Multimedia Computing

Multimedia Computing
Author: Gerald Friedland
Publisher: Cambridge University Press
Total Pages: 353
Release: 2014-07-28
Genre: Computers
ISBN: 0521764513

This innovative textbook presents an experiential, holistic approach to multimedia computing along with practical algorithms.

Handbook of Multimedia Computing

Handbook of Multimedia Computing
Author: Borko Furht
Publisher: CRC Press
Total Pages: 998
Release: 1998-09-29
Genre: Computers
ISBN: 9780849318252

Multimedia computing has emerged as a major area of research. Coupled with high-speed networks, multimedia computer systems have opened a spectrum of new applications by combining a variety of information sources, such as voice, graphics, animation, images, audio, and video. Handbook on Multimedia Computing provides a comprehensive resource on advanced topics in this field, considered here as the integration of four industries: computer, communication, broadcasting/entertainment, and consumer electronics. This indispensable reference compiles contributions from 80 academic and industry leaders, examining all the major subsets of multimedia activity. Four parts divide the text: Basic Concepts and Standards introduces basic multimedia terminology, taxonomy, and concepts, including multimedia objects, user interfaces, and standards Multimedia Retrieval and Processing Techniques addresses various aspects of audio, image, and video retrieval; indexing; and processing techniques and systems Multimedia Systems and Techniques covers critical multimedia issues, such as multimedia synchronization, operating systems for multimedia, multimedia databases, storage organizations, and processor architectures Multimedia Communications and Networking discusses networking issues, such as quality of service, resource management, and video transport An indispensable reference, Handbook on Multimedia Computing covers every aspect of multimedia applications and technology. It gives you the tools you need to understand and work in this fast-paced, continuously changing field.

Multimedia Computing

Multimedia Computing
Author: Sorel Reisman
Publisher: IGI Global
Total Pages: 634
Release: 1993-12-31
Genre: Computers
ISBN: 9781878289223

Multimedia computing (MMC) is becoming an increasingly popular technology. The widespread use of personal computers, together with significant scientific and economic breakthroughs in multimedia technology have begun to make multimedia a practical paradigm of end user computing, from the interactive text and graphics model that has developed since the 1950s into one that is more compatible with the digital electronic world of the next century. Although the field of multimedia computing is more than 30 years old, the rapidly changing personal computing industry has become obsessed with a set of technologies, products and practices that falls under the rubric of multimedia computing. As the industry continues to race toward the 21st century, it is becoming more and more difficult for people who are interested, but not directly involved in the development of MMC to identify and understand the important and key issues that underlie this topic. Multimedia Computing: Preparing for the 21st Century addresses the modern environment of MMC by providing you with a contemporary and extensive source book for issues surrounding MMC today and trends and issues related to the next generation of end user computing utilizing the technologies of multimedia.

Multimedia Computing

Multimedia Computing
Author: Gerald Friedland
Publisher: Cambridge University Press
Total Pages: 353
Release: 2014-07-28
Genre: Computers
ISBN: 1139991574

Humans are the best functioning example of multimedia communication and computing - that is, we understand information and experiences through the unified perspective offered by our five senses. This innovative textbook presents emerging techniques in multimedia computing from an experiential perspective in which each medium - audio, images, text, and so on - is a strong component of the complete, integrated exchange of information or experience. The authors' goal is to present current techniques in computing and communication that will lead to the development of a unified and holistic approach to computing using heterogeneous data sources. Gerald Friedland and Ramesh Jain introduce the fundamentals of multimedia computing, describing the properties of perceptually encoded information, presenting common algorithms and concepts for handling it, and outlining the typical requirements for emerging applications that use multifarious information sources. Designed for advanced undergraduate and beginning graduate courses, the book will also serve as an introduction for engineers and researchers interested in understanding the elements of multimedia and their role in building specific applications.

