Modern Drawing

Modern Drawing
Author: Chelsea Ward
Publisher: Quarto Publishing Group USA
Total Pages: 131
Release: 2018-06-05
Genre: Art
ISBN: 1633224937

A guide for artists, illustrators, students, and hobbyists on how to use basic drawing principles and techniques to create fresh, expressive pieces of art. This isn’t a dry instruction manual; it’s a contemporary guide filled with instruction, encouragement, and tips. You’ll enjoy a dynamic, easy-to-follow exploration of drawing mediums and tools as you work through creative exercises and projects. Aspiring pencil artists and illustrators will also learn how to “see” a subject and render a personal yet modern interpretation of their observations on paper. From expressive architecture and landscapes to nature motifs, animals, and people, Modern Drawing provides a fresh, contemporary, and enjoyable approach to learning how to draw. The Modern Series of books offers a fun, contemporary method to working with traditional art media, demonstrating that with the right type of instruction, encouragement, and tips, drawing and painting success can be achieved by any artist or creative type. Also in the Modern Series: Modern Colored Pencil, Modern Acrylic, and Modern Watercolor.

Drawing from the Modern

Drawing from the Modern
Author: Jodi Hauptman
Publisher: The Museum of Modern Art
Total Pages: 240
Release: 2005
Genre: Art
ISBN: 9780870706653

This package contains the following products: 9780781789820 Karch Focus on Nursing Pharmacology, 5e 9780781780698 Hogan-Quigley Bates' Nursing Guide to Physical Examination and History Taking 9781451183757 Hogan-Quigle Student Laboratory Manual for Bates' Nursing Guide

Gifted

Gifted
Author: Jaimie Milner
Publisher:
Total Pages: 208
Release: 2021-09-14
Genre:
ISBN: 9780692132906

Gifted is a book by photographer Jaimie Milner featuring the photographs and interviews of black men across the United States. It explores the identity, thoughts and ideas of black men in America.

All the Restaurants in New York

All the Restaurants in New York
Author: John Donohue
Publisher: Abrams
Total Pages: 246
Release: 2019-05-14
Genre: Art
ISBN: 1683354915

“An emotional trip down memory lane for those of us who count our favorite restaurants as cherished personalities and members of our family.” —Danny Meyer, founder of Shake Shack From romantic spots like Le Bernardin to beloved holes-in-the-wall like Corner Bistro, John Donohue renders people’s favorite restaurants in a manner that captures the emotional pull a certain place can have on the hearts of New Yorkers. All the Restaurants in New York is a collection of these drawings, characterized by their appealingly loose and gently distorted lines. These transportive images are intentionally spare, leaving the viewer room to layer on their own meaning and draw connections to their own memories of a place, of a time, of an atmosphere. Featuring an eclectic mix of 100 restaurants—from Minetta Tavern to Frankies 457 and River Café—this charming collection of drawings is accompanied by interviews with the owners, chefs, and loyal patrons of these much-loved restaurants. “I love John’s spare, romantic, quirky portrayals of iconic New York restaurants so much that I purchased over a dozen of his prints to hang around my office. These places come to define our lives in New York—that job right next to Balthazar, that boyfriend who lived above Prune, that interview that took place at ‘21’ . . . They deserve this spotlight, this tribute.” —Amanda Kludt, Editor in Chief, Eater “John Donohue is the Rembrandt of New York City’s restaurant facades. His collection is an invaluable, evocative guide to the ever-changing, slowly vanishing landscape of the city’s great dining scene. It belongs on the bookshelf of every devout chowhound and fresser.” —Adam Platt, Restaurant Critic, New York magazine

Inventing Abstraction, 1910-1925

Inventing Abstraction, 1910-1925
Author: Leah Dickerman
Publisher: The Museum of Modern Art
Total Pages: 378
Release: 2012
Genre: Art
ISBN: 0870708287

This book explores the development of abstraction from the moment of its declaration around 1912 to its establishment as the foundation of avant-garde practice in the mid-1920s. The book brings together many of the most influential works in abstractions early history to draw a cross-media portrait of this watershed moment in which traditional art was reinvented in a wholesale way. Works are presented in groups that serve as case studies, each engaging a key topic in abstractions first years: an artist, a movement, an exhibition or thematic concern. Key focal points include Vasily Kandinskys ambitious Compositions V, VI and VII; a selection of Piet Mondrians work that offers a distilled narrative of his trajectory to Neo-plasticism; and all the extant Suprematist pictures that Kazimir Malevich showed in the landmark 0.10 exhibition in 1915.0Exhibition: MoMA, New York, USA (23.12.2012-15.4.2013).

Into the Odd

Into the Odd
Author: Chris McDowall
Publisher:
Total Pages: 48
Release: 2015-01-10
Genre:
ISBN: 9781506196589

Into the Odd contains everything you need to create a character and explore an industrial world of cosmic meddlers and horrific hazards. This is a fast, simple game, to challenge your wits rather than your understanding of complex rules.You seek Arcana, strange devices hosting unnatural powers beyond technology. They range from the smallest ring to vast machines, with powers from petty to godlike. Beside these unnatural items that they may acquire, your characters remain grounded as mortals in constant danger.The game is 48 pages, containing:Original artwork from Jeremy Duncan, Levi Kornelsen, and others.The fastest character creation out there, getting you playing as soon as possible.Player rules that fit on a single page, keeping a focus on exploration, problem solving, and fast, deadly combat.The complete guide to running the game as Referee. From making the most of the rules to creating your own monsters and Arcana. Sample monsters, arcanum, traps, and hazards.Character advancement from Novice to Master Rules for running your own Company, and taking it to war with an original mass combat system.Complete guide to the Odd World, from the cosmopolitan city of Bastion and its hidden Underground, through to backwards Deep Country, the unexplored Golden Lands.The Iron Coral, sample expedition site to test the players' survival skills.The Fallen Marsh, a deadly wilderness to explore.Hopesend Port, a settlement to regroup and sail on to further adventure.Thirteen bonus pages of tools and random tables from the Oddpendium.