Maya 8 for Windows and Macintosh

Maya 8 for Windows and Macintosh
Author: Morgan Robinson
Publisher: Peachpit Press
Total Pages: 1112
Release: 2007-03-13
Genre: Computers
ISBN: 0132712504

Adding sophisticated new tools that give modelers even more control over polygons, an already cool program just got even cooler. Here to take budding 3D artists from 0 to 60 fast in Maya 8 is the eagerly anticipated update to everybody's favorite Maya tome: Maya 8 for Windows and Macintosh: Visual QuickStart Guide! In these pages, best-selling authors Morgan Robinson and Nathaniel Stein use a combination of task-based instruction and strong visual aids to take readers step by step through all of Maya's essentials: navigating the interface, modeling elementary and complex objects, unsurpassed character rigging and posing, mastering deformers, shaders, and renderers, and more. Both beginning users, who want a thorough introduction to the topic, and more advanced users, who are looking for a convenient reference, will find what they need here in straightforward language and through readily accessible examples, peppered with tons of timesaving tips and tricks.

Introducing Maya 8

Introducing Maya 8
Author: Dariush Derakhshani
Publisher: John Wiley & Sons
Total Pages: 490
Release: 2007-01-03
Genre: Computers
ISBN: 0470108266

If you're just beginning to dive into the world of 3D, this is the book for you." ?Animation Magazine The Academy Award® winning Maya® 3D animation and effects software is the first choice of film and video artists, game developers, and 3D design professionals. Discover how to build, render, and animate your own digital models and scenes, and begin to develop professional-level Maya skills with the latest edition of this popular bestseller. Starting with the basics, the book builds from the ground up, combining straightforward text with practical examples that make it fun and easy to learn Maya's core features while introducing new Maya 8 elements such as improved polygon tools and enhanced rendering with mental ray. Clear-cut, engaging lessons let you experiment using the wealth of files provided on the CD-ROM. You'll also find an abundance of instructional and inspirational Maya creations in the full-color insert. The accompanying CD-ROMs images, movies, and scene files let you view material from the book right on your own computer. Tackle all-new rendering and dynamics tutorials and much more. The CD includes Maya Personal Learning Edition software.

Maya 8.0 Character Modeling

Maya 8.0 Character Modeling
Author: Gary Oliverio
Publisher: Wordware Publishing, Inc.
Total Pages: 506
Release: 2006-01-31
Genre: Computers
ISBN: 1449633765

Maya 8 Character Modeling takes a unique approach to modeling as it breaks down character creation using an easy-to-follow formula that makes the learning process less daunting. Important Notice: The digital edition of this book is missing some of the images or content found in the physical edition.

Maya 8 at a Glance

Maya 8 at a Glance
Author: George Maestri
Publisher: John Wiley & Sons
Total Pages: 243
Release: 2006-12-26
Genre: Computers
ISBN: 9780470106563

The Visual Key to Maya One look and you'll see that this Maya book is different from all the others. It presents the core Maya features visually, using pages packed with striking graphics and loaded with concise explanations of the Maya interface. This expanded edition includes more tutorials; updated material on modeling, animation, rendering and dynamics; and new coverage of Toon Shaders, along with other exciting Maya tools. Engaging step-by-step lessons provide hands-on reinforcement as you learn. Start your adventures in Maya with this full-colour, visual guide—the perfect introduction to Maya 8. Use Paint Effects to create images from scratch or add painterly qualities to existing images. Learn how Maya's MEL scripts can help with tasks, such as connecting a curve's CVs to joints to pre-visualize a skeleton. The enclosed CD includes the Maya Personal Learning Edition and all the files you need to complete the tutorials.

The 8 Calendars of the Maya

The 8 Calendars of the Maya
Author: Hunbatz Men
Publisher: Simon and Schuster
Total Pages: 121
Release: 2009-12-29
Genre: Body, Mind & Spirit
ISBN: 1591439876

Mayan daykeeper Hunbatz Men reveals the multi-calendar system of the Maya that guided the lives of his ancestors and how it can guide us today • The first book to reveal the secrets of the Mayan Pleiades calendar: the Tzek’eb • Explains how the Maya used their astronomical knowledge to guide their lives on Earth The Mayan Calendar has taken on special prominence with the imminent arrival of 2012, a date that many claim is the end of that calendar. However, as Mayan elder and daykeeper Hunbatz Men shows, the cosmological understanding of his ancestors was so sophisticated that they had not one, but many calendars, each based on the cycles of different systems in the cosmos. In this book he reveals for the first time the Tzek’eb, or Pleiades, Calendar of 26,000 years, which charts the revolution of our solar system around Alcyone, the central star of the Pleiades system. He also discusses the K’uuk’ulcan Calendar of the 4 seasons of the solar year and the wheel of the K’altunes Calendar, which is composed of 13 cycles of 20 years each that form a calendar of 260 years. In traditional Mayan culture the computation of time was not determined by simple economic or social motives. The calendars served the higher purpose of synchronizing the lives of human beings and their societies to the great cosmic pulsation, to the rhythm of the annual seasons, and to the other cycles that dictate changes upon Earth. Mayan understanding of the cosmic cycles was so exact that this knowledge could be used to influence all stages of life--from planning when to conceive (parents could choose not only the sex of their child but its vocation and future destiny) to plotting out the course of the entire society. Pyramids played a crucial role in applying this wisdom because, as Hunbatz Men shows, they were able to produce and transform energy in accordance with the cosmic cycles charted by the calendars. This book reveals for the first time the wisdom of the multi-calendar Mayan system and how it can help guide our modern world.

