Motion Estimation

Motion Estimation
Author: Fouad Sabry
Publisher: One Billion Knowledgeable
Total Pages: 123
Release: 2024-05-12
Genre: Computers
ISBN:

What is Motion Estimation In computer vision and image processing, motion estimation is the process of determining motion vectors that describe the transformation from one 2D image to another; usually from adjacent frames in a video sequence. It is an ill-posed problem as the motion happens in three dimensions (3D) but the images are a projection of the 3D scene onto a 2D plane. The motion vectors may relate to the whole image or specific parts, such as rectangular blocks, arbitrary shaped patches or even per pixel. The motion vectors may be represented by a translational model or many other models that can approximate the motion of a real video camera, such as rotation and translation in all three dimensions and zoom. How you will benefit (I) Insights, and validations about the following topics: Chapter 1: Motion_estimation Chapter 2: Motion_compensation Chapter 3: Block-matching_algorithm Chapter 4: H.261 Chapter 5: H.262/MPEG-2_Part_2 Chapter 6: Advanced_Video_Coding Chapter 7: Global_motion_compensation Chapter 8: Block-matching_and_3D_filtering Chapter 9: Video_compression_picture_types Chapter 10: Video_super-resolution (II) Answering the public top questions about motion estimation. (III) Real world examples for the usage of motion estimation in many fields. Who this book is for Professionals, undergraduate and graduate students, enthusiasts, hobbyists, and those who want to go beyond basic knowledge or information for any kind of Motion Estimation.

Motion Estimation Techniques for Digital Video Coding

Motion Estimation Techniques for Digital Video Coding
Author: Shilpa Metkar
Publisher: Springer Science & Business Media
Total Pages: 70
Release: 2013-03-15
Genre: Technology & Engineering
ISBN: 8132210972

The book deals with the development of a methodology to estimate the motion field between two frames for video coding applications. This book proposes an exhaustive study of the motion estimation process in the framework of a general video coder. The conceptual explanations are discussed in a simple language and with the use of suitable figures. The book will serve as a guide for new researchers working in the field of motion estimation techniques.

Motion Estimation Algorithms for Video Compression

Motion Estimation Algorithms for Video Compression
Author: Borko Furht
Publisher: Springer Science & Business Media
Total Pages: 168
Release: 2012-12-06
Genre: Computers
ISBN: 1461562414

Video technology promises to be the key for the transmission of motion video. A number of video compression techniques and standards have been introduced in the past few years, particularly the MPEG-1 and MPEG-2 for interactive multimedia and for digital NTSC and HDTV applications, and H.2611H.263 for video telecommunications. These techniques use motion estimation techniques to reduce the amount of data that is stored and transmitted for each frame. This book is about these motion estimation algorithms, their complexity, implementations, advantages, and drawbacks. First, we present an overview of video compression techniques with an emphasis to techniques that use motion estimation, such as MPEG and H.2611H.263. Then, we give a survey of current motion estimation search algorithms, including the exhaustive search and a number of fast search algorithms. An evaluation of current search algorithms, based on a number of experiments on several test video sequences, is presented as well. The theoretical framework for a new fast search algorithm, Densely-Centered Uniform-P Search (DCUPS), is developed and presented in the book. The complexity of the DCUPS algorithm is comparable to other popular motion estimation techniques, however the algorithm shows superior results in terms of compression ratios and video qUality. We should stress out that these new results, presented in Chapters 4 and 5, have been developed by Joshua Greenberg, as part of his M.Sc. thesis entitled "Densely-Centered Uniform P-Search: A Fast Motion Estimation Algorithm" (FAU, 1996).

Motion Estimation for Video Coding

Motion Estimation for Video Coding
Author: Indrajit Chakrabarti
Publisher: Springer
Total Pages: 170
Release: 2015-01-13
Genre: Technology & Engineering
ISBN: 331914376X

The need of video compression in the modern age of visual communication cannot be over-emphasized. This monograph will provide useful information to the postgraduate students and researchers who wish to work in the domain of VLSI design for video processing applications. In this book, one can find an in-depth discussion of several motion estimation algorithms and their VLSI implementation as conceived and developed by the authors. It records an account of research done involving fast three step search, successive elimination, one-bit transformation and its effective combination with diamond search and dynamic pixel truncation techniques. Two appendices provide a number of instances of proof of concept through Matlab and Verilog program segments. In this aspect, the book can be considered as first of its kind. The architectures have been developed with an eye to their applicability in everyday low-power handheld appliances including video camcorders and smartphones.

