed. Our aim wasnt to make a Western-flavored fantasy game that felt like D&D with spurs; it was to make a game just as deadly and cinematic as your favorite Clint Eastwood movie, except with giant steampunk monstrosities, gun-slinging Orcs, Dwarvish prospectors, and blandly smiling grifters who demolish you in a hand of poker while they chat secretly with each other in Elvish. If we ended up with female halfling marshals gunning down owlbear rustlers at high noon, we were hitting our design goals.