Mastering Openframeworks Creative Coding Demystified
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Author | : Denis Perevalov |
Publisher | : Packt Publishing Ltd |
Total Pages | : 555 |
Release | : 2013-09-23 |
Genre | : Computers |
ISBN | : 184951805X |
This book gives clear and effective instructions, stuffed with practical examples, to build your own fun, stunning and highly-interactive openFrameworks applications. Each chapter is focused differently and has a new theme to it,This book targets visual artists, designers, programmers and those interested in creative coding by getting started with openFrameworks. This book will help you understand the capabilities of openFrameworks to help you create visually stunning and fully interactive applications. You should have a basic knowledge of object oriented programming, such as C++, Java, Python, ActionScript 3, etc.
Author | : Denis Perevalov |
Publisher | : Packt Publishing Ltd |
Total Pages | : 330 |
Release | : 2015-04-23 |
Genre | : Computers |
ISBN | : 1784390534 |
If you are a programmer, visual artist, or designer with experience in creative coding, and want to use openFrameworks to create fun, stunning, and interactive applications, this is the book for you. Basic knowledge of programming languages, such as C++, Java, Python, or JavaScript, will be enough to proceed with the book.
Author | : Rui Madeira Dawid Gorny |
Publisher | : Packt Publishing Ltd |
Total Pages | : 585 |
Release | : 2013-05-23 |
Genre | : Computers |
ISBN | : 1849518718 |
Full of easy-to-follow recipes and images that will teach powerful techniques and algorithms, building from basic projects to challenging applications. This book is for artists, designers, and programmers who have previous knowledge of C++, but not necessarily of Cinder.
Author | : Alex Libby |
Publisher | : Packt Publishing Ltd |
Total Pages | : 518 |
Release | : 2014-10-24 |
Genre | : Computers |
ISBN | : 1782160671 |
If you are a designer or developer who wants to quickly learn how to harness the power of Less.js to write more efficient CSS styles that can be applied to a website of any size, then this book is for you. This book will help you master both the basic functions and advanced features of Less.js. It would be helpful to have some familiarity of writing CSS styles, although no prior experience of using CSS preprocessors is required.
Author | : Bryan WC Chung |
Publisher | : Packt Publishing Ltd |
Total Pages | : 550 |
Release | : 2013-01-01 |
Genre | : Computers |
ISBN | : 1782164650 |
A quick and comprehensive tutorial book for media designers to jump-start interactive multimedia production with computer graphics, digital audio, digital video, and interactivity, using the Pure Data graphical programming environment.An introductory book on multimedia programming for media artists/designers who like to work on interactivity in their projects, digital art/design students who like to learn the first multimedia programming technique, and audio-visual performers who like to customize their performance sets
Author | : Chris Yanc |
Publisher | : |
Total Pages | : 0 |
Release | : 2013 |
Genre | : Computer graphics |
ISBN | : 9781849518048 |
This book gives clear and effective instructions, stuffed with practical examples, to build your own fun, stunning and highly-interactive openFrameworks applications. Each chapter is focused differently and has a new theme to it,This book targets visual artists, designers, programmers and those interested in creative coding by getting started with openFrameworks. This book will help you understand the capabilities of openFrameworks to help you create visually stunning and fully interactive applications. You should have a basic knowledge of object oriented programming, such as C++, Java, Python, ActionScript 3, etc.
Author | : Marinos Koutsomichalis |
Publisher | : Packt Publishing Ltd |
Total Pages | : 321 |
Release | : 2013-11-25 |
Genre | : Computers |
ISBN | : 1783289686 |
This book is a standard guide with numerous code examples of practical applications. It will help you advance your skills in creating sophisticated visualizations while working with audio-visual systems.This book is ideal for digital artists and sound artists who are familiar with SuperCollider and who wish to expand their technical and practical knowledge of mapping and visualization. It is assumed that you already have some experience with the SuperCollider programming language and are familiar with the fundamental audio synthesis techniques.