Algorithms, Complexity Analysis and VLSI Architectures for MPEG-4 Motion Estimation

Algorithms, Complexity Analysis and VLSI Architectures for MPEG-4 Motion Estimation
Author: Peter M. Kuhn
Publisher: Springer Science & Business Media
Total Pages: 242
Release: 2013-06-29
Genre: Computers
ISBN: 1475744749

MPEG-4 is the multimedia standard for combining interactivity, natural and synthetic digital video, audio and computer-graphics. Typical applications are: internet, video conferencing, mobile videophones, multimedia cooperative work, teleteaching and games. With MPEG-4 the next step from block-based video (ISO/IEC MPEG-1, MPEG-2, CCITT H.261, ITU-T H.263) to arbitrarily-shaped visual objects is taken. This significant step demands a new methodology for system analysis and design to meet the considerably higher flexibility of MPEG-4. Motion estimation is a central part of MPEG-1/2/4 and H.261/H.263 video compression standards and has attracted much attention in research and industry, for the following reasons: it is computationally the most demanding algorithm of a video encoder (about 60-80% of the total computation time), it has a high impact on the visual quality of a video encoder, and it is not standardized, thus being open to competition. Algorithms, Complexity Analysis, and VLSI Architectures for MPEG-4 Motion Estimation covers in detail every single step in the design of a MPEG-1/2/4 or H.261/H.263 compliant video encoder: Fast motion estimation algorithms Complexity analysis tools Detailed complexity analysis of a software implementation of MPEG-4 video Complexity and visual quality analysis of fast motion estimation algorithms within MPEG-4 Design space on motion estimation VLSI architectures Detailed VLSI design examples of (1) a high throughput and (2) a low-power MPEG-4 motion estimator. Algorithms, Complexity Analysis and VLSI Architectures for MPEG-4 Motion Estimation is an important introduction to numerous algorithmic, architectural and system design aspects of the multimedia standard MPEG-4. As such, all researchers, students and practitioners working in image processing, video coding or system and VLSI design will find this book of interest.

GRADIENT-BASED BLOCK MATCHING MOTION ESTIMATION AND OBJECT TRACKING WITH PYTHON AND TKINTER

GRADIENT-BASED BLOCK MATCHING MOTION ESTIMATION AND OBJECT TRACKING WITH PYTHON AND TKINTER
Author: Vivian Siahaan
Publisher: BALIGE PUBLISHING
Total Pages: 204
Release: 2024-04-17
Genre: Computers
ISBN:

