Mechwarrior 4 Mercenaries Book of Variants

Mechwarrior 4 Mercenaries Book of Variants
Author: Jason "Coolant" Head
Publisher: Lulu.com
Total Pages: 34
Release: 2010-04-23
Genre: Games & Activities
ISBN: 055735367X

Free to download. For a PRINTED copy go to HTTP://WWW.LULU.COM/PRODUCT/PAPERBACK/MECHWARRIOR-4-MERCENARIES-BOOK-OF-VARIANTS/6451548. Mechwarrior 4 Mercenaries Book of Variants is the third and final book in a series. This strategy guide is meant to compliment the previous two. Building these variants may help you to score points, but without the tactics listed in the first book, or picking the right mech and variant for the map that is mentioned in the second book, you really aren’t using these variants to their full capacity. Put simply, you may not see a huge change on the scoreboard. Hence, the need for this guide. Specific variants for many mechs are listed in detail allowing you to make them in the Mechlab in just seconds. Then its on to combat where your newly build mech will see action and where you will see your points soar.

Mechwarrior 4 Mercenaries Comprehensive Strategy Guide

Mechwarrior 4 Mercenaries Comprehensive Strategy Guide
Author: Jason Head
Publisher: Lulu.com
Total Pages: 157
Release: 2010-03-06
Genre: Games & Activities
ISBN: 0557356040

This comprehensive manual covers all the basicand advanced tactics and styles of play that everyMechwarrior shouldn't be without. This guidetakes an in-depth look at all things Mechlab fromstatistics to components. Specific mechs areexplored as well as specific variants - 37 of themwith 18 mechs represented, and 5 Battle Armorconfigurations. Also included are 42 maps withsynopsis, terrain and dropzones. THe core engineis explained through experimentation. Lastly, theBattle/Team Battle format is scrutinized in detailwith Formulas, Damage Multiplier and the CoolantEquation. If you've ever wondered how toconsistently outscore the opponent and be at thetop of the scoreboard read this guide!

Mechwarrior 4 Mercenaries Strategy Guide

Mechwarrior 4 Mercenaries Strategy Guide
Author: Jason Head
Publisher: Lulu.com
Total Pages: 74
Release: 2010-03-06
Genre: Games & Activities
ISBN: 0557300320

THE authority on scoring points in the Battle/Team Battle game type for the Mechwarrior 4 Mercenaries PC game. This unofficial guide will help you to soar to the top of the leaderboards in multiplayer. If you want tips on how to outscore your opponents read this strategy guide!

Mechwarrior 4 Mercenaries Map Strategy Guide

Mechwarrior 4 Mercenaries Map Strategy Guide
Author: Jason Head
Publisher: Lulu.com
Total Pages: 62
Release: 2010-03-06
Genre: Games & Activities
ISBN: 0557327970

Mechwarrior 4 Mercenaries MAP Strategy Guide isthe second in a series of three Strat Guides. Thismanual goes into detail about specific multiplayermaps you will encounter when playing Mercs. Itwill prepare you to tailor the tactics explained in thefirst guide to the current map. Specific tactics arementioned played by the author and tested in onlineplay. The first guide helped with scoring points onthe Battle/Team Battle format with generalities.However, different maps require different gameplayto be successful. How do you know when toBrawl? How do you know when to use Circle-of-Death? When is Hit-and-Run a viable Style ofPlay? This guide will answer those questions andsend your score soaring even higher.

