Networked Group Communication

Networked Group Communication
Author: Luigi Rizzo
Publisher: Springer
Total Pages: 352
Release: 2004-06-22
Genre: Computers
ISBN: 3540467033

Enabling group communication is one of the major challenges for the future Internet. Various issues ranging from services and applications to protocols and infrastructure have to be addressed. Moreover, they need to be studied from various angles and therefore involve skills in multiple areas. COST264wascreatedtocontributetothisinternationale?orttowardsgroup communication and related technologies. The European COST framework is ideal for establishing a new community of interest, providing an open forum for ideas, and also supporting young researchers in the ?eld. The COST264 action, o?cially started in late 1998, aims at leveraging the European research in this areaandcreatingintensiveinteractionattheinternationallevel.Tothispurpose, COST264 decided to organize an annual technical workshop, the “International Workshop on Networked Group Communication”. NGC’99 in Pisa is the ?rst event of the series. Despitethisbeingthe?rstworkshopanddespitetheveryshorttimebetween the Call for Papers and the deadline for submissions, and the other con?icting andmoreestablishedevents,theCallforPapersofNGC’99washighlysuccessful: we received 49 papers, of which 18 were selected to compose the basis of the technical program. We hope you will enjoy our paper selection, which is the VI Preface core of these proceedings, and addresses important issues in the research and development of networked group communication. In addition to refereed contributions, we scheduled two keynote speakers (Christophe Diot and Steve Deering), and four invited talks by Ken Birman (Cornell), Bob Briscoe (BT), Radia Perlman (SUN), Tony Speakman (CISCO).

Networked Group Communication

Networked Group Communication
Author: Jon Crowcroft
Publisher: Springer
Total Pages: 215
Release: 2003-06-30
Genre: Computers
ISBN: 3540455469

This book constitutes the refereed proceedings of the Third International COST264 Workshop on Networked Group Communication, NGC 2001, held in London, UK, in November 2001.The 14 revised full papers presented were carefully reviewed and selected from 40 submissions. All current issues in the area are addressed. The papers are organized in topical sections on application-level aspects, group management, performance topics, security, and topology.

NETWORKING 2004: Networking Technologies, Services, and Protocols; Performance of Computer and Communication Networks; Mobile and Wireless Communications

NETWORKING 2004: Networking Technologies, Services, and Protocols; Performance of Computer and Communication Networks; Mobile and Wireless Communications
Author: Nikolas Mitrou
Publisher: Springer
Total Pages: 1553
Release: 2004-04-08
Genre: Computers
ISBN: 3540246932

This book contains the refereed proceedings of the 3rd International IFIP-TC6 Networking Conference, Networking 2004. Conferences in the Networking series span the interests of several distinct, but related, TC6 working groups, including Working Groups 6.2, 6.3, and 6.8. Re?ecting this, the conference was structured with three Special Tracks: (i) Networking Technologies, Services, and Protocols; (ii) Performance of Computer and Communication Networks; and (iii) Mobile and Wireless Communications. However, beyond providing a forum for the presentation of high-quality - search in various complementary aspects of networking, the conference was also targetedtocontributingtoauni?edviewofthe?eldandtofosteringtheinter- tion and exchange of fruitful ideas between the various related (and overlapping) specialized subcommunities therein. Towards this second objective, more than a few conference sessions (and thematic sections in this book) ‘cut across’ the Special Tracks, along more generic or fundamental concepts. Networking 2004 was fortunate to attract very high interest among the c- munity, and the conference received 539 submissions from 44 countries in all ?ve continents. These ?gures correspond to a remarkable increase in subm- sions from the previous very successful events (roughly, a 156% increase over Networking 2000 and 71% over Networking 2002), and indicate that Netw- king conferences are progressively becoming established as worldwide reference events in the ?eld.

Security in Distributed and Networking Systems

Security in Distributed and Networking Systems
Author: Yang Xiao
Publisher: World Scientific
Total Pages: 508
Release: 2007
Genre: Computers
ISBN: 9812770100

Security issues in distributed systems and network systems are extremely important. This edited book provides a comprehensive treatment on security issues in these systems, ranging from attacks to all kinds of solutions from prevention to detection approaches. The books includes security studies in a range of systems including peer-to-peer networks, distributed systems, Internet, wireless networks, Internet service, e-commerce, mobile and pervasive computing. Security issues in these systems include attacks, malicious node detection, access control, authentication, intrusion detection, privacy and anonymity, security architectures and protocols, security theory and tools, secrecy and integrity, and trust models. This volume provides an excellent reference for students, faculty, researchers and people in the industry related to these fields.

Networking 2005 Networking Technologies, Services, And Protocols; Performance of Computer And Communication Networks; Mobile and Wireless Communications Systems

Networking 2005 Networking Technologies, Services, And Protocols; Performance of Computer And Communication Networks; Mobile and Wireless Communications Systems
Author: Raouf Boutaba
Publisher: Springer Science & Business Media
Total Pages: 1512
Release: 2005-04-27
Genre: Computers
ISBN: 3540258094

This book constitutes the refereed proceedings of the 4th International IFIP-TC6 Networking Conference, NETWORKING 2005, held in Waterloo, Canada in May 2005. The 105 revised full papers and 36 posters were carefully reviewed and selected from 430 submissions. The papers are organized in topical sections on peer-to-peer networks, Internet protocols, wireless security, network security, wireless performance, network service support, network modeling and simulation, wireless LAN, optical networks, Internet performance and Web applications, ad-hoc networks, adaptive networks, radio resource management, Internet routing, queuing models, monitoring, network management, sensor networks, overlay multicast, QoS, wirless scheduling, multicast traffic management and engineering, mobility management, bandwith management, DCMA, and wireless resource management.