The first project, gui_motion_analysis_gbbm.py, is designed to streamline motion analysis in videos using the Gradient-Based Block Matching Algorithm (GBBM) alongside a user-friendly Graphical User Interface (GUI). It encompasses various objectives, including intuitive GUI design with Tkinter, enabling video playback control, performing optical flow analysis, and allowing parameter configuration for tailored motion analysis. The GUI also facilitates interactive zooming, frame-wise analysis, and offers visual feedback through motion vector overlays. Robust error handling and multi-instance support enhance stability and usability, while dynamic title updates provide context within the interface. Overall, the project empowers users with a versatile tool for comprehensive motion analysis in videos. By integrating the GBBM algorithm with an intuitive GUI, gui_motion_analysis_gbbm.py simplifies motion analysis in videos. Its objectives range from GUI design to parameter configuration, enabling users to control video playback, perform optical flow analysis, and visualize motion patterns effectively. With features like interactive zooming, frame-wise analysis, and visual feedback, users can delve into motion dynamics seamlessly. Robust error handling ensures stability, while multi-instance support allows for concurrent analysis. Dynamic title updates enhance user awareness, culminating in a versatile tool for in-depth motion analysis. The second project, gui_motion_analysis_gbbm_pyramid.py, is dedicated to offering an accessible interface for video motion analysis, employing the Gradient-Based Block Matching Algorithm (GBBM) with a Pyramid Approach. Its objectives encompass several crucial aspects. Primarily, the project responds to the demand for motion analysis in video processing across diverse domains like computer vision and robotics. By integrating the GBBM algorithm into a GUI, it democratizes motion analysis, catering to users without specialized programming or computer vision skills. Leveraging the GBBM algorithm's effectiveness, particularly with the Pyramid Approach, enhances performance and robustness, enabling accurate motion estimation across various scales. The GUI offers extensive control options and visualization features, empowering users to customize analysis parameters and inspect motion dynamics comprehensively. Overall, this project endeavors to advance video processing and analysis by providing an intuitive interface backed by cutting-edge algorithms, fostering accessibility and efficiency in motion analysis tasks. The third project, gui_motion_analysis_gbbm_adaptive.py, introduces a GUI application for video motion estimation, employing the Gradient-Based Block Matching Algorithm (GBBM) with Adaptive Block Size. Users can interact with video files, control playback, navigate frames, and visualize optical flow between consecutive frames, facilitated by features like zooming and panning. Developed with Tkinter in Python, the GUI provides intuitive controls for adjusting motion estimation parameters and playback options upon launch. At its core, the application dynamically adjusts block sizes based on local gradient magnitude, enhancing motion estimation accuracy, especially in areas with varying complexity. Utilizing PIL and OpenCV libraries, it handles image processing tasks and video file operations, enabling users to interact with the video display canvas for enhanced analysis. Overall, gui_motion_analysis_gbbm_adaptive.py offers a versatile solution for motion analysis in videos, empowering users with visualization tools and parameter customization for diverse applications like video compression and object tracking. The fourth project, gui_motion_analysis_gbbm_lucas_kanade.py, introduces a GUI for motion estimation in videos, incorporating both the Gradient-Based Block Matching Algorithm (GBBM) and Lucas-Kanade Optical Flow. It begins by importing necessary libraries such as tkinter for GUI development, PIL for image processing, imageio for video file handling, cv2 for computer vision operations, and numpy for numerical computation. The VideoGBBM_LK_OpticalFlow class serves as the application container, initializing attributes and defining methods for video loading, playback control, parameter setting, frame display, and optical flow visualization. With features like zooming, panning, and event handling for user interactions, the script offers a comprehensive tool for visualizing and analyzing motion dynamics in videos using two distinct optical flow estimation techniques. The fifth project, gui_motion_analysis_gbbm_sift.py, introduces a GUI application for optical flow analysis in videos, employing both the Gradient-Based Block Matching Algorithm (GBBM) and Scale-Invariant Feature Transform (SIFT). It begins by importing essential libraries such as tkinter for GUI development, PIL for image processing, imageio for video handling, and OpenCV for computer vision tasks like optical flow computation. The VideoGBBM_SIFT_OpticalFlow class orchestrates the application, initializing GUI elements and defining methods for video loading, playback control, frame display, and optical flow computation using both GBBM and SIFT algorithms. With features for parameter adjustment, frame navigation, zooming, and event handling for user interactions, the script offers a user-friendly interface for in-depth optical flow analysis, enabling insights into motion patterns and dynamics within videos. The sixth project, gui_motion_analysis_gbbm_orb.py script, offers a user-friendly interface for motion estimation in videos, utilizing both the Gradient-Based Block Matching Algorithm (GBBM) and ORB (Oriented FAST and Rotated BRIEF) optical flow techniques. Its primary goal is to enable users to analyze and visualize motion dynamics within video files effortlessly. The GUI application provides functionalities for opening video files, navigating frames, adjusting parameters like zoom scale and step size, and controlling playback with buttons for play, pause, stop, next frame, and previous frame. Key to the application's functionality is its ability to compute and visualize optical flow using both GBBM and ORB algorithms. Optical flow, depicting object motion in videos, is represented with vectors overlaid on video frames, aiding users in understanding motion patterns and dynamics. Interactive features such as mouse wheel zooming and