MULTIMEDIA COMPUTING

MULTIMEDIA COMPUTING
Author: Dr.Tariq Hussain
Publisher: Booksclinic Publishing
Total Pages: 267
Release: 2020-10-21
Genre: Education
ISBN: 9390192986

"The topic of multimedia is speedily becoming an essential in computer science and engineering prospectuses, exclusively now that multimedia touches most facets of these fields. Multimedia was originally seen as an upright application area; that is, a niche application with approaches that belong only to itself. However, like pervasive computing, multimedia is now principally a parallel application area and forms an imperative component of the study of computer graphics, image processing, databases, real-time systems, operating systems, information retrieval, computer networks, computer vision, and so on. Multimedia is no longer just a toy but forms part of the technological environment in which we work and think. This book fills the need for a College & university-level text that examines a good deal of the central outline computer science sees as belonging to this subject area. Multimedia has become allied with a certain set of issues in computer science and engineering, and we address those here. The book is not an introduction to simple design issues—it serves a more progressive audience than that. On the other hand, it is not a reference work — it is more a traditional textbook. While we inevitably discuss multimedia tools, we would like to give a sense of the underlying ideologies in the tasks those tools carry out. Students who undertake and succeed in a course based on this text can be said to really understand fundamental matters in regard to this material; hence the title of the text. In conjunction with this text, a fullfledged course should also allow students to make use of this knowledge to carry out interesting or even wonderful practical projects in multimedia, interactive projects that engage and sometimes amuse and, perhaps, even teach these same concepts. The book Multimedia & Computing comprehends five chapters for skill development course of B.A/B.Sc/ BCA Semester 5th according to the syllabus of University of Jammu, which inculcates theoretical & practical portions."

Readings in Multimedia Computing and Networking

Readings in Multimedia Computing and Networking
Author: Kevin Jeffay
Publisher: Morgan Kaufmann
Total Pages: 168
Release: 2002
Genre: Computers
ISBN: 9781558606517

Compiled for professionals working in designing, building and implementing multimedia-related hardware and applications, this volume examines media and content processing, systems-based solutions and networking suport for multimedia data types.

Ubiquitous Multimedia Computing

Ubiquitous Multimedia Computing
Author: Qing Li
Publisher: CRC Press
Total Pages: 406
Release: 2009-11-24
Genre: Computers
ISBN: 1420093398

Computing is ubiquitous and if you think otherwise, that in itself might be the best evidence that it is so. Computers are omnipresent in modern life and the multimedia computing environment of today is becoming more and more seamless.Bringing together contributions from dozens of leading experts, Ubiquitous Multimedia Computing educates readers on

Internet Multimedia Computing and Service

Internet Multimedia Computing and Service
Author: Benoit Huet
Publisher: Springer
Total Pages: 501
Release: 2018-02-28
Genre: Computers
ISBN: 9811085307

This book constitutes the refereed proceedings of the 9th International Conference on Internet Multimedia Computing and Service, ICIMCS 2017, held in Qingdao, China, in August 2017. The 20 revised full papers and 28 revised short papers presented were carefully reviewed and selected from 103 submissions. The papers are organized in topical sections on multimedia information fusion, image processing and object recognition, machine learning and representation learning, multimedia retrieval, poster papers.

Multimedia Computing

Multimedia Computing
Author: Prathmesh Yelne
Publisher: Codegyan
Total Pages: 150
Release: 2023-05-12
Genre: Business & Economics
ISBN:

"Multimedia Computing" is a comprehensive guide that explores the fascinating world of digital media through the lens of computing. This book provides an in-depth understanding of multimedia technologies, including audio, video, image processing, and computer graphics. Readers will learn about the underlying concepts, algorithms, and techniques used to create and manipulate multimedia content. The book also covers topics such as multimedia databases, multimedia networking, and multimedia applications, providing a holistic view of the field. Whether you're a student, researcher, or industry professional, this book is an essential resource for anyone interested in multimedia computing and its applications.

Cross-Cultural Multimedia Computing

Cross-Cultural Multimedia Computing
Author: Shlomo Dubnov
Publisher: Springer
Total Pages: 73
Release: 2016-08-19
Genre: Computers
ISBN: 331942873X

The ability to communicate cultural codes in multimedia depends on their meaning and beauty, as perceived by different audiences around the globe. In this book, the ongoing research on computational modeling of visual, musical and textual contents is described in terms of identifying and mapping their semantic representations across different cultures. The underlying psychology of sense-making is quantified through analysis of aesthetics in terms of organizational and structural aspects of the contents that influence an audience’s formation of expectations for future signals, violations of these expectations, and explanations of their meaning. Complexity-accuracy tradeoffs in sound representation are further used to develop new computational methods that capture poietic and aesthetic aspects in music communication. Experimental studies are reported that try to characterize preferences for complexity in abstract, classical and traditional art and music across samples of Western and Far Eastern cultures. These experiments illustrate how aesthetics can be computed in terms of semantic and information measures, highlighting commonalities and uncovering differences in aesthetic preferences across cultures and individuals.