Microcomputer Electronics
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Author | : J. F. B. Bourdillon |
Publisher | : Elsevier |
Total Pages | : 205 |
Release | : 2014-05-21 |
Genre | : Computers |
ISBN | : 1483135411 |
Computer Electronics: Made Simple Computerbooks presents the basics of computer electronics and explains how a microprocessor works. Various types of PROMs, static RAMs, dynamic RAMs, floppy disks, and hard disks are considered, along with microprocessor support devices made by Intel, Motorola and Zilog. Bit slice logic and some AMD bit slice products are also described. Comprised of 14 chapters, this book begins with an introduction to the fundamentals of hardware design, followed by a discussion on the basic building blocks of hardware (NAND, NOR, AND, OR, NOT, XOR); tools and equipment that are required by a hardware engineer; and sequential logic. Subsequent chapters focus on analog components such as transistors, resistors, capacitors, diodes, crystals, and power supplies; data sheets and data books; timing diagrams; arithmetic using integrated circuits, with emphasis on full adders, arithmetic logic units, and arithmetic processing units. The final chapter describes how a project operates, how the computer-aided design process works, and how printed circuit boards are manufactured. This monograph will be of interest to students, engineers, and other practitioners in computer electronics.
Author | : Albert P. Malvino |
Publisher | : |
Total Pages | : |
Release | : 1990-07-01 |
Genre | : |
ISBN | : 9780070400238 |
Author | : Howard V. Malmstadt |
Publisher | : |
Total Pages | : 476 |
Release | : 1994 |
Genre | : Computers |
ISBN | : |
The authors believe that the effectiveness of future generations of scientists depends in part on their ability to use intelligently, diagnose, and modify their microcomputer-based and electronic instrumentation. Using a "top-down" approach, the authors present electronic concepts, principles, and technology that are impacting our daily lives. They start at the top, by providing a broad perspective of electronic instrumentation, and work down to functional modules, devices, and detailed operations. This top-down approach enables all of the pieces to fit together so that a working knowledge is developed as one proceeds through the chapters. Written specifically for chemists, physicists, engineers, biologists, medical researchers, students, and other technical personnel who can benefit from "making the right connections" to modern instrumentation, this book will empower you to gain better control and make better use of your microcomputers and laboratory instruments.
Author | : |
Publisher | : |
Total Pages | : 40 |
Release | : 1980-12-08 |
Genre | : |
ISBN | : |
InfoWorld is targeted to Senior IT professionals. Content is segmented into Channels and Topic Centers. InfoWorld also celebrates people, companies, and projects.
Author | : Jonathan W. Valvano |
Publisher | : Nelson Engineering |
Total Pages | : 793 |
Release | : 2012 |
Genre | : Computer interfaces |
ISBN | : 9781111426262 |
Embedded Microcomputer Systems: Real Time Interfacing provides an in-depth discussion of the design of real-time embedded systems using 9S12 microcontrollers. This book covers the hardware aspects of interfacing, advanced software topics (including interrupts), and a systems approach to typical embedded applications. This text stands out from other microcomputer systems books because of its balanced, in-depth treatment of both hardware and software issues important in real time embedded systems design. It features a wealth of detailed case studies that demonstrate basic concepts in the context of actual working examples of systems. It also features a unique simulation software package on the bound-in CD-ROM (called Test Execute and Simulate, or TexaS, for short) – that provides a self-contained software environment for designing, writing, implementing, and testing both the hardware and software components of embedded systems.
Author | : Steve Ciarcia |
Publisher | : Circuit Cellar |
Total Pages | : 356 |
Release | : 1981 |
Genre | : Computers |
ISBN | : 9780070109629 |
Teaches How to Build a Working Computer Based on the Z80 Microprocessor. Parts & Hardware Sources are Listed
Author | : John E. Uffenbeck |
Publisher | : |
Total Pages | : 712 |
Release | : 1991 |
Genre | : Computers |
ISBN | : |
An introduction to microprocessors, updated to cover recent models. Designed as a first course in microcomputers, this new edition covers the hardware and machine language software of the 8080/8085 and Z-80 8-bit microprocessors. It explores various aspects of microcomputer technology using examples of 8080/8085 and Z-80 applications.
Author | : Vittorio Ferretti |
Publisher | : Springer Science & Business Media |
Total Pages | : 1120 |
Release | : 2012-12-06 |
Genre | : Technology & Engineering |
ISBN | : 3642980902 |
Since the first edition was published, new technologies have come up, especially in the area of convergence of Computing and Communications, accompanied by a lot of new technical terms. This second expanded and updated edition has been worked out to cope with this situation. The number of entries has been incremented by 35%. With about 159,000 entries, this dictionary offers a valuable guide to navigate through the entanglement of German and English terminology. The lexicographic concept (indication of the subject field for every term, short definitions, references to synonyms, antonyms, general and derivative terms) has been maintained, as well as the tabular layout.
Author | : Rudolf F. Graf |
Publisher | : Newnes |
Total Pages | : 540 |
Release | : 1999-06-30 |
Genre | : Language Arts & Disciplines |
ISBN | : 9780750698665 |
Included in this revised classic are terminologies from the worlds of consumer electronics, optics, microelectronics, communications, medical electronics, and packaging and production. 150 line drawings.
Author | : Blair Carter |
Publisher | : Nova Publishers |
Total Pages | : 182 |
Release | : 2002 |
Genre | : Games & Activities |
ISBN | : 9781590335260 |
Lists the most significant writings on computer games, including works that cover recent advances in gaming and the substantial academic research that goes into devising and improving computer games.