Metal Gear Solid 2
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Author | : Raymond Benson |
Publisher | : Random House Digital, Inc. |
Total Pages | : 337 |
Release | : 2008 |
Genre | : Adventure stories |
ISBN | : 0345503287 |
This explosive Metal Gear Solid novel ventures beyond the thrilling videogame and delves into the dark heart of Solid Snake’s world! Highly skilled former FOXHOUND agent Solid Snake is called out of retirement to do what he does best–neutralize a crisis of epic proportions. A deadly team of renegade FOXHOUND operatives has taken over the nuclear disposal facility on Shadow Moses Island in the icy Aleutians. If their demands aren’t met, a powerful, top-secret weapon will be unleashed upon the world. Solid Snake’s mission is to breach the heavily fortified base to rescue hostages and to destroy the superweapon. His only obstacles are brainwashed commandos, DNA-enhanced troops, and six first-rate killers with extraordinary abilities. All alone in hostile territory, armed with nothing but his wits, Snake has only a snowball’s chance in hell of taking out his target and keeping nuclear nightfall from descending on the earth. But nothing is as it seems. Somebody is hiding something. Somebody has a hidden agenda. And somebody wants Snake to learn secrets about his dark past–secrets that would shake any man to his core.
Author | : Konami |
Publisher | : Dark Horse Books |
Total Pages | : 0 |
Release | : 2016 |
Genre | : Adventure games |
ISBN | : 9781506701103 |
Witness the concept and design behind the genre-defining science fiction military action and drama with The Art of Metal Gear Solid V! Chronicling the development of Kojima Productions's magnum opus, and featuring hundreds of pieces of never-before-seen art, this beautifully assembled volume is an essential addition to any gamer's collection. Dark Horse is proud to offer a piece of gaming history with The Art of Metal Gear Solid V!
Author | : Ian Bogost |
Publisher | : U of Minnesota Press |
Total Pages | : 194 |
Release | : 2011-08-05 |
Genre | : Games & Activities |
ISBN | : 145293312X |
In recent years, computer games have moved from the margins of popular culture to its center. Reviews of new games and profiles of game designers now regularly appear in the New York Times and the New Yorker, and sales figures for games are reported alongside those of books, music, and movies. They are increasingly used for purposes other than entertainment, yet debates about videogames still fork along one of two paths: accusations of debasement through violence and isolation or defensive paeans to their potential as serious cultural works. In How to Do Things with Videogames, Ian Bogost contends that such generalizations obscure the limitless possibilities offered by the medium’s ability to create complex simulated realities. Bogost, a leading scholar of videogames and an award-winning game designer, explores the many ways computer games are used today: documenting important historical and cultural events; educating both children and adults; promoting commercial products; and serving as platforms for art, pornography, exercise, relaxation, pranks, and politics. Examining these applications in a series of short, inviting, and provocative essays, he argues that together they make the medium broader, richer, and more relevant to a wider audience. Bogost concludes that as videogames become ever more enmeshed with contemporary life, the idea of gamers as social identities will become obsolete, giving rise to gaming by the masses. But until games are understood to have valid applications across the cultural spectrum, their true potential will remain unrealized. How to Do Things with Videogames offers a fresh starting point to more fully consider games’ progress today and promise for the future.
Author | : Tim Bogenn |
Publisher | : Bradygames |
Total Pages | : 148 |
Release | : 2003 |
Genre | : Games & Activities |
ISBN | : 9780744002935 |
BradyGames' Ape Escape 2 Official Strategy Guidefeatures a step-by-step walkthrough to guide players through every environment. Coverage of each delinquent monkey, and all mini-games. Expert boss tactics, plus complete item and vehicle lists. Game secrets revealed, and more!
Author | : Alex Garner |
Publisher | : IDW Publishing |
Total Pages | : 0 |
Release | : 2006 |
Genre | : Graphic novels |
ISBN | : 9781933239781 |
Four years after former FoxHound hero Solid Snake saved the day on Shadow Moses Island, a new terrorist organization known as Dead Cell has hijacked the environmental cleanup facility known as the Big Shell and taken the President of the United States hostage. In response to their threat, FoxHound agent Raiden must join forces with a mysterious Navy Seal known as Pliskin to rescue the President and neutralize Dead Cell, whose leader is said to be none other than Solid Snake himself!
Author | : Project Itoh |
Publisher | : VIZ Media LLC |
Total Pages | : 282 |
Release | : 2012-06-19 |
Genre | : Fiction |
ISBN | : 1421550873 |
From the legendary video game franchise! Solid Snake is a soldier and part of a worldwide nanotechnology network known as the Sons of the Patriots System. Time is running out for Snake as, thanks to the deadly FOXDIE virus, he has been transformed into a walking biological weapon. Not only is the clock ticking for Snake, but for the world itself. Snake turns to the SOP for help, only to find that it has been hacked by his old enemy Liquid—and whoever controls the SOP System controls the world. -- VIZ Media
Author | : Kris Oprisko |
Publisher | : |
Total Pages | : 0 |
Release | : 2017 |
Genre | : Alaska |
ISBN | : 9781684052127 |
"Originally published as Metal Gear Solid issues #1-12 and Metal Gear Solid: Sons of Liberty issues #0-12."--Title page verso.
Author | : Kris Oprisko |
Publisher | : IDW Publishing |
Total Pages | : 0 |
Release | : 2006-10 |
Genre | : Espionage |
ISBN | : 9781600100314 |
This deluxe edition collects the entire saga of Metal Gear Solid in one all-inclusive volume. Featuring bonus artwork and a cover gallery from series artist Ashley Wood, this re-imagining of the beloved Konami videogame is a must-have for all MGS fans!
Author | : Raymond Benson |
Publisher | : Orbit Books |
Total Pages | : 320 |
Release | : 2009 |
Genre | : Adventure stories |
ISBN | : 9781841497365 |
In a torrential downpour, former FOXHOUND agent Solid Snake stands on the George Washington Bridge - ready to launch himself to the deck of the U.S.S. Discovery as it passes below. Inside Discovery is a new generation of Metal Gear. But in the next hour, Snake's world explodes. Two years later, a young, unproven agent codenamed Raiden must penetrate the mystery of what went so insanely wrong that night. In a labyrinthine superstructure in New York harbor known as the Big Shell, enemies, allies, secret agents, and double dealers converge. Russian commandos, a cyber Vamp, a long-legged, leather-clad, rifle-bearing beauty named Fortune, a deformed, finely manicured bomber called Fatman, and a mysterious Mister X. Somewhere in the maze, as well, is the President himself - his biometrics coded to a bomb that can take out Manhattan, his loyalties unknown. Now, the rookie Raiden is fighting his way to one discovery after another, including the rebirth of Solid Snake himself and a nightmare organization with a history, a plan, and a terrifying superweapon hidden in plain sight.
Author | : Raymond Benson |
Publisher | : Random House Digital, Inc. |
Total Pages | : 321 |
Release | : 2009 |
Genre | : Fiction |
ISBN | : 0345503430 |
Solid Snake and his partner Otacon are lost at sea in the wake of a terrorist attack while rookie FOXHOUND operative Raiden is working to rescue the president from terrorist captors.