Log Horizon, Vol. 3 (light novel)

Log Horizon, Vol. 3 (light novel)
Author: Mamare Touno
Publisher: Yen Press LLC
Total Pages: 245
Release: 2020-02-18
Genre: Comics & Graphic Novels
ISBN: 1975309863

A message has reached the Round Table, and in response, Shiroe and his comrades leave Akiba on a quest to establish exchange with the Continental Alliance. Meanwhile, the summer training camp where rookie players from every guild will hone their skills begins. Minori and Touya (along with others at their level) face failure after failure as they challenge the dungeons. Without Shiroe to rely on, their abilities will now be tested!

Mind's Horizon

Mind's Horizon
Author: Eric Malikyte
Publisher: Crossroad Press
Total Pages: 370
Release: 2023-07-28
Genre: Fiction
ISBN:

Humanity’s time is done. The Earth is freezing over and human civilization is gone. For Ira Hartman and the dysfunctional band of survivors that surround her, all that's left of the old world are ghosts trapped beneath the still-forming ice sheets. When Ira and the survivors discover a secret military research facility housed deep within the San Bernardino Mountains, at first, it seems like the perfect shelter. Plenty of rations. Water. Warmth. Then they discover the remnants of horrifying experiments. Corpses, strapped to operating tables, horror etched on decomposing faces, experiment rooms filed with strange machines and occult symbols, and the logs of a raving lunatic. The unmistakable feeling that something is watching them, waiting in the cold, tubular concrete tunnels, in the shadows. What Ira and the others don’t know might just kill them.

Echoes of Olympus Mons

Echoes of Olympus Mons
Author: Eric Malikyte
Publisher: Crossroad Press
Total Pages: 291
Release: 2024-10-02
Genre: Fiction
ISBN:

Once they see you nowhere is safe. Olympus One colony students Hal Leon and Akio Sato have made history. Their invention, a camera that images dark matter, has had its first successful test; but what it reveals may put human life on Mars in jeopardy. Hal believes that the strange animalistic silhouettes hidden in the dark matter web prove his theories. The wiry, inhuman forms appear to look to the sky at some invisible threat before they’re wiped away by a wave of nothingness that resets the dark matter web to normal, until it all repeats again—a never-ending cycle. That is, until something else appears in the dark matter web, and students and colonists alike start dying under mysterious circumstances. Can Hal and Akio figure out what's causing these grisly murders, and does the dark matter camera somehow hold the key to the mystery? Echoes of Olympus Mons is for anyone who's ever wanted a Lovecraftian horror story set on Mars, like Lovecraft's From Beyond and John Carpenter's Ghosts of Mars.

Cyberpunk and Visual Culture

Cyberpunk and Visual Culture
Author: Graham Murphy
Publisher: Routledge
Total Pages: 323
Release: 2017-10-24
Genre: Social Science
ISBN: 1351665154

Within the expansive mediascape of the 1980s and 1990s, cyberpunk’s aesthetics took firm root, relying heavily on visual motifs for its near-future splendor saturated in media technologies, both real and fictitious. As today’s realities look increasingly like the futures forecast in science fiction, cyberpunk speaks to our contemporary moment and as a cultural formation dominates our 21st century techno-digital landscapes. The 15 essays gathered in this volume engage the social and cultural changes that define and address the visual language and aesthetic repertoire of cyberpunk – from cybernetic organisms to light, energy, and data flows, from video screens to cityscapes, from the vibrant energy of today’s video games to the visual hues of comic book panels, and more. Cyberpunk and Visual Culture provides critical analysis, close readings, and aesthetic interpretations of exactly those visual elements that define cyberpunk today, moving beyond the limitations of merely printed text to also focus on the meaningfulness of images, forms, and compositions that are the heart and lifeblood of cyberpunk graphic novels, films, television shows, and video games.

A. Magazine

A. Magazine
Author:
Publisher:
Total Pages: 546
Release: 1995
Genre: Asian Americans
ISBN:

The Routledge Companion to Cyberpunk Culture

The Routledge Companion to Cyberpunk Culture
Author: Anna McFarlane
Publisher: Routledge
Total Pages: 694
Release: 2019-11-28
Genre: Literary Criticism
ISBN: 135113986X

In this companion, an international range of contributors examine the cultural formation of cyberpunk from micro-level analyses of example texts to macro-level debates of movements, providing readers with snapshots of cyberpunk culture and also cyberpunk as culture. With technology seamlessly integrated into our lives and our selves, and social systems veering towards globalization and corporatization, cyberpunk has become a ubiquitous cultural formation that dominates our twenty-first century techno-digital landscapes. The Routledge Companion to Cyberpunk Culture traces cyberpunk through its historical developments as a literary science fiction form to its spread into other media such as comics, film, television, and video games. Moreover, seeing cyberpunk as a general cultural practice, the Companion provides insights into photography, music, fashion, and activism. Cyberpunk, as the chapters presented here argue, is integrated with other critical theoretical tenets of our times, such as posthumanism, the Anthropocene, animality, and empire. And lastly, cyberpunk is a vehicle that lends itself to the rise of new futurisms, occupying a variety of positions in our regionally diverse reality and thus linking, as much as differentiating, our perspectives on a globalized technoscientific world. With original entries that engage cyberpunk’s diverse ‘angles’ and its proliferation in our life worlds, this critical reference will be of significant interest to humanities students and scholars of media, cultural studies, literature, and beyond.

