The Matrix Comics

The Matrix Comics
Author: Larry Wachowski
Publisher:
Total Pages: 172
Release: 2003
Genre: Comics & Graphic Novels
ISBN:

Twelve stories set in the world of the Matrix by many of the top names in comics (including Bill Sienkiewicz, Neil Gaiman, Dave Gibbons, et al.)

The Art of The Matrix

The Art of The Matrix
Author: Lana Wachowski
Publisher: Newmarket Pictorial Moviebooks
Total Pages: 504
Release: 2000
Genre: Performing Arts
ISBN: 9781557044051

The art was the best thing about the movie. This book provides an opportunity to appreciate it without the blight of Keanu Reeves' acting. Serving as a pre-production archive of the work related to The Matrix, this coffee table edition includes the complete script, along with stills from the movie, four double-sided gatefolds featuring conceptual drawings, and commentary by the artists. Some in color, some in black and white, approximately 700 storyboards (including three cut from the final film) tell the story with a comic book sensibility. Author William Gibson provides an afterword. c. Book News Inc.

The Matrix

The Matrix
Author: Joshua Clover
Publisher: Bloomsbury Publishing
Total Pages: 113
Release: 2021-03-25
Genre: Performing Arts
ISBN: 1839022663

The Matrix (1999), directed by the Wachowski sisters and produced by Joel Silver, was a true end-of-the-millennium movie, a statement of the American zeitgeist, and, as the original film in a blockbusting franchise, a prognosis for the future of big-budget Hollywood film-making. Starring Keanu Reeves as Neo, a computer programmer transformed into a messianic freedom fighter, The Matrix blends science fiction with conspiracy thriller conventions and outlandish martial arts created with groundbreaking digital techniques. A box-office triumph, the film was no populist confection: its blatant allusions to highbrow contemporary philosophy added to its appeal as a mystery to be decoded. In this compelling study, Joshua Clover undertakes the task of decoding the film. Examining The Matrix's digital effects and how they were achieved, he shows how the film represents a melding of cinema and video games (the greatest commercial threat to have faced Hollywood since the advent of television) and achieves a hybrid kind of immersive entertainment. He also unpacks the movie's references to philosophy, showing how The Matrix ultimately expresses the crisis American culture faced at the end of the 1990s.

Matrix 4 the Evolution

Matrix 4 the Evolution
Author: Sophia Stewart
Publisher: All Eyes on Me Incorporated
Total Pages: 132
Release: 1981-05-01
Genre:
ISBN: 9780978539672

This futuristic science fiction book deals with the Earth during the year 2525 A.D. The earth and its inhabitants have under gone a continued process of transformation leading toward evolution.

Crisis on Infinite Earths (1985-) #7

Crisis on Infinite Earths (1985-) #7
Author: Marv Wolfman
Publisher: DC
Total Pages: 46
Release:
Genre: Comics & Graphic Novels
ISBN:

In this landmark issue, the shocking story of the DC Multiverse's birth is told! And when an assemblage of the bravest, most powerful heroes advances on their enemy's Antimatter universe stronghold, one of DC's most beloved characters dies in noblebattle! Can the heroes recover from the loss?

Alan Moore Writing For Comics

Alan Moore Writing For Comics
Author: Alan Moore
Publisher: Avatar Press
Total Pages: 48
Release: 2003-06-24
Genre: Comics & Graphic Novels
ISBN: 9781592910120

The writer who revolutioniezd modern comic book storytelling, Alan Moore (Hugo-Award winning author of WATCHMEN) provides his guide to crafting graphic stories. Perfect for Moore fans, creative writers of all media, and librarians! Alan Moore, Hugo-Award winning author of WATCHMEN and the acknowledged master of comic book writing, shares his thoughts on how to deliver a top-notch script! An essay originally written in 1985 to appear in an obscure British fanzine (right at the time that Moore was reshaping the landscape of modern comics), WRITING FOR COMICS was lost to time until its collection in these pages, expanded with a brand new essay by the author on how his thoughts on writing have changed in the two decades since. An insightful and eye-opening look into a brilliant creative mind, perfect for Moore devotees and fiction writers of all literary forms looking to hone their craft.

The Influencing Machine

The Influencing Machine
Author: Brooke Gladstone
Publisher: National Geographic Books
Total Pages: 0
Release: 2012-05-08
Genre: Political Science
ISBN: 0393342468

"Mind-opening, thought-provoking and incredibly timely… An absolutely spectacular read."—Cory Doctorow, BoingBoing A million listeners trust NPR's Brooke Gladstone to guide them through the complexities of the modern media. Bursting onto the page in vivid comics by acclaimed artist Josh Neufeld, this brilliant radio personality guides us through two millennia of media history, debunking the notion that "The Media" is an external force beyond our control and equipping us to be savvy consumers and shapers of the news.

The Shadow Cipher

The Shadow Cipher
Author: Laura Ruby
Publisher: Walden Pond Press
Total Pages: 476
Release: 2018
Genre: Brothers and sistsers
ISBN: 9781549068935

It was 1798 when the Morningstarr twins arrived in New York with a vision for a magnificent city: towering skyscrapers, dazzling machines, and winding train lines, all running on technology no one had ever seen before. Fifty-seven years later, the enigmatic architects disappeared, leaving behind for the people of New York the Old York Cipher--a puzzle laid into the shining city they constructed, at the end of which was promised a treasure beyond all imagining. By the present day, however, the puzzle has never been solved, and the greatest mystery of the modern world is little more than a tourist attraction. Tess and Theo Biedermann and their friend Jaime Cruz live in a Morningstarr apartment--until a real estate developer announces that the city has agreed to sell him the five remaining Morningstarr buildings. Their likely destruction means the end of a dream long held by the people of New York. And if Tess, Theo, and Jaime want to save their home, they have to prove that the Old York Cipher is real. Which means they have to solve it.