dragging enhance user exploration of video frames and optical flow visualizations, allowing dynamic adjustment of viewing perspective to focus on specific regions or analyze motion at different scales. Overall, this project provides a comprehensive tool for video motion analysis, merging user-friendly interface elements with advanced motion estimation techniques to empower users in tasks ranging from surveillance to computer vision research. The seventh project showcases object tracking using the Gradient-Based Block Matching Algorithm (GBBM), vital in various computer vision applications like surveillance and robotics. By continuously locating and tracking objects of interest in video streams, it highlights GBBM's practical application for real-time tracking. The GUI interface simplifies interaction with video files, allowing easy opening and visualization of frames. Users control playback, navigate frames, and adjust zoom scale, while the heart of the project lies in GBBM's implementation for tracking objects. GBBM estimates object motion by comparing pixel blocks between consecutive frames, generating motion vectors that describe the object's movement. Users can select regions of interest for tracking, adjust algorithm parameters, and receive visual feedback through dynamically adjusting bounding boxes around tracked objects, making it an educational tool for experimenting with object tracking techniques within an accessible interface. The eight project endeavors to create an application for object tracking using the Gradient-Based Block Matching Algorithm (GBBM) with a Pyramid Approach, catering to various computer vision applications like surveillance and autonomous vehicles. Built with Tkinter in Python, the user-friendly interface presents controls for video display, object tracking, and parameter adjustment upon launch. Users can load video files, play, pause, navigate frames, and adjust zoom levels effortlessly. Central to the application is the GBBM algorithm with a pyramid approach for robust object tracking. By refining search spaces at multiple resolutions, it efficiently estimates motion vectors, accommodating scale variations and occlusions. The application visualizes tracked objects with bounding boxes on the video canvas and updates object coordinates dynamically, providing users with insights into object movement. Advanced features, including dynamic parameter adjustment, enhance the algorithm's adaptability, enabling users to fine-tune tracking based on video characteristics and requirements. Overall, this project offers a practical implementation of object tracking within an accessible interface, catering to users across expertise levels in computer vision. The ninth project, "Object Tracking with Gradient-Based Block Matching Algorithm (GBBM) with Adaptive Block Size", focuses on developing a graphical user interface (GUI) application for object tracking in video files using computer vision techniques. Leveraging the GBBM algorithm, a prominent method for motion estimation, the project aims to enable efficient object tracking across video frames, enhancing user interaction and real-time monitoring capabilities. The GUI interface facilitates seamless video file loading, playback control, frame navigation, and real-time object tracking, empowering users to interact with video frames, adjust zoom levels, and monitor tracked object coordinates throughout the video sequence. Central to the project's functionality is the adaptive block size variant of the GBBM algorithm, dynamically adjusting block sizes based on gradient magnitudes to improve tracking accuracy and robustness across various scenarios. By simplifying object tracking processes through intuitive GUI interactions, the project caters to users with limited programming expertise, fostering learning opportunities in computer vision and video processing. Additionally, the project serves as a platform for collaboration and experimentation, promoting knowledge sharing and innovation within the computer vision community while showcasing the practical applications of computer vision algorithms in surveillance, video analysis, and human-computer interaction domains. The tenth project, "Object Tracking with SIFT Algorithm", introduces a GUI application developed with Python's tkinter library for tracking objects in videos using the Scale-Invariant Feature Transform (SIFT) algorithm. Upon launching, users access a window featuring video display, center coordinates of tracked objects, and control buttons. Supported video formats include mp4, avi, mkv, and wmv, with the "Open Video" button enabling file selection for display within the canvas widget. Playback control buttons like "Play/Pause," "Stop," "Previous Frame," and "Next Frame" facilitate seamless navigation and video playback adjustments. A zoom combobox enhances user experience by allowing flexible zoom scaling. The SIFT algorithm facilitates object tracking by detecting and matching keypoints between frames, estimating motion vectors used to update the bounding box coordinates of the tracked object in real-time. Users can manually define object bounding boxes by clicking and dragging on the video canvas, offering both automated and manual tracking options for enhanced user control. The eleventh project, "Object Tracking with ORB (Oriented FAST and Rotated BRIEF)", aims to develop a user-friendly GUI application for object tracking in videos using the ORB algorithm. Utilizing Python's Tkinter library, the project provides an interface where users can open video files of various formats and interact with playback and tracking functionalities. Users can control video playback, adjust zoom levels for detailed examination, and utilize the ORB algorithm for object detection and tracking. The application integrates ORB for computing keypoints and descriptors across video frames, facilitating the estimation of motion vectors for object tracking. Real-time visualization of tracking progress through overlaid bounding boxes enhances user understanding, while interactive features like selecting regions of interest and monitoring bounding box coordinates provide further control and feedback. Overall, the "Object Tracking with ORB" project offers a comprehensive solution for video analysis tasks, combining intuitive controls, real-time visualization, and efficient tracking capabilities with the ORB algorithm.