Future Cities

Future Cities
Author: Nick Dunn
Publisher: Bloomsbury Publishing
Total Pages: 224
Release: 2020-12-10
Genre: Social Science
ISBN: 1350011630

What might our cities look like in ten, twenty or fifty years? How may future cities face global challenges? Imagining the city of the future has long been an inspiration for many architects, artists and designers. This book examines how cities of the future have been visualised, what these projects sought to communicate and what the implications may be for us now. It provides a visual history of the future and explores the relationships between different visualisation techniques and ideologies for cities. Thinking about what futures are, who they are for, why they are desirable, and how and when they are to be brought into being is central to this book. Through visualisation we are able to experiment in ways that would be impractical and potentially hazardous in the real world, and this book, therefore, aims to contribute toward a better understanding of the power and agency of visualisations for future cities. In this lavishly illustrated text, the authors apply several critical lenses to consider the subject in different ways: technological futures, social futures, and global futures, providing a comprehensive survey and analysis of visions for future cities, and engaging creatively with how we perceive tomorrow's world and future studies more widely.

The Big Book of Cyberpunk

The Big Book of Cyberpunk
Author: Jared Shurin
Publisher: Vintage
Total Pages: 1137
Release: 2023-09-26
Genre: Fiction
ISBN: 059346723X

A genre-defining—and redefining—collection of the boldest, most rebellious, and most prescient speculative fiction, featuring stories from all over the globe. “The sky above the port was the color of television, tuned to a dead channel.” Almost forty years ago, William Gibson wrote the line that began Neuromancer—and a movement that would change the face of science fiction. Award-winning anthologist Jared Shurin brings together over a hundred stories from more than twenty-five countries that both establish and subvert the classic cyberpunk tropes and aesthetic—from gritty, near-future noir to pulse-pounding action. Urban rebels undermine monolithic corporate overlords. Daring heists are conducted through back alleys and the darkest parts of the online world. There’s dangerous new technology, cybernetic enhancements, scheming AI, corporate mercenaries, improbable weapons, and roguish hackers. These tales examine the near-now, extrapolating the most provocative trends into fascinating and plausible futures. We live in an increasingly cyberpunk world—packed with complex technologies and globalized social trends. A world so bizarre that even futurists couldn’t explain it—though many authors in this book have come closer than most. As both an introduction to the genre and the perfect compendium for the lifelong fan, The Big Book of Cyberpunk offers a hundred ways to understand where we are and where we’re going.

SOCRATES

SOCRATES
Author: Farough Fakhimi Anbaran
Publisher: Saurabh Chandra, Socrates Scholarly Research Journal
Total Pages: 105
Release: 2015-06-24
Genre: Literary Criticism
ISBN:

SOCRATES is an international, multi-lingual, multi-disciplinary refereed and indexed scholarly journal produced as par of the Harvard Dataverse Network. This journal appears quarterly in English, Hindi, Persian in 22 disciplines. About this Issue: This issue of Socrates has been divided into three sections. The first section of this issue is Language & Literature- English. The first article of this section tends to illustrate how, in spite of all those failures, Oedipus can be a hero.The second article of this section aims to explore artificial intelligence within the area of popular science fiction novels and films, which incorporates the fantasy of techno-salvation in the near future of singularity through overcoming the carbon limitations of human, fusing essence of spirituality with technology as well as extending spiritual beliefs into technological faith. The third article of this section deals with Comparative Poetics. It claims that the emergent plurivocal conversation of a comparative poetics that includes Middle East will open new horizons to our cross-cultural perspective. The second section of this issue is Philosophy. The first article of this section argues that we ought to make a concerted effort to promote intrinsic value in education.The philosophical novel, when written, taught, or read playfully, has potential to furnish this intrinsic value, thereby offering a promising way of seizing the moment in education. The second article of this section explores the systematic relationship in the work of Giordano Bruno (1548-1600) between his monadology, his metaphysics as presented in works such as De la causa, principio et uno, the mythopoeic cosmology of Lo spaccio de la bestia trionfante, and practical works like De vinculis in genere. The third article of this section argues for the synthesis of the Internalism and Externalism theory of justification. It is the opinion of the paper that since both internalist and externalists legitimately seeks the epistemic quest for certainty, both are important epistemologically. The third section of this issue is Economics, Commerce and Management. The Paper of this section analyzes different monetary and non-monetary factors influencing the poverty level. The analyze is based on data from the Living Standard Measurement Survey and using structural equations model.

Fifty Key Figures in Cyberpunk Culture

Fifty Key Figures in Cyberpunk Culture
Author: Anna McFarlane
Publisher: Routledge
Total Pages: 283
Release: 2022-05-12
Genre: Social Science
ISBN: 1000578615

A collection of engaging essays on some of the most significant figures in cyberpunk culture, this outstanding guide charts the rich and varied landscape of cyberpunk from the 1970s to present day. The collection features key figures from a variety of disciplines, from novelists, critical and cultural theorists, philosophers, and scholars, to filmmakers, comic book artists, game creators, and television writers. Important and influential names discussed include: J. G. Ballard, Jean Baudrillard, Rosi Braidotti, Charlie Brooker, Pat Cadigan, William Gibson, Donna J. Haraway, Nalo Hopkinson, Janelle Monáe, Annalee Newitz, Katsuhiro Ōtomo, Sadie Plant, Mike Pondsmith, Ridley Scott, Bruce Sterling, and the Wachowskis. The editors also include an afterword of ‘Honorable Mentions’ to highlight additional figures and groups of note that have played a role in shaping cyberpunk. This accessible guide will be of interest to students and scholars of cultural studies, film studies, literature, media studies, as well as anyone with an interest in cyberpunk culture and science fiction.