Mobs
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Author | : Howard Rheingold |
Publisher | : Basic Books |
Total Pages | : 288 |
Release | : 2007-03-21 |
Genre | : Business & Economics |
ISBN | : 0465004393 |
From Tokyo to Helsinki, Manhattan to Manila, Howard Rheingold takes us on a journey around the world for a preview of the next techno-cultural shift-a shift he predicts will be as dramatic as the widespread adoption of the PC in the 1980s and the Internet in the 1990s. The coming wave, says Rheingold, is the result of super-efficient mobile communications-cellular phones, personal digital assistants, and wireless-paging and Internet-access devices that will allow us to connect with anyone, anywhere, anytime. From the amusing ("Lovegetty" devices in Japan that light up when a person with the right date-potential characteristics appears in the vicinity) to the extraordinary (the overthrow of a repressive regime in the Philippines by political activists who mobilized by forwarding text messages via cell phones), Rheingold gives examples of the fundamentally new ways in which people are already engaging in group or collective action. He also considers the dark side of this phenomenon, such as the coordination of terrorist cells, threats to privacy, and the ability to incite violent behavior. Applying insights from sociology, artificial intelligence, engineering, and anthropology, Rheingold offers a penetrating perspective on the brave new convergence of pop culture, cutting-edge technology, and social activism. At the same time, he reminds us that, as with other technological revolutions, the real impact of mobile communications will come not from the technology itself but from how people use it, resist it, adapt to it, and ultimately use it to transform themselves, their communities, and their institutions.
Author | : Nick Eliopulos |
Publisher | : Random House Books for Young Readers |
Total Pages | : 33 |
Release | : 2021-06-15 |
Genre | : Juvenile Fiction |
ISBN | : 0593372700 |
Go in search of mobs--good and bad--with the only official Leveled Reader series based on Minecraft! Bonus: Includes over 30 stickers! Minecraft(R) is the best-selling video game of all time! And now learning to read has never been more fun for younger fans of the game ages 4 to 7. They'll get a great introduction to Overworld mobs as Emmy, Birch, and their tame wolf Byte set out on an adventure to find Emmy a pet of her own. Along the way, they will encounter mobs that are helpful and mobs that are hostile in a story that's filled with fun and action. Over 30 full-color stickers add to the fun! Step 3 readers feature engaging characters in easy-to-follow plots about popular topics for children who are ready to read on their own. © 2021 Mojang AB and Mojang Synergies AB. MINECRAFT and MOJANG are trademarks or registered trademarks of Mojang Synergies AB.
Author | : David W. Maurer |
Publisher | : Rowman & Littlefield |
Total Pages | : 223 |
Release | : 2003 |
Genre | : Social Science |
ISBN | : 0742533514 |
Whiz Mob is David W. Maurer's classic study of the world of pickpockets. Similar to his best-known work, The Big Con, in Whiz Mob Maurer explains the colorful expressions and vivid words used by pickpockets and uses them to provide a window into the life and experiences of the professional criminal. Although he is quick to point out that he never had any actual experience on the racket, Maurer spent many years interviewing pickpockets and learning about their way of life. The result is a fascinating look at the work, lives, morals, and dangers of this element of the criminal subculture. Whiz Mob is essential reading for sociologists, linguists, and everyone interested in the mystery and intrigue of the criminal underworld.
Author | : Ida B. Wells-Barnett |
Publisher | : Litres |
Total Pages | : 89 |
Release | : 2018-07-22 |
Genre | : Reference |
ISBN | : 5041239495 |
Author | : Ida B. Wells |
Publisher | : The Floating Press |
Total Pages | : 78 |
Release | : 2014-02-01 |
Genre | : Social Science |
ISBN | : 1776529138 |
African-American journalist and activist Ida B. Wells played a major role in shedding light on the widespread practice of lynching in the United States. In this gripping account, Wells details the riots that erupted in New Orleans in 1900 following the death of a white police officer at the hands of African-American activist Robert Charles and which eventually resulted in the deaths of nearly 30 people, with hundreds more wounded.
Author | : Ida B. Wells-Barnett |
Publisher | : Lulu.com |
Total Pages | : 77 |
Release | : 2006 |
Genre | : Social Science |
ISBN | : 141167264X |
There is a horrific side to American history, seldom acknowledged and rarely taught in our schools. It has to do with the countless murderous assaults perpetrated against Native American Indians, immigrants, and African Americans. The book you are holding in your hands, originally published over a century ago, opens a window into that murky past. It provides a vivid and representative expose of the terrible white racist violence that was directed against Negroes toward the end of the nineteenth century in New Orleans and elsewhere. The author, Ida Wells-Barnett, was contemporary to these events. We feel we are there because she in fact was there at the very time these things were happening. So what we have here is not just a book but a historical document Excerpt from the introduction STRUGGLING AGAINST RACISM, THEN AND NOW by Michael Parenti. Parenti received his Ph.D. in political science from Yale. He is an award winning author and activist who has published some 250 articles and 19 books.