Control Grid Motion Estimation for Efficient Application of Optical Flow

Control Grid Motion Estimation for Efficient Application of Optical Flow
Author: Christine M. Zwart
Publisher: Springer Nature
Total Pages: 79
Release: 2022-05-31
Genre: Technology & Engineering
ISBN: 3031015207

Motion estimation is a long-standing cornerstone of image and video processing. Most notably, motion estimation serves as the foundation for many of today's ubiquitous video coding standards including H.264. Motion estimators also play key roles in countless other applications that serve the consumer, industrial, biomedical, and military sectors. Of the many available motion estimation techniques, optical flow is widely regarded as most flexible. The flexibility offered by optical flow is particularly useful for complex registration and interpolation problems, but comes at a considerable computational expense. As the volume and dimensionality of data that motion estimators are applied to continue to grow, that expense becomes more and more costly. Control grid motion estimators based on optical flow can accomplish motion estimation with flexibility similar to pure optical flow, but at a fraction of the computational expense. Control grid methods also offer the added benefit of representing motion far more compactly than pure optical flow. This booklet explores control grid motion estimation and provides implementations of the approach that apply to data of multiple dimensionalities. Important current applications of control grid methods including registration and interpolation are also developed. Table of Contents: Introduction / Control Grid Interpolation (CGI) / Application of CGI to Registration Problems / Application of CGI to Interpolation Problems / Discussion and Conclusions

OPTICAL FLOW ANALYSIS AND MOTION ESTIMATION IN DIGITAL VIDEO WITH PYTHON AND TKINTER

OPTICAL FLOW ANALYSIS AND MOTION ESTIMATION IN DIGITAL VIDEO WITH PYTHON AND TKINTER
Author: Vivian Siahaan
Publisher: BALIGE PUBLISHING
Total Pages: 181
Release: 2024-04-11
Genre: Computers
ISBN:

