Necroni's Dungeon

Necroni's Dungeon
Author: Donald Weis
Publisher: Lulu.com
Total Pages: 396
Release: 2015-12-09
Genre: Games & Activities
ISBN: 1329377540

Necroni's Castle (with chapters 1, 2, 3, and 4) continues in this book two Necroni's Dungeon (containing Chapters 5, 6, 7 and 8). Each chapter is about 250+ entries and packed with Combat, Skill challenges, magic and horrors all waiting for you to discover. This Campaign Mega-Solo has the Solo Rules added. Everything you need to play is all in this one book (although you should play Book 1 - Necroni's Castle first). Background: ""After months of research and even more travel time, you now stand facing the castle on Kings Tip. Only scraps of information, hints that you teased from musty old volumes of lore, survived and led you to where you now stand. Can you find the Lost Treasure Vault of Necroni or only death by the claws of whatever now calls these ruins home? Now that you have made your way to the Basement, your adventure continues.""

Monster Lore 2

Monster Lore 2
Author: Donald Weis
Publisher: Lulu.com
Total Pages: 78
Release: 2015-08-20
Genre: Games & Activities
ISBN: 1329377532

This T&T 'Monster Lore II' book was written and self published by Donald Weis, with all his artwork. "Are you looking for some new inspiration or a new monster to throw at your players in your T&T game? Contained within this book you will find a huge selection of 100 all new monsters, beasts, horrors and strange creations just perfect for including in any T&T Campaign. Each monster has a picture and the full details you will need to use it. You don't have to be a Game Master to enjoy all these monsters."

D12 Necroni's Dungeon

D12 Necroni's Dungeon
Author: Khara Khang
Publisher: Createspace Independent Publishing Platform
Total Pages: 316
Release: 2017-04-11
Genre:
ISBN: 9781545319642

D12 Necroni's Castle (with chapters 1, 2, 3, and 4) continues in this book two D12 Necroni's Dungeon (containing Chapters 5, 6, 7 and 8). Each chapter is about 250+ entries and packed with Combat, Skill challenges, magic and horrors all waiting for you to discover. This Campaign Mega-Solo has the D12 Solo Rules added. Everything you need to play is all in this one book (although you should play Book 1 - Necroni's Castle first). Background: "After months of research and even more travel time, you now stand facing the castle on Kings Tip. Only scraps of information, hints that you teased from musty old volumes of lore, survived and led you to where you now stand. Can you find the Lost Treasure Vault of Necroni or only death by the claws of whatever now calls these ruins home? Now that you have made your way to the Basement, your adventure continues." -- Extensive use of Action numbers. -- A Security Rating to track how much you've riled up the natives. -- Once all Chapters are released it will be the largest D12 Solo ever written. -- Updated D12 Solo Rules. The D12 Solo Combat Rules are easy to use and easy to learn. It is a simple and straightforward set of rules and that have been designed for use in Tunnels & Trolls Solo's, Pick-A-Path, Endless Quest and Fighting Fantasy type books using any genre you can create, without having the hassle of dealing with big RPG companies.

The Boneless Dungeon

The Boneless Dungeon
Author: Devin Auspland
Publisher:
Total Pages: 298
Release: 2020-06-23
Genre:
ISBN:

In a world of sword and sorcery, Breck died and was reborn as a dungeon core, a specialized living gem in charge of creating and managing a dungeon. Unlike most dungeons, he was handicapped with the inability to create bones, the very building blocks that comprise most living creatures. Breck just wants his life back, his humanity, and will do whatever it takes to achieve his goal. Even if that means killing the hordes of adventurers that want to plunder his depths so that he can gain the power to transcend.Zach, a new adventurer, is given the quest to find the source of new cosmic energy that has made itself known, the same cosmic energy that creates dungeon cores. It's the lucky break he's been waiting for his whole life. But he'll face opposition that will see him dead before they let him complete his quest.Despite his inability to create monster's with bones, can Breck gain enough essence to rank up and become human again or will he be forever trapped as a dungeon? Will Zach be able to live long enough to complete his quest while other guild members are hunting him? What happens when Zach's and Breck's paths collide? Find all this out and more in this exciting GameLit, The Boneless Dungeon: Rebirth.

