Programming Primer for the Macintosh®

Programming Primer for the Macintosh®
Author: John M. May
Publisher: Academic Press
Total Pages: 302
Release: 2014-05-10
Genre: Computers
ISBN: 1483265552

Programming Primer for the Macintosh, Volume 1 focuses on the principles and operations of the Macintosh system. The publication first offers information on the development environment, creating a simple program with Symantec C++, and a review of C++. Discussions focus on pointers, handles, patterns, points, creating a source file, compiling the program, adding libraries, adding file to the subject, building an application, and useful tools. The text then takes a look at the Macintosh ROM, Mac programs and system software, and toolbox managers. Topics include menu, window, control, and dialog manager, alerts, desktop interface, event-driven programming, trap mechanism, interface and library files, stack frame incompatibility, and the relationship between an application and toolbox. The book examines QuickDraw, alerts, and dialogs, memory manager, and object-oriented programming. Concerns include structures, linked list example, new and delete operators, and handling lines, rectangles, round rectangles, ovals, arcs, and polygons The publication is a dependable reference for computer programmers and researchers interested in the Macintosh system.

The APDAlog

The APDAlog
Author:
Publisher:
Total Pages: 158
Release: 1991
Genre: Apple computer
ISBN:

Xcode 4

Xcode 4
Author: Richard Wentk
Publisher: John Wiley & Sons
Total Pages: 599
Release: 2011-06-01
Genre: Computers
ISBN: 1118108264

Everything you need to know to design, code, and build amazing apps Xcode 4 is Apple’s newest version of the popular development suite for creating bleeding-edge OS X and iOS apps. Written by an experienced developer and Apple-focused journalist, this book not only covers developing for OS X but also for the entire family of iOS devices, including the iPhone, iPad, and iPod touch. You’ll explore the newest tools for compiling, debugging, and finding and fixing common code errors so that you can look forward to improved, smooth-running code that is developed more efficiently than ever. Takes you step-by-step through the process of developing OS X and iOS applications using Xcode 4 Examines the benefits of Xcode 4, Apple’s updated, free, object oriented programming environment Helps you tame the complex Xcode environment so you can develop amazing apps This book gets you up to speed on all the remarkable new features and redesigned user interface of Xcode 4 so you can get started creating phenomenal apps today.