Networked Group Communication

Networked Group Communication
Author: Luigi Rizzo
Publisher: Springer Science & Business Media
Total Pages: 352
Release: 1999-11-08
Genre: Computers
ISBN: 3540667822

Enabling group communication is one of the major challenges for the future Internet. Various issues ranging from services and applications to protocols and infrastructure have to be addressed. Moreover, they need to be studied from various angles and therefore involve skills in multiple areas. COST264wascreatedtocontributetothisinternationale?orttowardsgroup communication and related technologies. The European COST framework is ideal for establishing a new community of interest, providing an open forum for ideas, and also supporting young researchers in the ?eld. The COST264 action, o?cially started in late 1998, aims at leveraging the European research in this areaandcreatingintensiveinteractionattheinternationallevel.Tothispurpose, COST264 decided to organize an annual technical workshop, the “International Workshop on Networked Group Communication”. NGC’99 in Pisa is the ?rst event of the series. Despitethisbeingthe?rstworkshopanddespitetheveryshorttimebetween the Call for Papers and the deadline for submissions, and the other con?icting andmoreestablishedevents,theCallforPapersofNGC’99washighlysuccessful: we received 49 papers, of which 18 were selected to compose the basis of the technical program. We hope you will enjoy our paper selection, which is the VI Preface core of these proceedings, and addresses important issues in the research and development of networked group communication. In addition to refereed contributions, we scheduled two keynote speakers (Christophe Diot and Steve Deering), and four invited talks by Ken Birman (Cornell), Bob Briscoe (BT), Radia Perlman (SUN), Tony Speakman (CISCO).

Proceedings of the Third International Network Conference (INC2002)

Proceedings of the Third International Network Conference (INC2002)
Author: Paul Dowland
Publisher: Lulu.com
Total Pages: 640
Release: 2012-06-26
Genre: Computers
ISBN: 1841021059

This book contains the proceedings of the Third International Network Conference (INC 2002), which was held in Plymouth, UK, in July 2002. A total of 72 papers were accepted for inclusion in the conference, and they are presented here in 8 themed chapters. The main topics of the book include: Web Technologies and Applications; Network Technologies; Multimedia over IP; Quality of Service; Security and Privacy; Distributed Technologies; Mobility; and Applications and Impacts. The papers address state-of-the-art research and applications of network technology, arising from both the academic and industrial domains. The book should consequently be of interest to network practitioners, researchers, academics, and technical managers involved in the design, development and use of network systems.

Networked Graphics

Networked Graphics
Author: Anthony Steed
Publisher: Elsevier
Total Pages: 535
Release: 2009-10-30
Genre: Computers
ISBN: 0080922236

Networked Graphics equips programmers and designers with a thorough grounding in the techniques used to create truly network-enabled computer graphics and games. Written for graphics/game/VE developers and students, it assumes no prior knowledge of networking.The text offers a broad view of what types of different architectural patterns can be found in current systems, and readers will learn the tradeoffs in achieving system requirements on the Internet. It explains the foundations of networked graphics, then explores real systems in depth, and finally considers standards and extensions.Numerous case studies and examples with working code are featured throughout the text, covering groundbreaking academic research and military simulation systems, as well as industry-leading game designs. Everything designers need to know when developing networked graphics and games is covered in one volume - no need to consult multiple sources The many examples throughout the text feature real simulation code in C++ and Java that developers can use in their own design experiments Case studies describing real-world systems show how requirements and constraints can be managed

Multicast Communication

Multicast Communication
Author: Ralph Wittmann
Publisher: Elsevier
Total Pages: 369
Release: 2000-06-16
Genre: Computers
ISBN: 0080497349

The Internet is quickly becoming the backbone for the worldwide information society of the future. Point-to-point communication dominates the network today, however, group communication--using multicast technology--will rapidly gain importance as digital, audio, and video transmission, push technology for the Web, and distribution of software updates to millions of end users become ubiquitous. Multicast Communication: Protocols and Applications explains how and why multicast technology is the key to this transition. This book provides network engineers, designers, and administrators with the underlying concepts as well as a complete and detailed description of the protocols and algorithms that comprise multicast. * Presents information on the entire range of multicast protocols, including, PIM-SM, MFTP, and PGM and explains their mechanisms, trade-offs, and solid approaches to their implementation* Provides an in-depth examination of Quality of Service concepts, including: RSVP, ST2, IntServ, and DiffServ* Discusses group address allocation and scoping* Discusses multicast implementation in ATM networks* Builds a solid understanding of the Mbone and surveys the successes and current limitations of real multicast applications on the Internet such as videoconferencing, whiteboards, and distance learning