Down in the Dungeon

Down in the Dungeon
Author: Greer
Publisher: Squadron/Signal Publications
Total Pages: 80
Release: 1984-01-01
Genre:
ISBN: 9780897471169

Tomb of Annihilation

Tomb of Annihilation
Author: Dungeons & Dragons
Publisher: National Geographic Books
Total Pages: 0
Release: 2017-09-19
Genre: Games & Activities
ISBN: 0786966106

Dare to defy death in this adventure for the world’s greatest roleplaying game The talk of the streets and taverns has all been about the so-called death curse: a wasting disease afflicting everyone who’s ever been raised from the dead. Victims grow thinner and weaker each day, slowly but steadily sliding toward the death they once denied. When they finally succumb, they can’t be raised–and neither can anyone else, regardless of whether they’ve ever received that miracle in the past. Temples and scholars of divine magic are at a loss to explain a curse that has affected the entire region, and possibly the entire world. The cause is a necromantic artifact called the Soulmonger, which is located somewhere in Chult, a mysterious peninsula far to the south, ringed with mountains and choked with rain forests. • An adventure for characters of levels 1 – 11, Tomb of Annihilation provides the Dungeon Master with the core adventure needed to create an exciting and memorable play experience. • Expands on the Forgotten Realms setting of Chult, providing extensive detail on the hidden peninsula, and includes a large pull-out map of the region. • Fans of the DUNGEONS & DRAGONS® Roleplaying Game can expand and enhance their experience by participating in the D&D Adventurers LeagueTM organized play program while playing this adventure. • Adventure design by Christopher Perkins, Will Doyle, and Steve Winter, with additional design by Adam Lee. • Story consulting by the award-winning creator of Adventure Time, Pendleton Ward. The leader in providing contemporary fantasy entertainment, Dungeons & Dragons is the wellspring for the entire modern game industry, digital as well as analog. This newest edition draws from every prior edition to create a universally compelling play experience, and exemplifies the true spirit of a game that holds captive the hearts and minds of millions of players worldwide.

Dungeoncraft

Dungeoncraft
Author: Fantasy Flight Games
Publisher: Fantasy Flight Pub Incorporated
Total Pages: 176
Release: 2003-01-01
Genre: Games
ISBN: 9781589940956

This is the essential d20 System resource for dungeon design! The Dungeoncraft sourcebook contains complete rules for designing new and interesting dungeons, caves, and crypts. From determining dungeon layouts and denizens, to exciting dungeon templates that can recreate everything from the tunnels beneath a volacano to the cracks beneath a glacier, Dungeoncraft provides players and DMs alike with everything they need to enjoy fantastic adventures in the dungeon and beyond.

Tales From the Yawning Portal

Tales From the Yawning Portal
Author: Dungeons & Dragons
Publisher: National Geographic Books
Total Pages: 0
Release: 2017-04-04
Genre: Games & Activities
ISBN: 0786966092

Within this tome are seven of the most compelling dungeons from the 40+ year history of Dungeons & Dragons. Some are classics that have hosted an untold number of adventurers, while others are some of the most popular adventures ever printed. The seeds of these stories now rest in your hands. D&D's most storied dungeons are now part of your modern repertoire of adventures. Enjoy, and remember to keep a few spare character sheets handy. DREAD TALES TOLD IN THE DEAD OF NIGHT When the shadows grow long in Waterdeep and the fireplace in the taproom of the Yawning Portal dims to a deep crimson glow, adventurers from across the Forgotten Realms, and even from other worlds, spin tales and spread rumors of dark dungeons and lost treasures. Some of the yarns overheard by Durnan, the barkeep of the Yawning Portal, are inspired by places and events in far-flung lands from across the D&D multiverse, and these tales have been collected into a single volume. For use with the fifth edition Player's Handbook®, Monster Manual®, and Dungeon Master's Guide®, this book provides fans with adventures, magic items and deadly monsters, all of which have been updated to the fifth edition rules. Explore seven deadly dungeons in this adventure supplement for the world's greatest roleplaying game. Tales from the Yawning Portal Includes the Following Adventures: Against the Giants Dead in Thay Forge of Fury Hidden Shrine of Tamoachan Sunless Citadel Tomb of Horrors White Plume Mountain