Mozart Melody Dicer

Mozart Melody Dicer
Author:
Publisher: Carousel-Music.com
Total Pages: 27
Release: 2020-03-03
Genre: Music
ISBN: 0935474005

This is Wolfgang Amadeus Mozart's original game for composing music, "Musikalisches Wurfelspiel", K516f, called "Melody Dicer" for short. To play the game, one tosses dice or selects a number, then follows the directions which were set down by Mozart two centuries ago. The possibilities of different melodies that may be arrived at are almost limitless. "The Melody Dicer can produce a phenomenal 100 quadrillion tunes, about 30 times as many people as there are in the world." Newsweek International. Playing the minuets from this game would keep the entire population of the world busy for the next 90 years. !

Melody Dicer

Melody Dicer
Author: Wolfgang Amadeus Mozart
Publisher: Carousel Publications, Limited
Total Pages: 40
Release: 1983
Genre: Music
ISBN:

Colossal Book of Mathematics

Colossal Book of Mathematics
Author: Martin Gardner
Publisher: W. W. Norton & Company
Total Pages: 748
Release: 2001
Genre: Mathematics
ISBN: 9780393020236

No amateur or math authority can be without this ultimate compendium of classic puzzles, paradoxes, and puzzles from America's best-loved mathematical expert. 320 line drawings.

Creative Confluence

Creative Confluence
Author: Johan F. Hoorn
Publisher: John Benjamins Publishing Company
Total Pages: 337
Release: 2014-05-15
Genre: Psychology
ISBN: 9027270570

Creative Confluence is a highly original work, building bridges between physics, biology, technology, economy, organizations, neuropsychology, literature, arts, and cultural history. It is an attempt to explain the process of creativity as a universal principle of nature, cutting through the composition of atoms as well as human design of novel combinations. Creative Confluence is yet another impressive book and a sequel to Epistemics of the Virtual, indicating that perception and imagination operate in close contact. In a clear and light tone, the work holds that rational problem-solving strategies are most relevant in deterministic problem spaces whereas creativity is pertinent in more probabilistic situations. Theories of creativity and innovation are explored by means of computer simulations. Conditionals that favor creativity such as diversity, tolerance, and openness are discussed, forwarding a compelling vision of creative leadership.