Autodesk Maya 2019 Basics Guide

Autodesk Maya 2019 Basics Guide
Author: Kelly Murdock
Publisher: SDC Publications
Total Pages: 571
Release: 2018-10
Genre: Computers
ISBN: 1630571784

Written by renowned author and 3D artist Kelly L. Murdock Autodesk Maya 2019 Basics Guide is designed to give new users a solid understanding of the fundamental skills needed to create beautiful 3D models and stunning animations with Autodesk Maya. Using clear and easy to follow instructions this book will guide you through learning all the major features of Maya. The text is complemented by video instruction. Each chapter has a corresponding video tutorial that introduces you to the topics and allows you to watch and learn how functions are performed in a way that a text alone cannot do. Autodesk Maya 2019 Basics Guide makes no assumptions about your previous experience with Autodesk Maya. It begins by helping you get comfortable with the user interface and navigating scenes before moving into modeling, texturing, lighting, animating, rendering and more. Additionally, more advanced features such as character rigging, skinning, animating with dynamics and MEL scripting are also introduced. Each chapter begins by examining the concept behind each task, the goal and the necessary features that are involved. Then you go in-depth with the objective of your task as you study examples and learn the steps necessary to complete it. Working your way through the comprehensive, step-by-step lessons, you'll develop the confidence you need to create incredible renderings and animations using Autodesk Maya. Who this book is for This text was created specifically for users with no prior 3D modeling or animation experience. If you want to work in a creative field or are just curious about how 3D animated movies are made this book is the perfect way to get started. Users who are migrating from another 3D application or upgrading from a previous version of Maya will also benefit greatly from this text. What you'll learnHow to create models using curves, NURBS, Polygons and moreHow to assign materials and textures to make realistic-looking modelsHow to use Paint Effects to paint on and quickly create complex 3D ModelsHow to use lights, cameras, and depth of field to render captivating scenesHow to use keyframes, motion paths and the Graph Editor to create animationsHow to use character rigging, skinning, and inverse kinematics to animate realistic movementsHow to add influence objects, skin weights and hair to a character for a more realistic lookHow to use dynamics to create fire, smoke, lightning, explosions, cloth and ocean effectsHow to enable raytracing, motion blur, and fog effects for increased realismHow to render stills and animations using Maya Vector and Mental Ray for different looksHow to use the Command Line and MEL Scripting to work fasterAbout Autodesk Maya Maya is a program, created by Autodesk, used to model, animate, and render 3D scenes. 3D scenes created with Maya have appeared in movies, television, advertisements, games, product visualizations, and on the Web. With Maya, you can create and animate your own 3D scenes and render them as still images or as animation sequences.

Popular a Memoir

Popular a Memoir
Author: Maya Van Wagenen
Publisher: Penguin
Total Pages: 274
Release: 2014
Genre: Juvenile Nonfiction
ISBN: 0525426817

Documents a high school student's year-long attempt to change her social status from that of a misfit to a member of the "in" crowd by following advice in a 1950s popularity guide, an experiment that triggered embarrassment, humor and unexpected surprises.

GameAxis Unwired

GameAxis Unwired
Author:
Publisher:
Total Pages: 96
Release: 2007-01
Genre:
ISBN:

GameAxis Unwired is a magazine dedicated to bring you the latest news, previews, reviews and events around the world and close to you. Every month rain or shine, our team of dedicated editors (and hardcore gamers!) put themselves in the line of fire to bring you news, previews and other things you will want to know.

The Book of Cabolèk

The Book of Cabolèk
Author: I. Yasadipura
Publisher: Springer
Total Pages: 238
Release: 2013-11-11
Genre: Foreign Language Study
ISBN: 9401747725

The Scope of the Work The main purpose of this work is to give a critical edition of a Javanese text - the Serat Cabolek - together with an Introduction, an English trans lation of the text, and Notes. The present publication is a slighdy revised version of a doctoral dissertation submitted to the Australian National Univer sity in 1967. The Introduction to the text begins with a brief description of each of the extant MSS of the Serat Cabolek to be found in the Manuscript Sections of the Jakarta Museum Library and the Lembaga Kebudayaan Indonesia and in the Griental Manuscripts Section of the Leiden University Library. In addition, a description is given of a printed version of the Serat Cabolek. The eleven MSS and the printed text are compared with one another on the points of form, structure and content, in order to discover their mutual relationship. From this comparison it becomes clear that no matter how much these eleven MSS and the printed text of theSerat Cabolek may differ the one from the other, they all share a common core and all ultimately derive from a single source. The kernel of the Serat Cabolek in all probability comprised only the following sections: (1) the story dealing with the trial of Haji Mutamakin by the Kartasura tribunal; (2) the teaching of Dewa Ruci to Bhima; and (3) a commentary on Dewa Ruds counsel to Bhima.