Marksmanship Simulation

Marksmanship Simulation
Author: George Galanis
Publisher: Routledge
Total Pages: 200
Release: 2017-02-28
Genre:
ISBN: 9781472468253

Training systems for teaching marksmanship skills have existed since the invention of bows and arrows. Ammunition, rifles and instructors are expensive, weather conditions are not always suitable, and handling loaded firearms is a dangerous activity. Instructors and training systems developers have always sought to create better ways of conducting the training. Built upon the availability of low-cost personal computer technology, computer-based simulators for marksmanship training came into widespread use in the early 1990s. Such simulators have been adopted by almost every defense organization and law enforcement agency around the world and now simulators for training marksmanship skills is a multi-billion dollar industry, with more than $10 billion being invested in such infrastructure in the US alone, and possibly double or triple that in the rest of the world. With improvements and lowering of costs in sensor and computer technologies, growth is expected in marksmanship simulation technology for individuals and sporting organisations. Since the mid-1990s, the Defence Science and Technology Organisation (DSTO) in Australia, along with similar organisations in Canada, the USA and the UK, have conducted research in the field of evaluating marksmanship simulators. The purpose of this book is to capture and condense the knowledge that researchers have acquired about marksmanship simulation over the last two decades into a single volume to provide a valuable resource for practitioners, manufacturers and organisations that use marksmanship simulators. Although the book focuses on simulation for training of marksmanship skills, it also demonstrates how the lessons learned in marksmanship simulators can be extended to other types of tasks that require the training of fine psychomotor skills, including tasks such as welding, key-hole surgery, gunnery, and vehicle operations.

Human Factors and Simulation

Human Factors and Simulation
Author: Julia Wright
Publisher: AHFE Conference
Total Pages: 121
Release: 2024-07-24
Genre: Technology & Engineering
ISBN: 1964867150

Proceedings of the 15th International Conference on Applied Human Factors and Ergonomics and the Affiliated Conferences, Nice, France, 24-27 July 2024.

The PSI Handbook of Virtual Environments for Training and Education

The PSI Handbook of Virtual Environments for Training and Education
Author: Joseph V. Cohn
Publisher: Bloomsbury Publishing USA
Total Pages: 1441
Release: 2008-11-30
Genre: Psychology
ISBN: 031335166X

The increasingly complex environment of the 21st century demands unprecedented knowledge, skills and abilities for people from all walks of life. One powerful solution that blends the science of learning with the technological advances of computing is Virtual Environments. In the United States alone, the Department of Defense has invested billions of dollars over the past decade to make this field and its developments as effective as possible. This 3-volume work provides, for the first time, comprehensive coverage of the many different domains that must be integrated for Virtual Environments to fully provide effective training and education. The first volume is dedicated to a thorough understanding of learning theory, requirements definition and performance measurement, providing insight into the human-centric specifications the VE must satisfy to succeed. Volume II provides the latest information on VE component technologies, and Volume III offers discussion of an extensive collection of integrated systems presented as VE use-cases, and results of effectiveness evaluation studies. The text includes emerging directions of this evolving technology, from cognitive rehabilitation to the next generation of museum exhibitions. Finally, the handbook offers a glimpse into the future with this fascinating technology. This groundbreaking set will interest students, scholars and researchers in the fields of military science, technology, computer science, business, law enforcement, cognitive psychology, education and health. Topics addressed include guidance and interventions using VE as a teaching tool, what to look for in terms of human-centered systems and components, and current training uses in the Navy, Army, Air Force and Marines. Game-based and long distance training are explained, as are particular challenges such as the emergence of VE sickness. Chapters also highlight the combination of VE and cybernetics, robotics and artificial intelligence.

Trainer's Guide

Trainer's Guide
Author: Jamie Waterman Purvis
Publisher:
Total Pages: 92
Release: 1989
Genre: M-16 rifle
ISBN:

Infantry

Infantry
Author:
Publisher:
Total Pages: 298
Release: 2004
Genre: Infantry
ISBN: