Modeling Human-system Interaction
Author | : Thomas B. Sheridan |
Publisher | : |
Total Pages | : |
Release | : 2017 |
Genre | : Human-computer interaction |
ISBN | : 9781119275275 |
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Author | : Thomas B. Sheridan |
Publisher | : |
Total Pages | : |
Release | : 2017 |
Genre | : Human-computer interaction |
ISBN | : 9781119275275 |
Author | : Constantine Stephanidis |
Publisher | : Springer |
Total Pages | : 786 |
Release | : 2009-07-14 |
Genre | : Computers |
ISBN | : 3642027105 |
The 13th International Conference on Human–Computer Interaction, HCI Inter- tional 2009, was held in San Diego, California, USA, July 19–24, 2009, jointly with the Symposium on Human Interface (Japan) 2009, the 8th International Conference on Engineering Psychology and Cognitive Ergonomics, the 5th International Conference on Universal Access in Human–Computer Interaction, the Third International Conf- ence on Virtual and Mixed Reality, the Third International Conference on Internati- alization, Design and Global Development, the Third International Conference on Online Communities and Social Computing, the 5th International Conference on Augmented Cognition, the Second International Conference on Digital Human Mod- ing, and the First International Conference on Human Centered Design. A total of 4,348 individuals from academia, research institutes, industry and gove- mental agencies from 73 countries submitted contributions, and 1,397 papers that were judged to be of high scientific quality were included in the program. These papers - dress the latest research and development efforts and highlight the human aspects of the design and use of computing systems. The papers accepted for presentation thoroughly cover the entire field of human-computer interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas.
Author | : Thomas B. Sheridan |
Publisher | : John Wiley & Sons |
Total Pages | : 121 |
Release | : 2017-01-04 |
Genre | : Technology & Engineering |
ISBN | : 1119275261 |
This book presents theories and models to examine how humans interact with complex automated systems, including both empirical and theoretical methods. Provides examples of models appropriate to the four stages of human-system interaction Examines in detail the philosophical underpinnings and assumptions of modeling Discusses how a model fits into "doing science" and the considerations in garnering evidence and arriving at beliefs for the modeled phenomena Modeling Human-System Interaction is a reference for professionals in industry, academia and government who are researching, designing and implementing human-technology systems in transportation, communication, manufacturing, energy, and health care sectors.
Author | : Nadia Magnenat Thalmann |
Publisher | : Springer Nature |
Total Pages | : 284 |
Release | : 2021-06-08 |
Genre | : Computers |
ISBN | : 3030710025 |
This edited book is one of the first to describe how Autonomous Virtual Humans and Social Robots can interact with real people and be aware of the surrounding world using machine learning and AI. It includes: · Many algorithms related to the awareness of the surrounding world such as the recognition of objects, the interpretation of various sources of data provided by cameras, microphones, and wearable sensors · Deep Learning Methods to provide solutions to Visual Attention, Quality Perception, and Visual Material Recognition · How Face Recognition and Speech Synthesis will replace the traditional mouse and keyboard interfaces · Semantic modeling and rendering and shows how these domains play an important role in Virtual and Augmented Reality Applications. Intelligent Scene Modeling and Human-Computer Interaction explains how to understand the composition and build very complex scenes and emphasizes the semantic methods needed to have an intelligent interaction with them. It offers readers a unique opportunity to comprehend the rapid changes and continuous development in the fields of Intelligent Scene Modeling.
Author | : Kent Norman |
Publisher | : John Wiley & Sons |
Total Pages | : 2263 |
Release | : 2017-12-28 |
Genre | : Psychology |
ISBN | : 1118977270 |
In der Vergangenheit war die Mensch-Computer-Interaktion (Human-Computer Interaction) das Privileg einiger weniger. Heute ist Computertechnologie weit verbreitet, allgegenwärtig und global. Arbeiten und Lernen erfolgen über den Computer. Private und kommerzielle Systeme arbeiten computergestützt. Das Gesundheitswesen wird neu erfunden. Navigation erfolgt interaktiv. Unterhaltung kommt aus dem Computer. Als Antwort auf immer leistungsfähigere Systeme sind im Bereich der Mensch-Computer-Interaktion immer ausgeklügeltere Theorien und Methodiken entstanden. The Wiley Handbook of Human-Computer Interaction bietet einen Überblick über all diese Entwicklungen und untersucht die vielen verschiedenen Aspekte der Mensch-Computer-Interaktion und hat den Wert menschlicher Erfahrungen, die über Technologie stehen, ganzheitlich im Blick.
Author | : Zaphiris, Panayiotis |
Publisher | : IGI Global |
Total Pages | : 472 |
Release | : 2009-01-31 |
Genre | : Business & Economics |
ISBN | : 1605661430 |
"This book develops new models and methodologies for describing user behavior, analyzing their needs and expectations and thus successfully designing user friendly systems"--Provided by publisher.
Author | : National Research Council Committee on Human Factors |
Publisher | : National Academies Press |
Total Pages | : 55 |
Release | : 1987-01-01 |
Genre | : |
ISBN | : |
Author | : Victor M.R. Penichet |
Publisher | : Springer Science & Business Media |
Total Pages | : 150 |
Release | : 2013-10-10 |
Genre | : Computers |
ISBN | : 1447154452 |
The interaction between a user and a device forms the foundation of today’s application design. Covering the following topics: A suite of five structural principles helping designers to structure their mockups; An agile method for exploiting desktop eye tracker equipment in combination with mobile devices; An approach to explore large-scale collections based on classification systems; A framework based on the use of modeling and components composition techniques to simplify the development of organizational collaborative systems; A low-cost virtual reality system that provides highly satisfying virtual experiences; Popular hardware and software tools and technologies for developing augmented and virtual reality applications; An implementation to handle connectivity between virtual reality applications and SensAble® Technology Phantom Haptic Devices; The results of a research study implementing a teaching technological strategy to help Down syndrome children develop their reading skills; Platform independent models decreasing the level of cohesion between communication technologies and software for ubiquitous computing; A method for applying gamification as a tool to improve the participation and motivation of people in performing different tasks. New Trends in Interaction, Virtual Reality and Modeling collects the best research from Interacción 2012 and MexIHC 2012, and presents the state-of-the-art in human-computer interaction, user interfaces, user experience and virtual reality. Written by researchers from leading universities, research institutes and industry, this volume forms a valuable source of reference for researchers in HCI and VR.
Author | : Stéphane Natkin |
Publisher | : Springer Science & Business Media |
Total Pages | : 355 |
Release | : 2009-08-28 |
Genre | : Computers |
ISBN | : 3642040519 |
This book constitutes the thoroughly refereed proceedings of the 8th International Conference on Entertainment Computing, ICEC 2009, held in Paris, France, in September 2009, under the auspices of IFIP. The 14 revised long papers, 19 short papers and 23 poster papers and demos presented were carefully reviewed and selected from 105 submissions for inclusion in the book. The papers cover all main domains of entertainment computing, from interactive music to games, taking a wide range of scientific domains from aesthetic to computer science.
Author | : Jan Treur |
Publisher | : Springer |
Total Pages | : 501 |
Release | : 2016-10-03 |
Genre | : Science |
ISBN | : 3319452134 |
This book presents a new approach that can be applied to complex, integrated individual and social human processes. It provides an alternative means of addressing complexity, better suited for its purpose than and effectively complementing traditional strategies involving isolation and separation assumptions. Network-oriented modeling allows high-level cognitive, affective and social models in the form of (cyclic) graphs to be constructed, which can be automatically transformed into executable simulation models. The modeling format used makes it easy to take into account theories and findings about complex cognitive and social processes, which often involve dynamics based on interrelating cycles. Accordingly, it makes it possible to address complex phenomena such as the integration of emotions within cognitive processes of all kinds, of internal simulations of the mental processes of others, and of social phenomena such as shared understandings and collective actions. A variety of sample models – including those for ownership of actions, fear and dreaming, the integration of emotions in joint decision-making based on empathic understanding, and evolving social networks – illustrate the potential of the approach. Dedicated software is available to support building models in a conceptual or graphical manner, transforming them into an executable format and performing simulation experiments. The majority of the material presented has been used and positively evaluated by undergraduate and graduate students and researchers in the cognitive, social and AI domains. Given its detailed coverage, the book is ideally suited as an introduction for graduate and undergraduate students in many different multidisciplinary fields involving cognitive, affective, social, biological, and neuroscience domains.