Mini Games To Make And Play
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Author | : Rebecca Felix |
Publisher | : Capstone |
Total Pages | : 33 |
Release | : 2023-08 |
Genre | : Juvenile Nonfiction |
ISBN | : 1669016617 |
Looking to host a game night? Think mini! Craft a bitty bowling alley for marble bowling balls. Create a deck of petite playing cards. Then play your games with family and friends. Easy instructions and step photos will help you become a miniature game master. Tiny games are tons of fun!
Author | : Bob Weber |
Publisher | : Andrews McMeel Publishing |
Total Pages | : 128 |
Release | : 2015-07-28 |
Genre | : Juvenile Nonfiction |
ISBN | : 1449475736 |
Looks can be deceiving. At first glance, two comics can appear to be identical, but your keen eye will soon spot the six differences between the "twin" pictures. Spy the changes and go have fun with Go Fun! Spot Six Differences.
Author | : Jack Stack |
Publisher | : |
Total Pages | : 375 |
Release | : 2014-07-03 |
Genre | : Business & Economics |
ISBN | : 9781781251539 |
In the early 1980s, Springfield Remanufacturing Corporation (SRC) in Springfield, Missouri, was a near bankrupt division of International Harvester. Today it's one of the most successful and competitive companies in the United States, with a share price 3000 times what it was thirty years ago. This miracle turnaround is all down to one man, Jack Stack, and his revolutionary system of Open-Book Management, in which every employee understands the company's key figures, can act on them and has a real stake in the business. In Stack's own words: 'When employees think, act and feel like owners ... everybody wins.'As a management strategy, 'the great game of business' is so simple and effective that it's been taken up by companies from Intel to Harley Davidson.
Author | : Dav Pilkey |
Publisher | : Graphix |
Total Pages | : 176 |
Release | : 2020-12 |
Genre | : Cartoonists |
ISBN | : 9781536467451 |
Welcome to the Cat Kid Comic Club, where Li'l Petey (LP), Flippy, and Molly introduce twenty-one rambunctious, funny, and talented baby frogs to the art of comic making. As the story unwinds with mishaps and hilarity, readers get to see the progress,
Author | : D.J. MacHale |
Publisher | : Simon and Schuster |
Total Pages | : 40 |
Release | : 2011-05-10 |
Genre | : Juvenile Fiction |
ISBN | : 1442435321 |
Lala dwells in a cave that lies deep below the ground, worlds away from the castle where three beautiful princesses live. She is the best krinkle-nut digger by far, but she longs for more: the dresses, the parties, the royal life. Up, up, up Lala climbs and sneaks into the castle. She tries on the princesses’ gowns…and is caught. But the princesses dress Lala up and let her attend a ball. She stumbles. She bumbles. She is laughed at. Can Lala find it in her heart to forgive the girls who tricked her? Will Lala find out what it means to be a real princess?
Author | : Morgan McGuire |
Publisher | : CRC Press |
Total Pages | : 552 |
Release | : 2008-12-23 |
Genre | : Computers |
ISBN | : 1439865922 |
Creating Games offers a comprehensive overview of the technology, content, and mechanics of game design. It emphasizes the broad view of a games team and teaches you enough about your teammates' areas so that you can work effectively with them. The authors have included many worksheets and exercises to help get your small indie team off the ground.
Author | : |
Publisher | : |
Total Pages | : 96 |
Release | : 2007-02 |
Genre | : |
ISBN | : |
GameAxis Unwired is a magazine dedicated to bring you the latest news, previews, reviews and events around the world and close to you. Every month rain or shine, our team of dedicated editors (and hardcore gamers!) put themselves in the line of fire to bring you news, previews and other things you will want to know.
Author | : Sharon Boller |
Publisher | : Association for Talent Development |
Total Pages | : 186 |
Release | : 2017-03-03 |
Genre | : Business & Economics |
ISBN | : 1562867725 |
When trainers use games, learners win big. As a trainer interested in game design, you know that games are more effective than lectures. You've seen firsthand how immersive games hold learners' interest, helping them explore new skills and experience different points of view. But how do you become the Milton Bradley of learning games? Play to Learn is here to help. This book bridges the gap between instructional design and game design; it's written to grow your game literacy and strengthen crucial game design skills. Experts Sharon Boller and Karl Kapp share real examples of in-person and online games, and offer an online game for you to try as you read. They walk you through evaluating entertainment and learning games, so you can apply the best to your own designs. Play to Learn will also show you how to: Link game design to your business needs and learning objectives. Test your prototype and refine your design. Deploy your game to motivated and excited learners. So don't just play around. Think big, design well, and use Play to Learn as your guide.
Author | : Ben Tyers |
Publisher | : Apress |
Total Pages | : 310 |
Release | : 2017-08-09 |
Genre | : Computers |
ISBN | : 1484229460 |
Carry out the pre-planning, design, and programming of role playing games (RPGs) using the popular GameMaker: Studio in this very practical and fun book. Author Ben Tyers teaches you how to create a story or plotline for the RPG, apply aesthetics, and develop core and extended gameplay. Using Learn RPGs in GameMaker: Studio, you can design and build your own RPG using the GameMaker: Studio platform. Build your first game application and deploy in an app store, on Facebook, or just on a PC. Maybe, even, make a few bucks. What You'll Learn Use the GameMaker: Studio platform to design and build a role playing game Create a story for game design purposes, using a plot line and defining characters Discover the impact of aesthetics on art style, character separation, scene development, sound design and views Master core gameplay elements such as battles, exploration, scoring, and endings Work with extended gameplay elements such as collectibles, quirks, management, and saving Employ the various core and extended gameplay elements as appropriate to your RPG Who This Book Is For Game designers or developers looking to design and build their first role playing game using the GameMaker: Studio platform.
Author | : Alan G. Launder |
Publisher | : Human Kinetics |
Total Pages | : 258 |
Release | : 2013 |
Genre | : Education |
ISBN | : 0736097007 |
Offers an innovative approach to teaching and coaching sport that combines contemporary theory with the experience of practical and reflective work in real sport environments. It covers a wide range of team and individual sports, including archery, table tennis, flag football, skiing, cricket and track and field.