Author | : Roy Shilkrot |
Publisher | : Packt Publishing Ltd |
Total Pages | : 272 |
Release | : 2018-12-27 |
Genre | : Computers |
ISBN | : 1789539269 |
Work on practical computer vision projects covering advanced object detector techniques and modern deep learning and machine learning algorithms Key FeaturesLearn about the new features that help unlock the full potential of OpenCV 4Build face detection applications with a cascade classifier using face landmarksCreate an optical character recognition (OCR) model using deep learning and convolutional neural networksBook Description Mastering OpenCV, now in its third edition, targets computer vision engineers taking their first steps toward mastering OpenCV. Keeping the mathematical formulations to a solid but bare minimum, the book delivers complete projects from ideation to running code, targeting current hot topics in computer vision such as face recognition, landmark detection and pose estimation, and number recognition with deep convolutional networks. You’ll learn from experienced OpenCV experts how to implement computer vision products and projects both in academia and industry in a comfortable package. You’ll get acquainted with API functionality and gain insights into design choices in a complete computer vision project. You’ll also go beyond the basics of computer vision to implement solutions for complex image processing projects. By the end of the book, you will have created various working prototypes with the help of projects in the book and be well versed with the new features of OpenCV4. What you will learnBuild real-world computer vision problems with working OpenCV code samplesUncover best practices in engineering and maintaining OpenCV projectsExplore algorithmic design approaches for complex computer vision tasksWork with OpenCV’s most updated API (v4.0.0) through projectsUnderstand 3D scene reconstruction and Structure from Motion (SfM)Study camera calibration and overlay AR using the ArUco ModuleWho this book is for This book is for those who have a basic knowledge of OpenCV and are competent C++ programmers. You need to have an understanding of some of the more theoretical/mathematical concepts, as we move quite quickly throughout the book.
Author | : Deborah J. Grider |
Publisher | : American Medical Association Press |
Total Pages | : 436 |
Release | : 2004 |
Genre | : Business & Economics |
ISBN | : |
Don't forget about the modifier. Missing or incorrect usage of modifiers is the most common reason that claims are rejected by payors. Leave off a modifier, or put in the wrong one, and your claim may be denied or paid the wrong amount. Coding with Modifiers: A Guide to Correct CPT and HCPCS Level II Modifier Usage provides step-by-step guidance for the proper use of CPT and HCPCS modifiers. Also included are specific requirements for modifier usage in both professional service and hospital reporting.
Author | : Daniel Shiffman |
Publisher | : No Starch Press |
Total Pages | : 642 |
Release | : 2024-09-03 |
Genre | : Computers |
ISBN | : 1718503717 |
All aboard The Coding Train! This beginner-friendly creative coding tutorial is designed to grow your skills in a fun, hands-on way as you build simulations of real-world phenomena with “The Coding Train” YouTube star Daniel Shiffman. What if you could re-create the awe-inspiring flocking patterns of birds or the hypnotic dance of fireflies—with code? For over a decade, The Nature of Code has empowered countless readers to do just that, bridging the gap between creative expression and programming. This innovative guide by Daniel Shiffman, creator of the beloved Coding Train, welcomes budding and seasoned programmers alike into a world where code meets playful creativity. This JavaScript-based edition of Shiffman’s groundbreaking work gently unfolds the mysteries of the natural world, turning complex topics like genetic algorithms, physics-based simulations, and neural networks into accessible and visually stunning creations. Embark on this extraordinary adventure with projects involving: A physics engine: Simulate the push and pull of gravitational attraction. Flocking birds: Choreograph the mesmerizing dance of a flock. Branching trees: Grow lifelike and organic tree structures. Neural networks: Craft intelligent systems that learn and adapt. Cellular automata: Uncover the magic of self-organizing patterns. Evolutionary algorithms: Play witness to natural selection in your code. Shiffman’s work has transformed thousands of curious minds into creators, breaking down barriers between science, art, and technology, and inviting readers to see code not just as a tool for tasks but as a canvas for boundless creativity. Whether you’re deciphering the elegant patterns of natural phenomena or crafting your own digital ecosystems, Shiffman’s guidance is sure to inform and inspire. The Nature of Code is not just about coding; it’s about looking at the natural world in a new way and letting its wonders inspire your next creation. Dive in and discover the joy of turning code into art—all while mastering coding fundamentals along the way. NOTE: All examples are written with p5.js, a JavaScript library for creative coding, and are available on the book's website.