The first project, the GUI motion analysis tool gui_motion_analysis_fsbm.py, employs the Full Search Block Matching (FSBM) algorithm to analyze motion in videos. It imports essential libraries like tkinter, PIL, imageio, cv2, and numpy for GUI creation, image manipulation, video reading, computer vision tasks, and numerical computations. The script organizes its functionalities within the VideoFSBMOpticalFlow class, managing GUI elements through methods like create_widgets() for layout management, open_video() for video selection, and toggle_play_pause() for video playback control. It employs the FSBM algorithm for optical flow estimation, utilizing methods like full_search_block_matching() for motion vector calculation and show_optical_flow() for displaying motion patterns. Ultimately, by combining user-friendly controls with powerful analytical capabilities, the script facilitates efficient motion analysis in videos. The second project gui_motion_analysis_fsbm_dsa.py aims to provide a comprehensive solution for optical flow analysis through a user-friendly graphical interface. Leveraging the Full Search Block Matching (FSBM) algorithm with the Diamond Search Algorithm (DSA) optimization, it enables users to estimate motion patterns within video sequences efficiently. By integrating these algorithms into a GUI environment built with Tkinter, the script facilitates intuitive exploration and analysis of motion dynamics in various applications such as object tracking, video compression, and robotics. Key features include video file input, playback control, parameter adjustment, zooming capabilities, and optical flow visualization. Users can interactively analyze videos frame by frame, adjust algorithm parameters to tailor performance, and zoom in on specific regions of interest for detailed examination. Error handling mechanisms ensure robustness, while support for multiple instances enables simultaneous analysis of multiple videos. In essence, the project empowers users to gain insights into motion behaviors within video content, enhancing their ability to make informed decisions in diverse fields reliant on optical flow analysis. The third project "Optical Flow Analysis with Three-Step Search (TSS)" is dedicated to offering a user-friendly graphical interface for motion analysis in video sequences through the application of the Three-Step Search (TSS) algorithm. Optical flow analysis, pivotal in computer vision, facilitates tasks like video surveillance and object tracking. The implementation of TSS within the GUI environment allows users to efficiently estimate motion, empowering them with tools for detailed exploration and understanding of motion dynamics. Through its intuitive graphical interface, the project enables users to interactively engage with video content, from opening and previewing video files to controlling playback and navigating frames. Furthermore, it facilitates parameter customization, allowing users to fine-tune settings such as zoom scale and block size for tailored optical flow analysis. By overlaying visualizations of motion vectors on video frames, users gain insights into motion patterns, fostering deeper comprehension and analysis. Additionally, the project promotes community collaboration, serving as an educational resource and a platform for benchmarking different optical flow algorithms, ultimately advancing the field of computer vision technology. The fourth project gui_motion_analysis_bgds.py is developed with the primary objective of providing a user-friendly graphical interface (GUI) application for analyzing optical flow within video sequences, utilizing the Block-based Gradient Descent Search (BGDS) algorithm. Its purpose is to facilitate comprehensive exploration and understanding of motion patterns in video data, catering to diverse domains such as computer vision, video surveillance, and human-computer interaction. By offering intuitive controls and interactive functionalities, the application empowers users to delve into the intricacies of motion dynamics, aiding in research, education, and practical applications. Through the GUI interface, users can seamlessly open and analyze video files, spanning formats like MP4, AVI, or MKV, thus enabling thorough examination of motion behaviors within different contexts. The application supports essential features such as video playback control, zoom adjustment, frame navigation, and parameter customization. Leveraging the BGDS algorithm, motion vectors are computed at the block level, furnishing users with detailed insights into motion characteristics across successive frames. Additionally, the GUI facilitates real-time visualization of computed optical flow fields alongside original video frames, enhancing users' ability to interpret and analyze motion information effectively. With support for multiple instances and configurable parameters, the application caters to a broad spectrum of users, serving as a versatile tool for motion analysis endeavors in various professional and academic endeavors. The fifth project gui_motion_analysis_hbm2.py serves as a comprehensive graphical user interface (GUI) application tailored for optical flow analysis in video files. Leveraging the Tkinter library, it provides a user-friendly platform for scrutinizing the apparent motion of objects between consecutive frames, essential for various applications like object tracking and video compression. The algorithm of choice for optical flow analysis is the Hierarchical Block Matching (HBM) technique enhanced with the Three-Step Search (TSS) optimization, renowned for its effectiveness in motion estimation tasks. Primarily, the GUI layout encompasses a video display panel alongside control buttons facilitating actions such as video file opening, playback control, frame navigation, and parameter specification for optical flow analysis. Users can seamlessly open supported video files (e.g., MP4, AVI, MKV) and adjust parameters like zoom scale, step size, block size, and search range to tailor the analysis according to their needs. Through interactive features like zooming, panning, and dragging to manipulate the optical flow visualization, users gain insights into motion patterns with ease. Furthermore, the application supports additional functionalities such as time-based navigation, parallel analysis through multiple instances, ensuring a versatile and user-centric approach to optical flow analysis. The sixth project object_tracking_fsbm.py is designed to showcase object tracking