MechWarrior 4 Mercenaries

MechWarrior 4 Mercenaries
Author: Doug Radcliffe
Publisher: Sybex
Total Pages: 0
Release: 2002-12-03
Genre: Games & Activities
ISBN: 9780782141634

Honor Doesn't Pay Being a mercenary does. In MechWarrior 4: Mercenaries, the latest game in the storied BattleTech universe, join one of four ruthless mercenary clans and start your pursuit of the mighty C-Bill. Accept the most dangerous mission contracts and you can get rich--if you can make it back alive. Written with the full support of FASA, Cyberlore, and Microsoft, this ultra-detailed guide is packed with the strategies, tactics, and analysis you need to become an expert mercenary. Inside you'll find: * Hardcore strategies and tips straight from the game's designers * In-depth analysis of each 'Mech and the combat situations it excels at * Comprehensive, detailed stats for all 'Mechs, weapons, and lancemates * Step-by-step walkthrough and maps of every single mission in the incredible campaign * Detailed guidance for managing your mercenary career, including mission selection and salvage tactics * Multiplayer tactics for succeeding in free-for-all and team games

MechWarrior 4

MechWarrior 4
Author: Doug Radcliffe
Publisher:
Total Pages: 0
Release: 2000
Genre: Computer games
ISBN:

Battletech Interstellar Operations

Battletech Interstellar Operations
Author: Catalyst Game Labs
Publisher: Catalyst Game Labs
Total Pages:
Release: 2016-04-27
Genre:
ISBN: 9781936876044

Martial Your Forces And Prepare To Conquer The Inner Sphere! Interstellar Operations Is The Long-Awaited Final Rules Installment To The Series Begun With Total Warfare And Carried Through The Award-Winning Tactical Operations And Strategic Operations. The Former Focuses On A Whole New Level Of Excitement Directly On Your Gaming Table While The Later Focuses On Moving From A Single Scenario To A Multi-Part Campaigns And How To Take An Entire Solar System. Interstellar Operations Zooms Up To The Final Level, Allowing Players To Assume The Roles Of House Lord Or Clan Khans And Dominate The Galaxy.Interstellar Operations Contains Complete Rules For Generation And Running Any Type Or Size Of Force. Additionally, A Comprehensive Rules Set Governs Running An Entire Faction'S Military As A Player Tries To Conquer Numerous Solar Systems, Including Rules For How To Stage Through Any Of The Various Scales Represented Through The Core Line Of Rulebooks. Finally, Perhaps One Of The Most Anticipated Portions Of The Book,She Alternate Eras Section Introduces A Huge Swath Of Rules For Playing Across The Thousand Years Of Battletech History, Including Weapons And Equipment Mostly Unique To A Given Era,Such As Complete Rules For Building And Playing With Lams.

Battletech Campaign Operations

Battletech Campaign Operations
Author: Catalyst Game Labs
Publisher:
Total Pages:
Release: 2016-09-28
Genre:
ISBN: 9781942487135

Campaign Operations completes the line of best-selling, award-winning BattleTech core rulebooks. This eagerly anticipated volume offers players fully updated and flexible rules for creating and running their own forces. New sections detailing campaign play provide a wealth of easy-to-use methods for players to link multiple games into exciting, ongoing adventures.

Ideal War

Ideal War
Author: Chris Kubasik
Publisher: New Amer Library
Total Pages: 280
Release: 1993
Genre: Fiction
ISBN: 9780451452122

Captain Paul Master, a knight of the House of Marik, is in over his head, when he journeys to a backwater planet to study a counterinsurgency operation and finds himself in the middle of a guerrilla war. Original.

BattleTech Legends: Warrior: En Garde

BattleTech Legends: Warrior: En Garde
Author: Michael A. Stackpole
Publisher: Catalyst Game Labs
Total Pages: 615
Release: 2018-12-13
Genre: Fiction
ISBN:

’MECHS AT THE READY… Betrayed by his own House and stripped of his rank, exiled Mechwarrior Justin Allard is given one last chance to save his honor—by risking his life in the gladiatorial arenas of Solaris VII. But his newest Game World opponent—more skilled at 'Mech-to-'Mech combat than any other rival—raises the stakes even higher. It's Philip Capet, former mechwarrior in the Davion military—until he was kicked out by none other than Justin Allard before his own unfortunate fall from grace. Both Justin and Philip face fierce battles, but in the Inner Sphere, where nobles have schemed for centuries to win the ultimate power, those who interfere with the Successor Lords are sometimes called heroes. And sometimes called victims…