More New Games And Playful Ideas From The New Games Foundation
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More New Games! -- and Playful Ideas from the New Games Foundation
Author | : New Games Foundation |
Publisher | : Main Street Books |
Total Pages | : 196 |
Release | : 1981 |
Genre | : Games & Activities |
ISBN | : |
Sixty new games, grouped by number of participants and level of activity and illustrated with photographs.
The New Games Book
Author | : Andrew Fluegelman |
Publisher | : Sidgwick & Jackson |
Total Pages | : 193 |
Release | : 1978 |
Genre | : Games |
ISBN | : 9780283984419 |
Foundation Game Design with HTML5 and JavaScript
Author | : Rex van der Spuy |
Publisher | : Apress |
Total Pages | : 747 |
Release | : 2013-01-28 |
Genre | : Computers |
ISBN | : 1430247177 |
Foundation Game Design with HTML5 and JavaScript teaches you everything you need to know about how to make video games. If you’ve never done any programming before and don’t know where to start, this book will show you how to make games from start to finish. You’ll learn all the latest programming technologies (HTML5, CSS, and JavaScript) to create your games. All written in a fun and friendly style with open-ended projects that encourage you to build your own original games. Foundation Game Design with HTML5 and JavaScript starts by showing you how you can use basic programing to create logic games, adventure games, and create interactive game graphics. Design a game character, learn to control it with the keyboard, mouse, or touch screen interface, and then learn how to use collision detection to build an interactive game world. You’ll learn to make maze games, platform jumping games, and fast paced action games that cover all the popular genres of 2D gaming. Create intelligent enemies, use realistic physics, sound effects and music, and learn how to animate game characters. Whether you're creating games for the web or mobile devices, everything you need to get started on a career as a game designer is right here. Focused and friendly introduction to making games with HTML5. Essential programming and graphic design techniques for building games, with each chapter gently building on the skills of preceding chapters. Detailed case studies demonstrating techniques that can be used for making games in a wide variety of genres.
The New Games Book
Author | : New Games Foundation |
Publisher | : Main Street Books |
Total Pages | : 212 |
Release | : 1976 |
Genre | : Games & Activities |
ISBN | : |
Group participation ideas for classroom, physical education, etc.
Win-Win Games for All Ages
Author | : Sambhava Luvmour |
Publisher | : New Society Publishers |
Total Pages | : 146 |
Release | : 2002-02-01 |
Genre | : Games & Activities |
ISBN | : 086571441X |
Lege og aktiviteter beregnet på at udvikle deltagernes sociale færdigheder.
Game for a Game? (ENHANCED eBook)
Author | : Robynne Eagan |
Publisher | : Lorenz Educational Press |
Total Pages | : 148 |
Release | : 1995-03-01 |
Genre | : Games |
ISBN | : 1429113766 |
Are you looking for exciting games to play anywhere, anytime, with little or no equipment or preparation? Do you need an old game, a new game, an active or a quiet game? With some kids, chalk, a jump rope, marbles, jacks, a ball and a bag of rubber bands, the fun in this book is yours! Game for a Game? shares the special secrets, folklore, lingo, hand signs, rhymes and rules of all sorts of games from the school yard to street, from the playroom to classroom. If you want to know games inside and out and take part in the natural learning that occurs with participation, then just ask yourself one simple question: Are you game for a game?!
Gaming Utopia
Author | : Claudia Costa Pederson |
Publisher | : Indiana University Press |
Total Pages | : 281 |
Release | : 2021-04-06 |
Genre | : Games & Activities |
ISBN | : 0253054508 |
In Gaming Utopia: Ludic Worlds in Art, Design, and Media, Claudia Costa Pederson analyzes modernist avant-garde and contemporary video games to challenge the idea that gaming is an exclusively white, heterosexual, male, corporatized leisure activity and reenvisions it as a catalyst for social change. By looking at over fifty projects that together span a century and the world, Pederson explores the capacity for sociopolitical commentary in virtual and digital realms and highlights contributions to the history of gaming by women, queer, and transnational artists. The result is a critical tool for understanding video games as imaginative forms of living that offer alternatives to our current reality. With an interdisciplinary approach, Gaming Utopia emphasizes how game design, creation, and play can become political forms of social protest and examines the ways that games as art open doors to a more just and peaceful world.
The Everything Kids' Learning Activities Book
Author | : Amanda Morin |
Publisher | : Simon and Schuster |
Total Pages | : 328 |
Release | : 2013-07-18 |
Genre | : Family & Relationships |
ISBN | : 1440565325 |
Who says learning can't be fun? Using the word "educational" can be the quickest way to lose a child's interest. But the games, projects, and experiments in The Everything Kids' Learning Activities Book are so much fun, your kids won't even know they're learning! Not only will your kids be entertained and have fun, they'll learn skills in the key areas of reading, writing, math, science, and social studies. With 145 indoor and outdoor activities including: Comic strip sequencing Round robin storytelling Lollipop patterns The 25-cent pyramid Cookie fractions Balloon terrarium These activities are geared for kids aged 5–12, making this a go-to resource for years to come. And most activities use materials that are in your house! This easy-to-use guide is full of creative ideas and expert advice to help you be your kids' best learning partner.