capabilities using the Full Search Block Matching Algorithm (FSBM) within a user-friendly graphical interface (GUI) developed with Tkinter. By integrating this algorithm with a robust GUI, the project aims to offer a practical demonstration of object tracking techniques commonly utilized in computer vision applications. Upon execution, the script initializes a Tkinter window and sets up essential widgets for video display, playback control, and parameter adjustment. Users can seamlessly open video files in various formats and navigate through frames with intuitive controls, facilitating efficient analysis and tracking of objects. Leveraging the FSBM algorithm, object tracking is achieved by comparing pixel blocks between consecutive frames to estimate motion vectors, enabling real-time visualization of object movements within the video stream. The GUI provides interactive features like bounding box initialization, parameter adjustment, and zoom functionality, empowering users to fine-tune the tracking process and analyze objects with precision. Overall, the project serves as a comprehensive platform for object tracking, combining algorithmic prowess with an intuitive interface for effective analysis and visualization of object motion in video streams. The seventh project showcases an object tracking application seamlessly integrated with a graphical user interface (GUI) developed using Tkinter. Users can effortlessly interact with video files of various formats (MP4, AVI, MKV, WMV) through intuitive controls such as play, pause, and stop for video playback, as well as frame-by-frame navigation. The GUI further enhances user experience by providing zoom functionality for detailed examination of video content, contributing to a comprehensive and user-friendly environment. Central to the application is the implementation of the Diamond Search Algorithm (DSA) for object tracking, enabling the calculation of motion vectors between consecutive frames. These motion vectors facilitate the dynamic adjustment of a bounding box around the tracked object, offering visual feedback to users. Leveraging event handling mechanisms like mouse wheel scrolling and button press-and-drag, along with error handling for smooth operation, the project demonstrates the practical fusion of computer vision techniques with GUI development, exemplifying the real-world application of algorithms like DSA in object tracking scenarios. The eight project aims to provide an interactive graphical user interface (GUI) application for object tracking, employing the Three-Step Search (TSS) algorithm for motion estimation. The ObjectTrackingFSBM_TSS class defines the GUI layout, featuring essential widgets for video display, control buttons, and parameter inputs for block size and search range. Users can effortlessly interact with the application, from opening video files to controlling video playback and adjusting tracking parameters, facilitating seamless exploration of object motion within video sequences. Central to the application's functionality are the full_search_block_matching_tss() and track_object() methods, responsible for implementing the TSS algorithm and object tracking process, respectively. The full_search_block_matching_tss() method iterates over blocks in consecutive frames, utilizing TSS to calculate motion vectors. These vectors are then used in the track_object() method to update the bounding box around the object of interest, enabling real-time tracking. The GUI dynamically displays video frames and updates the bounding box position, providing users with a comprehensive tool for interactive object tracking and motion analysis. The ninth project encapsulates an object tracking application utilizing the Block-based Gradient Descent Search (BGDS) algorithm, providing users with a user-friendly interface developed using the Tkinter library for GUI and OpenCV for video processing. Upon initialization, the class orchestrates the setup of GUI components, offering intuitive controls for video manipulation and parameter configuration to enhance the object tracking process. Users can seamlessly open video files, control video playback, and adjust algorithm parameters such as block size, search range, iteration limit, and learning rate, empowering them with comprehensive tools for efficient motion estimation. The application's core functionality lies in the block_based_gradient_descent_search() method, implementing the BGDS algorithm for motion estimation by iteratively optimizing motion vectors over blocks in consecutive frames. Leveraging these vectors, the track_object() method dynamically tracks objects within a bounding box, computing mean motion vectors to update bounding box coordinates in real-time. Additionally, interactive features enable users to define bounding boxes around objects of interest through mouse events, facilitating seamless object tracking visualization. Overall, the ObjectTracking_BGDS class offers a versatile and user-friendly platform for object tracking, showcasing the practical application of the BGDS algorithm in real-world scenarios with enhanced ease of use and efficiency.

Multilevel Optimization for Dense Motion Estimation (UUM Press)

Multilevel Optimization for Dense Motion Estimation (UUM Press)
Author: El Mostafa Kalmoun
Publisher: UUM Press
Total Pages: 75
Release: 2012-01-01
Genre: Science
ISBN: 9670474272

This monograph offers design for fast and reliable technique in the dense motion estimation. This Multilevel Optimization for Dense Motion Estimation work blends both theory and applications to equip reader with an understanding of basic concepts necessary to apply in solving dense motion in a sequence of images. Illustrating well-known variation models for dealing with optical flow estimation, this monograph introduces variation models with applications. A host of variation models are outlines such as Horn-Schunck model, Contrast Invariation Models and Models for Large Displacement. Special attention is also given to multilevel optimization techniques namely multiresolution and multigrid methods to improve the convergence of the global optimum when compared to using only one level resolution in the context of computer vision. This monograph is a robust resource that provides insightful introduction to the field of image processing with its theory and applications. Overall, Multilevel Optimization for Dense Motion Estimation is highly recommended for scientists and engineers for an excellent choice for references and self-study.