Author | : Christy Webster |
Publisher | : Random House Books for Young Readers |
Total Pages | : 15 |
Release | : 2022-03-08 |
Genre | : Juvenile Fiction |
ISBN | : 0593431847 |
Discover the Creeper mob—and learn to survive it—in this action-packed storybook based on Minecraft, the world's best-selling video game! Minecraft® is the best-selling video game of all time! And now younger fans who are just starting to play the game can learn all about the Creeper mob in this new MOBS OF MINECRAFT storybook that shows when they spawn, how to defeat them, and the helpful items they drop when you do! Featuring game play and crafting hints within an engaging story, this Minecraft storybook is perfect for children ages 4 to 7. Look for these other great Minecraft® titles: Mobs in the Overworld! (Minecraft) 9780593372708 Survival Mode! (Minecraft) 9780593372678 © 2022 Mojang AB. Minecraft, the MINECRAFT logo and the MOJANG STUDIOS logo are trademarks of Microsoft Corporation
Author | : William Kleinknecht |
Publisher | : |
Total Pages | : 344 |
Release | : 1996 |
Genre | : Current Events |
ISBN | : |
Once the Mafia ruled uncontested over the American criminal underworld. Now, however, Chinese, Russian, Korean, Vietnamese, Mexican, Cuban, Arabic, Black, and other ethnic gangs have moved in, making organized crime more dangerous--and more lucrative--than ever before. This book introduces readers to this frightening world and the colorful criminals who populate it. 20 photos.
Author | : Thomas Töppel |
Publisher | : diplom.de |
Total Pages | : 147 |
Release | : 2014-04-11 |
Genre | : Social Science |
ISBN | : 3836641038 |
Inhaltsangabe:Abstract: Flash mobs are an urban movement in which it seems that random people meet at a random place and do something out of the ordinary to amuse people as well as to make them think, What just happened? They begin as a communication in cyberspace and end as participation in real life, and with the growing popularity of flash mobs, corporations are starting to use this urban movement for commercial purposes. This research seeks to understand the perceptions and attitudes of both participants and the audience of flash mobs and will also examine the impact that commercial use has on this movement. The research is divided into three parts. The first part involves interviewing the audience of an actual flash mob organized by the author in London and will examine their perceptions towards the event they have just watched. The second part involves a questionnaire sent out to the general public, including a video of a real flash mob and a video of a commercialized flash mob. This questionnaire is divided into two parts, whether the interviewee knows what a flash mob is or not. The third part of the research involves interviewing the participants of the flash mob movement and examining their perceptions towards the commodification of the flash mobs by a corporation and the possible impacts of this commercialization on the urban movement. The analysis shows that the majority of the interviewees can detect the commodification of the real flash mob and the agents see the possibility that the urban movement may become mainstream through the commercial use by corporations. Inhaltsverzeichnis:Table of Contents: AbstractIII Table of ContentsIV List of Figures1 List of Appendices2 Introduction3 1.Literature Review5 Chapter Outline5 Flash mob5 The development of a flash mob6 Word-of-mouth7 Viral Marketing9 Online Communities11 Community Marketing12 Authenticity13 2.Research Methods17 Chapter outline17 Problem Statement19 Objectives of this research19 Defining the Research Method21 Philosophies23 Data analysis27 Limitations27 Ethics27 3.Empirical Findings & Analysis28 Chapter outline28 Audience survey28 General public survey29 General Public A29 General Public B42 Agent Survey54 4.Conclusion & Recommendations81 Chapter outline81 Conclusion81 Recommendations83 Future Research83 References List84 Appendices87 Textprobe:Text Sample: Chapter 2, Philosophies: This part of the research onion consists of [...]
Author | : James H. Clark |
Publisher | : Pearson Education |
Total Pages | : 265 |
Release | : 2015 |
Genre | : Games & Activities |
ISBN | : 0134033159 |
Annotation 'The Visual Guide to Minecraft' is written with younger players in mind and offers page after page of engaging age-appropriate content. It is packed with pictures, descriptions, and easy-to-follow projects for building everything from simple shelters to awesome redstone contraptions. After purchasing the book, readers can download for free four video collections, each containing three to five minute segments that step viewers through popular 'Minecraft' projects.